My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Dart Goblin Hog Rider
Zap
Goblin Gang Firecracker Dart Goblin
Barbarian Barrel
Goblin Gang Firecracker Tesla Dart Goblin
The Log
Goblin Gang Firecracker Dart Goblin Hog Rider
Earthquake
Goblin Gang Firecracker Tesla Hog Rider
Arrows
Goblin Gang Firecracker Dart Goblin
Royal Delivery
Goblin Gang Firecracker Dart Goblin Hog Rider
Fireball
Goblin Gang Firecracker Tesla Dart Goblin Hog Rider
Poison
Goblin Gang Firecracker Dart Goblin
Lightning
Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Firecracker Dart Goblin Tesla Hog Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Firecracker

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Hog Rider Dart Goblin Mega Knight
Arrows
Zap Hog Rider Mega Knight
Goblin Gang
Hog Rider Firecracker Dart Goblin
Firecracker
Zap Hog Rider Goblin Gang Dart Goblin Mega Knight
Tesla
Dart Goblin
Zap Goblin Gang Firecracker Hog Rider Mega Knight
Hog Rider
Zap Arrows Goblin Gang Firecracker Dart Goblin Mega Knight
Mega Knight
Zap Arrows Firecracker Dart Goblin Hog Rider

Defense Synergies 3 13

Zap
Mega Knight Arrows Goblin Gang Firecracker Tesla Dart Goblin
Arrows
Mega Knight Zap Tesla
Goblin Gang
Tesla Zap Firecracker Dart Goblin
Firecracker
Zap Goblin Gang Tesla Dart Goblin Mega Knight
Tesla
Goblin Gang Zap Arrows Firecracker Dart Goblin
Dart Goblin
Zap Goblin Gang Firecracker Tesla Mega Knight
Hog Rider
Mega Knight
Zap Arrows Firecracker Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Tesla Dart Goblin
Zap Goblin Gang Firecracker Tesla Dart Goblin Mega Knight
Goblin Gang Tesla Mega Knight Dart Goblin
Tesla Goblin Gang Firecracker Dart Goblin Mega Knight
Arrows Firecracker Mega Knight
Arrows Goblin Gang Zap Firecracker Tesla Dart Goblin Mega Knight
Tesla Dart Goblin Zap Arrows Goblin Gang Firecracker
Zap Arrows Tesla Dart Goblin Mega Knight
Tesla Goblin Gang
Goblin Gang Firecracker Tesla Dart Goblin Mega Knight
Goblin Gang Dart Goblin Zap Arrows Firecracker Tesla Mega Knight
Arrows Tesla Zap Goblin Gang Firecracker Dart Goblin
Tesla Mega Knight Zap Goblin Gang
Mega Knight Zap Arrows Goblin Gang Firecracker Tesla Dart Goblin
Goblin Gang Tesla Mega Knight
Zap Goblin Gang Tesla Mega Knight
Tesla Mega Knight Arrows Goblin Gang Firecracker
Arrows Tesla Mega Knight Zap Goblin Gang Firecracker Dart Goblin
Zap Arrows Firecracker Tesla Dart Goblin Mega Knight
Tesla Dart Goblin
Goblin Gang Mega Knight Arrows Firecracker Tesla Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Tesla
Zap Arrows Goblin Gang Firecracker Tesla Mega Knight
Goblin Gang Mega Knight Zap
Goblin Gang Mega Knight Zap Tesla
Goblin Gang Tesla Mega Knight
Arrows Firecracker Zap Goblin Gang Tesla Dart Goblin
Goblin Gang Tesla Dart Goblin
Mega Knight Tesla
Zap Mega Knight Firecracker
Goblin Gang Tesla Dart Goblin
Mega Knight Tesla Dart Goblin
Mega Knight Zap Arrows
Mega Knight Goblin Gang Tesla
Firecracker Tesla Dart Goblin Mega Knight
Goblin Gang Tesla Zap Firecracker Dart Goblin
Arrows Mega Knight Zap Firecracker Tesla Dart Goblin
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin
Arrows Firecracker Zap Dart Goblin
Arrows Dart Goblin
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Dart Goblin
Arrows Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Arrows Zap Firecracker Dart Goblin
Goblin Gang
Firecracker Zap Arrows Dart Goblin
Zap Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin Mega Knight
Arrows
Zap Arrows Firecracker Dart Goblin Mega Knight
Zap Arrows Firecracker Dart Goblin Mega Knight
Mega Knight
Arrows
Zap Arrows
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Dart Goblin
Zap Arrows Mega Knight
Zap Arrows Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Arrows Dart Goblin Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap Goblin Gang Dart Goblin
Zap Arrows Firecracker Dart Goblin
Arrows
Goblin Gang Firecracker Dart Goblin Mega Knight
Arrows Zap Firecracker Dart Goblin
Zap Arrows
Firecracker Dart Goblin Mega Knight
Zap Goblin Gang Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin Mega Knight

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