My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Goblin Barrel Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Goblin Barrel
Giant Snowball
Hog Rider Goblin Barrel Princess
Zap
Inferno Tower Goblin Barrel Princess
Barbarian Barrel
Inferno Tower Goblin Barrel Princess Electro Wizard
The Log
Hog Rider Goblin Barrel Princess
Earthquake
Hog Rider Inferno Tower Goblin Barrel
Arrows
Goblin Barrel Princess
Royal Delivery
Hog Rider Goblin Barrel P.E.K.K.A Princess Electro Wizard
Fireball
Hog Rider Inferno Tower Goblin Barrel Princess Electro Wizard
Poison
Inferno Tower Princess Electro Wizard
Lightning
Inferno Tower Electro Wizard
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Goblin Barrel Princess Hog Rider Electro Wizard Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Goblin Barrel Princess

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider P.E.K.K.A Electro Wizard Princess
Arrows
Zap Hog Rider P.E.K.K.A Goblin Barrel
Hog Rider
Zap Arrows Goblin Barrel Princess Electro Wizard
Inferno Tower
Goblin Barrel
Arrows Hog Rider P.E.K.K.A Princess
P.E.K.K.A
Zap Arrows Electro Wizard Goblin Barrel Princess
Princess
Zap Hog Rider Goblin Barrel P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Hog Rider

Defense Synergies 2 9

Zap
Electro Wizard Arrows Inferno Tower P.E.K.K.A Princess
Arrows
Zap Inferno Tower P.E.K.K.A
Hog Rider
Inferno Tower
Electro Wizard Zap Arrows Princess
Goblin Barrel
P.E.K.K.A
Zap Arrows Princess Electro Wizard
Princess
Zap Inferno Tower P.E.K.K.A
Electro Wizard
Zap Inferno Tower P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A Zap Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard
Arrows P.E.K.K.A Princess
Arrows Zap Electro Wizard
Inferno Tower Electro Wizard Zap Arrows Princess
Zap Arrows Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower P.E.K.K.A Princess
Inferno Tower Electro Wizard
Electro Wizard Zap Arrows Princess
Arrows Inferno Tower Zap Princess Electro Wizard
Inferno Tower P.E.K.K.A Zap Electro Wizard
Zap Arrows P.E.K.K.A Princess Electro Wizard
Inferno Tower P.E.K.K.A Electro Wizard
Inferno Tower Zap P.E.K.K.A Electro Wizard
Arrows Inferno Tower P.E.K.K.A Electro Wizard
Arrows Zap Electro Wizard
Zap Arrows Princess Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
Arrows P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Inferno Tower P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows
P.E.K.K.A Zap Inferno Tower Electro Wizard
P.E.K.K.A Zap Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A
Arrows Zap Princess Electro Wizard
P.E.K.K.A Inferno Tower Electro Wizard
Inferno Tower P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Inferno Tower
P.E.K.K.A Zap Arrows Electro Wizard
P.E.K.K.A Inferno Tower
Princess
Inferno Tower Electro Wizard Zap P.E.K.K.A
Arrows Zap Inferno Tower P.E.K.K.A Princess Electro Wizard
Zap Arrows Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Zap Princess Electro Wizard
Arrows
Arrows
Zap Arrows
Arrows Zap Princess
Arrows Princess
Arrows Zap Princess
Arrows Zap
Electro Wizard
Zap Arrows Princess Electro Wizard
Zap Arrows Princess
Princess
Arrows Princess
Princess Zap Arrows
Zap Arrows Princess
Arrows Princess
Arrows
Zap Arrows Princess Electro Wizard
Zap Arrows Princess
Arrows Princess
Zap Arrows
Zap Arrows Princess
Arrows Zap Princess Electro Wizard
Zap Arrows Princess
Zap Arrows
Zap Arrows Princess Electro Wizard
Zap Electro Wizard
Zap Arrows
Zap Arrows Princess Electro Wizard
P.E.K.K.A
Arrows Princess
Zap Electro Wizard Princess
Zap Arrows Princess Electro Wizard
Arrows
Princess Electro Wizard
Arrows Zap Princess
Zap Arrows
P.E.K.K.A
Zap Princess Electro Wizard
Zap Princess Electro Wizard
Zap Princess Electro Wizard
P.E.K.K.A

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