My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

X-Bow P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider X-Bow P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Skeleton Army
Giant Snowball
Goblin Gang Hog Rider Skeleton Army
Zap
Goblin Gang Skeleton Army X-Bow
Barbarian Barrel
Goblin Gang Skeleton Army X-Bow Electro Wizard
The Log
Goblin Gang Hog Rider Skeleton Army X-Bow
Earthquake
Goblin Gang Hog Rider Skeleton Army X-Bow
Arrows
Goblin Gang Skeleton Army
Royal Delivery
Goblin Gang Hog Rider Skeleton Army P.E.K.K.A Electro Wizard
Fireball
Goblin Gang Hog Rider Skeleton Army X-Bow Electro Wizard
Poison
Goblin Gang Skeleton Army X-Bow Electro Wizard
Lightning
X-Bow Electro Wizard
Rocket
Hog Rider X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Skeleton Army Hog Rider Electro Wizard X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Gang Skeleton Army

Attack Synergies 9 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider X-Bow P.E.K.K.A Electro Wizard
Arrows
Zap Hog Rider P.E.K.K.A X-Bow
Goblin Gang
Hog Rider X-Bow P.E.K.K.A
Hog Rider
Zap Arrows Goblin Gang Electro Wizard
Skeleton Army
X-Bow
X-Bow
Zap Arrows Goblin Gang Skeleton Army
P.E.K.K.A
Zap Arrows Electro Wizard Goblin Gang
Electro Wizard
Zap P.E.K.K.A Hog Rider

Defense Synergies 1 14

Zap
Electro Wizard Arrows Goblin Gang Skeleton Army X-Bow P.E.K.K.A
Arrows
Zap P.E.K.K.A
Goblin Gang
Zap Skeleton Army X-Bow P.E.K.K.A Electro Wizard
Hog Rider
Skeleton Army
Zap Goblin Gang X-Bow Electro Wizard
X-Bow
Zap Goblin Gang Skeleton Army Electro Wizard
P.E.K.K.A
Zap Arrows Goblin Gang Electro Wizard
Electro Wizard
Zap Goblin Gang Skeleton Army X-Bow P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap X-Bow Electro Wizard
Skeleton Army P.E.K.K.A Zap Goblin Gang X-Bow Electro Wizard
Goblin Gang Skeleton Army P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Goblin Gang Electro Wizard
Arrows Skeleton Army X-Bow P.E.K.K.A
Arrows Goblin Gang Skeleton Army Zap X-Bow Electro Wizard
Electro Wizard Zap Arrows Goblin Gang X-Bow
Zap Arrows X-Bow P.E.K.K.A Electro Wizard
P.E.K.K.A Goblin Gang Skeleton Army X-Bow
Goblin Gang Skeleton Army Electro Wizard
Goblin Gang Skeleton Army Electro Wizard Zap Arrows X-Bow
Arrows Zap Goblin Gang Electro Wizard
Skeleton Army P.E.K.K.A Zap Goblin Gang X-Bow Electro Wizard
Skeleton Army Zap Arrows Goblin Gang X-Bow P.E.K.K.A Electro Wizard
Skeleton Army P.E.K.K.A Goblin Gang X-Bow Electro Wizard
Skeleton Army Zap Goblin Gang X-Bow P.E.K.K.A Electro Wizard
Arrows Goblin Gang Skeleton Army X-Bow P.E.K.K.A Electro Wizard
Arrows Zap Goblin Gang Skeleton Army X-Bow Electro Wizard
Zap Arrows Electro Wizard
P.E.K.K.A Electro Wizard
Goblin Gang Skeleton Army Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Skeleton Army Zap X-Bow P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Goblin Gang X-Bow
Goblin Gang Skeleton Army P.E.K.K.A Zap Electro Wizard
Goblin Gang Skeleton Army P.E.K.K.A Zap X-Bow Electro Wizard
P.E.K.K.A Goblin Gang Skeleton Army
Arrows Zap Goblin Gang Electro Wizard
Goblin Gang Skeleton Army P.E.K.K.A Electro Wizard
P.E.K.K.A Skeleton Army
Zap P.E.K.K.A Electro Wizard Skeleton Army X-Bow
P.E.K.K.A Goblin Gang Skeleton Army
P.E.K.K.A
Skeleton Army P.E.K.K.A Zap Arrows Electro Wizard
Skeleton Army P.E.K.K.A Goblin Gang
Skeleton Army
Goblin Gang Skeleton Army Electro Wizard Zap X-Bow P.E.K.K.A
Arrows Zap P.E.K.K.A Electro Wizard
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows X-Bow
Arrows Zap X-Bow Electro Wizard
Arrows X-Bow
Arrows
Zap Arrows
Arrows Zap
Arrows
Arrows X-Bow Zap
Arrows Zap X-Bow
Goblin Gang X-Bow Electro Wizard
Zap Arrows X-Bow Electro Wizard
Zap Arrows
Arrows X-Bow
Zap Arrows X-Bow
X-Bow Zap Arrows
Arrows X-Bow
Arrows
Zap Arrows X-Bow Electro Wizard
Zap Arrows X-Bow
X-Bow
Arrows
X-Bow
Zap Arrows X-Bow
Zap Arrows
Arrows X-Bow Zap Electro Wizard
Zap Arrows X-Bow
Zap Arrows X-Bow
Zap Arrows X-Bow Electro Wizard
Zap Electro Wizard
Zap Arrows X-Bow
Zap Arrows Electro Wizard
P.E.K.K.A
Arrows
Zap Electro Wizard Goblin Gang Skeleton Army X-Bow
Zap Arrows Electro Wizard
Arrows
Goblin Gang Electro Wizard
Arrows Zap
Zap Arrows
P.E.K.K.A
Zap Goblin Gang Electro Wizard
Zap Electro Wizard
Zap X-Bow Electro Wizard
P.E.K.K.A

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