My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Guards Giant Skeleton
Giant Snowball
Hog Rider Guards
Zap
Inferno Tower Guards
Barbarian Barrel
Inferno Tower Guards Giant Skeleton
The Log
Hog Rider Guards Giant Skeleton
Earthquake
Hog Rider Inferno Tower Guards
Arrows
Guards
Royal Delivery
Hog Rider Guards Giant Skeleton
Fireball
Hog Rider Inferno Tower
Poison
Inferno Tower Guards
Lightning
Inferno Tower
Rocket
Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower Guards Giant Skeleton

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Arrows Guards Hog Rider Inferno Tower Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Arrows Guards

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Mirror Guards Giant Skeleton
Arrows
Zap Hog Rider Mirror Giant Skeleton Lightning
Hog Rider
Zap Arrows Lightning Mirror Guards Giant Skeleton
Inferno Tower
Mirror
Zap Arrows Hog Rider Giant Skeleton Lightning
Guards
Zap Hog Rider
Giant Skeleton
Zap Arrows Hog Rider Mirror Lightning
Lightning
Hog Rider Arrows Mirror Giant Skeleton

Defense Synergies 3 9

Zap
Mirror Arrows Inferno Tower Guards Giant Skeleton
Arrows
Mirror Zap Inferno Tower Giant Skeleton Lightning
Hog Rider
Inferno Tower
Guards Zap Arrows Mirror
Mirror
Zap Arrows Inferno Tower
Guards
Inferno Tower Zap Giant Skeleton
Giant Skeleton
Zap Arrows Guards
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Inferno Tower
Inferno Tower Zap
Inferno Tower Giant Skeleton Lightning
Inferno Tower Guards
Lightning Arrows Giant Skeleton
Arrows Zap Guards
Inferno Tower Lightning Zap Arrows
Lightning Zap Arrows Inferno Tower Giant Skeleton
Inferno Tower
Guards Inferno Tower Giant Skeleton
Guards Zap Arrows Giant Skeleton
Arrows Inferno Tower Zap
Inferno Tower Zap Guards Giant Skeleton Lightning
Zap Arrows Guards
Inferno Tower
Inferno Tower Zap Lightning
Arrows Inferno Tower
Arrows Zap Guards
Zap Arrows Guards Giant Skeleton
Inferno Tower
Arrows Guards Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Inferno Tower Giant Skeleton
Zap Arrows Lightning
Guards Giant Skeleton Zap Inferno Tower Lightning
Guards Giant Skeleton Lightning Zap Inferno Tower
Inferno Tower Giant Skeleton Guards
Arrows Zap
Guards Inferno Tower Giant Skeleton Lightning
Inferno Tower Giant Skeleton
Zap Giant Skeleton Lightning Inferno Tower
Inferno Tower Guards
Inferno Tower Guards Giant Skeleton
Lightning Zap Arrows Guards Giant Skeleton
Giant Skeleton Lightning Inferno Tower Guards
Inferno Tower Guards Zap Giant Skeleton Lightning
Arrows Zap Inferno Tower Giant Skeleton
Zap Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Guards Giant Skeleton
Arrows Zap
Lightning Arrows Giant Skeleton
Lightning Arrows Guards Giant Skeleton
Zap Arrows
Arrows Zap
Arrows
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Guards
Lightning Zap Arrows
Lightning Zap Arrows
Lightning
Lightning Arrows
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Arrows
Lightning Arrows
Lightning
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Giant Skeleton
Lightning Arrows
Lightning
Lightning Zap Arrows
Zap Arrows
Arrows Zap Lightning
Lightning Zap Arrows
Lightning Zap Arrows
Lightning Zap Arrows
Zap Lightning Guards
Lightning
Lightning Zap Arrows
Zap Lightning Arrows
Giant Skeleton
Arrows Lightning
Zap Lightning Guards
Lightning Zap Arrows
Arrows
Lightning
Arrows Zap Lightning
Lightning Zap Arrows Giant Skeleton
Zap Guards Giant Skeleton Lightning
Zap Lightning
Lightning Zap Giant Skeleton
Lightning

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