My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Elite Barbarians Hog Rider Skeleton Army
Giant Snowball
Minion Horde Hog Rider Skeleton Army
Zap
Minion Horde Skeleton Army
Barbarian Barrel
Elite Barbarians Valkyrie Skeleton Army
The Log
Elite Barbarians Mini P.E.K.K.A Hog Rider Skeleton Army
Earthquake
Hog Rider Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie Hog Rider Skeleton Army
Fireball
Minion Horde Elite Barbarians Hog Rider Skeleton Army
Poison
Minion Horde Skeleton Army
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie
Rocket
Minion Horde Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Mini P.E.K.K.A Valkyrie Hog Rider Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Skeleton Army Mini P.E.K.K.A

Attack Synergies 7 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Hog Rider Minion Horde Mini P.E.K.K.A Valkyrie
Arrows
Zap Elite Barbarians Hog Rider Mini P.E.K.K.A
Minion Horde
Zap Hog Rider
Elite Barbarians
Zap Arrows Valkyrie Hog Rider
Mini P.E.K.K.A
Zap Arrows Valkyrie Hog Rider
Valkyrie
Elite Barbarians Hog Rider Zap Mini P.E.K.K.A
Hog Rider
Zap Arrows Valkyrie Minion Horde Elite Barbarians Mini P.E.K.K.A
Skeleton Army

Defense Synergies 2 10

Zap
Mini P.E.K.K.A Arrows Minion Horde Elite Barbarians Valkyrie Skeleton Army
Arrows
Zap Mini P.E.K.K.A Valkyrie
Minion Horde
Zap
Elite Barbarians
Valkyrie Zap Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Elite Barbarians Valkyrie Skeleton Army
Valkyrie
Elite Barbarians Zap Arrows Mini P.E.K.K.A
Hog Rider
Skeleton Army
Zap Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Valkyrie
Minion Horde Elite Barbarians Mini P.E.K.K.A Skeleton Army Zap Valkyrie
Minion Horde Mini P.E.K.K.A Skeleton Army Elite Barbarians Valkyrie
Minion Horde Elite Barbarians Mini P.E.K.K.A Skeleton Army Valkyrie
Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Skeleton Army Zap Valkyrie
Minion Horde Zap Arrows
Zap Arrows Valkyrie
Minion Horde Mini P.E.K.K.A Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Minion Horde Mini P.E.K.K.A Valkyrie
Minion Horde Valkyrie Skeleton Army Zap Arrows
Arrows Minion Horde Zap
Minion Horde Mini P.E.K.K.A Skeleton Army Zap Elite Barbarians Valkyrie
Valkyrie Skeleton Army Zap Arrows Minion Horde Mini P.E.K.K.A
Elite Barbarians Mini P.E.K.K.A Skeleton Army Minion Horde
Minion Horde Skeleton Army Zap Elite Barbarians Mini P.E.K.K.A
Minion Horde Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Valkyrie Zap Minion Horde Elite Barbarians Skeleton Army
Zap Arrows Valkyrie
Mini P.E.K.K.A Elite Barbarians
Valkyrie Skeleton Army Arrows Minion Horde Elite Barbarians Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Skeleton Army Zap Elite Barbarians
Zap Arrows Elite Barbarians Mini P.E.K.K.A Valkyrie
Skeleton Army Zap Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Skeleton Army Zap Minion Horde Elite Barbarians
Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army
Arrows Zap Minion Horde
Mini P.E.K.K.A Skeleton Army Minion Horde Elite Barbarians Valkyrie
Mini P.E.K.K.A Minion Horde Elite Barbarians Valkyrie Skeleton Army
Zap Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie Skeleton Army
Minion Horde Skeleton Army
Minion Horde Elite Barbarians Mini P.E.K.K.A Valkyrie
Skeleton Army Zap Arrows Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Skeleton Army Minion Horde Valkyrie
Minion Horde Valkyrie Skeleton Army
Elite Barbarians Skeleton Army Zap Minion Horde Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Zap Minion Horde Elite Barbarians Mini P.E.K.K.A
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Minion Horde Valkyrie
Arrows Zap
Arrows Minion Horde
Arrows Valkyrie
Zap Arrows Minion Horde Valkyrie
Arrows Zap Minion Horde
Arrows Minion Horde
Arrows Zap
Arrows Zap
Minion Horde Elite Barbarians Mini P.E.K.K.A
Zap Arrows Minion Horde Valkyrie
Zap Arrows
Elite Barbarians
Arrows Minion Horde
Zap Arrows Elite Barbarians
Zap Arrows Minion Horde
Arrows Minion Horde
Arrows
Minion Horde Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A
Zap Arrows Valkyrie
Minion Horde
Arrows
Zap Arrows Minion Horde
Zap Arrows Valkyrie
Minion Horde
Arrows Zap
Zap Arrows
Zap Arrows
Elite Barbarians Zap Arrows Minion Horde
Zap Minion Horde
Minion Horde Elite Barbarians Mini P.E.K.K.A
Zap Arrows Minion Horde
Zap Arrows Minion Horde
Minion Horde
Arrows
Zap Minion Horde Skeleton Army
Zap Arrows
Arrows
Minion Horde Mini P.E.K.K.A Valkyrie
Arrows Zap
Zap Arrows
Minion Horde Elite Barbarians
Zap Minion Horde Elite Barbarians
Zap
Zap

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