My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Cage Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel Witch
Zap
Goblin Gang Goblin Barrel Witch
Barbarian Barrel
Goblin Gang Goblin Cage Goblin Barrel Witch
The Log
Goblin Gang Goblin Cage Goblin Barrel Witch
Earthquake
Goblin Gang Goblin Cage Goblin Barrel Witch
Arrows
Goblin Gang Goblin Barrel Witch
Royal Delivery
Goblin Gang Goblin Cage Goblin Barrel Witch
Fireball
Goblin Gang Goblin Cage Goblin Barrel Witch
Poison
Goblin Gang Goblin Cage Witch
Lightning
Goblin Cage Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Goblin Barrel Goblin Cage Witch Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Goblin Barrel

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Goblin Cage Witch Mega Knight
Arrows
Zap Goblin Barrel Lightning Mega Knight
Goblin Gang
Goblin Barrel Goblin Cage
Goblin Cage
Zap Goblin Gang Goblin Barrel Witch
Goblin Barrel
Goblin Gang Arrows Goblin Cage Mega Knight
Witch
Zap Goblin Cage Mega Knight
Lightning
Arrows
Mega Knight
Zap Arrows Goblin Barrel Witch

Defense Synergies 2 8

Zap
Mega Knight Arrows Goblin Gang Goblin Cage Witch
Arrows
Mega Knight Zap Lightning
Goblin Gang
Zap Goblin Cage
Goblin Cage
Zap Goblin Gang Witch
Goblin Barrel
Witch
Zap Goblin Cage Mega Knight
Lightning
Arrows
Mega Knight
Zap Arrows Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Goblin Cage
Zap Goblin Gang Goblin Cage Witch Mega Knight
Goblin Gang Goblin Cage Witch Mega Knight Lightning
Goblin Cage Witch Goblin Gang Mega Knight
Lightning Arrows Goblin Cage Mega Knight
Arrows Goblin Gang Zap Mega Knight
Lightning Zap Arrows Goblin Gang Goblin Cage Witch
Lightning Zap Arrows Goblin Cage Mega Knight
Witch Goblin Gang Goblin Cage
Goblin Gang Mega Knight
Goblin Gang Witch Zap Arrows Mega Knight
Arrows Zap Goblin Gang Witch
Goblin Cage Mega Knight Zap Goblin Gang Witch Lightning
Mega Knight Zap Arrows Goblin Gang Goblin Cage Witch
Goblin Gang Goblin Cage Mega Knight
Zap Goblin Gang Goblin Cage Lightning Mega Knight
Mega Knight Arrows Goblin Gang Goblin Cage Witch
Arrows Goblin Cage Mega Knight Zap Goblin Gang Witch
Zap Arrows Goblin Cage Witch Mega Knight
Goblin Cage
Goblin Gang Mega Knight Arrows Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Zap Goblin Cage Witch
Zap Arrows Goblin Gang Lightning Mega Knight
Goblin Gang Mega Knight Zap Goblin Cage Witch Lightning
Goblin Gang Lightning Mega Knight Zap Goblin Cage
Goblin Gang Goblin Cage Witch Mega Knight
Arrows Zap Goblin Gang Witch
Goblin Gang Goblin Cage Witch Lightning
Mega Knight Goblin Cage
Zap Goblin Cage Lightning Mega Knight Witch
Witch Goblin Gang Goblin Cage
Mega Knight Goblin Cage Witch
Lightning Mega Knight Zap Arrows Goblin Cage
Lightning Mega Knight Goblin Gang Goblin Cage Witch
Goblin Cage Witch Mega Knight
Goblin Gang Witch Zap Goblin Cage Lightning
Arrows Mega Knight Zap Goblin Cage Witch
Zap Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows
Arrows Zap
Lightning Arrows
Lightning Arrows
Zap Arrows Mega Knight
Arrows Zap Witch
Arrows Witch
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Goblin Gang
Lightning Zap Arrows
Lightning Zap Arrows
Lightning
Lightning Arrows
Lightning Zap Arrows
Lightning Zap Arrows Witch
Lightning Arrows Mega Knight
Lightning Arrows
Lightning
Lightning Zap Arrows Mega Knight
Lightning Zap Arrows Witch Mega Knight
Lightning Mega Knight
Lightning Arrows
Lightning
Lightning Zap Arrows
Zap Arrows Witch Mega Knight
Witch
Arrows Zap Witch Lightning
Lightning Zap Arrows Witch Mega Knight
Lightning Zap Arrows
Lightning Zap Arrows Witch
Zap Lightning Witch
Lightning
Lightning Zap Arrows Mega Knight
Zap Lightning Arrows
Mega Knight
Arrows Lightning
Zap Lightning Goblin Gang Witch
Lightning Zap Arrows Witch
Arrows
Lightning Goblin Gang Mega Knight
Arrows Zap Lightning
Lightning Zap Arrows
Mega Knight
Zap Goblin Gang Witch Lightning
Zap Witch Lightning
Lightning Zap Witch Mega Knight
Lightning Mega Knight

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