My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Inferno Tower Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians P.E.K.K.A Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang
Zap
Goblin Gang Inferno Tower
Barbarian Barrel
Goblin Gang Elite Barbarians Inferno Tower Executioner
The Log
Goblin Gang Elite Barbarians
Earthquake
Goblin Gang Inferno Tower
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Elite Barbarians Executioner P.E.K.K.A
Fireball
Goblin Gang Elite Barbarians Inferno Tower Executioner
Poison
Goblin Gang Inferno Tower Executioner
Lightning
Elite Barbarians Inferno Tower Executioner
Rocket
Elite Barbarians Inferno Tower Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Executioner Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Executioner Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Executioner P.E.K.K.A Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Gang Inferno Tower Executioner Elite Barbarians P.E.K.K.A Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Arrows Goblin Gang Inferno Tower

Attack Synergies 5 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians P.E.K.K.A Executioner
Arrows
Zap Elite Barbarians P.E.K.K.A
Goblin Gang
P.E.K.K.A
Elite Barbarians
Zap Arrows
Inferno Tower
Executioner
Zap P.E.K.K.A
P.E.K.K.A
Zap Arrows Goblin Gang Executioner
Electro Giant

Defense Synergies 1 9

Zap
Arrows Goblin Gang Elite Barbarians Inferno Tower Executioner P.E.K.K.A
Arrows
Zap Inferno Tower P.E.K.K.A
Goblin Gang
Inferno Tower Zap P.E.K.K.A
Elite Barbarians
Zap
Inferno Tower
Goblin Gang Zap Arrows
Executioner
Zap
P.E.K.K.A
Zap Arrows Goblin Gang
Electro Giant

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Executioner
Elite Barbarians Inferno Tower P.E.K.K.A Zap Goblin Gang Executioner
Goblin Gang Inferno Tower P.E.K.K.A Elite Barbarians Executioner
Elite Barbarians Inferno Tower P.E.K.K.A Goblin Gang
Arrows Elite Barbarians P.E.K.K.A
Arrows Goblin Gang Zap Executioner
Inferno Tower Zap Arrows Goblin Gang Executioner
Zap Arrows Inferno Tower P.E.K.K.A Electro Giant
Inferno Tower P.E.K.K.A Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Inferno Tower
Goblin Gang Executioner Zap Arrows Electro Giant
Arrows Inferno Tower Executioner Zap Goblin Gang
Inferno Tower P.E.K.K.A Zap Goblin Gang Elite Barbarians
Executioner Zap Arrows Goblin Gang P.E.K.K.A
Elite Barbarians Inferno Tower P.E.K.K.A Goblin Gang
Inferno Tower Zap Goblin Gang Elite Barbarians P.E.K.K.A Electro Giant
Arrows Goblin Gang Elite Barbarians Inferno Tower Executioner P.E.K.K.A
Arrows Zap Goblin Gang Elite Barbarians Executioner
Zap Arrows Executioner
P.E.K.K.A Elite Barbarians Inferno Tower
Goblin Gang Arrows Elite Barbarians Executioner P.E.K.K.A Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Inferno Tower P.E.K.K.A Electro Giant
Zap Arrows Goblin Gang Elite Barbarians Executioner
Goblin Gang P.E.K.K.A Zap Elite Barbarians Inferno Tower
Goblin Gang P.E.K.K.A Zap Elite Barbarians Inferno Tower
Inferno Tower P.E.K.K.A Goblin Gang Elite Barbarians Executioner
Arrows Executioner Electro Giant Zap Goblin Gang
Goblin Gang P.E.K.K.A Elite Barbarians Inferno Tower
Inferno Tower P.E.K.K.A Elite Barbarians
Zap P.E.K.K.A Elite Barbarians Inferno Tower
Inferno Tower P.E.K.K.A Goblin Gang
P.E.K.K.A Elite Barbarians Inferno Tower
P.E.K.K.A Zap Arrows Elite Barbarians Electro Giant
Elite Barbarians P.E.K.K.A Goblin Gang Inferno Tower Executioner
Executioner Electro Giant
Goblin Gang Elite Barbarians Inferno Tower Electro Giant Zap Executioner P.E.K.K.A
Arrows Executioner Zap Elite Barbarians Inferno Tower P.E.K.K.A Electro Giant
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows Zap Executioner
Arrows
Arrows
Executioner Zap Arrows
Arrows Executioner Electro Giant Zap
Arrows Executioner
Arrows Zap Executioner
Arrows Zap
Goblin Gang Elite Barbarians
Zap Arrows
Zap Arrows Executioner
Elite Barbarians Executioner
Arrows
Zap Arrows Elite Barbarians
Zap Arrows Executioner
Arrows Executioner
Arrows
Zap Arrows Executioner
Zap Arrows Electro Giant
Arrows
Zap Arrows
Zap Arrows Electro Giant Executioner
Arrows Zap Executioner
Zap Arrows
Zap Arrows
Elite Barbarians Zap Arrows Executioner Electro Giant
Zap Electro Giant
Elite Barbarians
Zap Arrows
Zap Arrows
P.E.K.K.A
Arrows
Zap Goblin Gang
Zap Arrows Executioner
Arrows
Goblin Gang Executioner
Arrows Zap Executioner
Zap Arrows Electro Giant
Elite Barbarians Executioner P.E.K.K.A
Zap Electro Giant Goblin Gang Elite Barbarians
Zap Executioner
Zap Executioner Electro Giant

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