My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Goblin Demolisher P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Wall Breakers P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Wall Breakers
Giant Snowball
Wall Breakers
Zap
Firecracker Inferno Tower Wall Breakers
Barbarian Barrel
Knight Firecracker Inferno Tower Wall Breakers
The Log
Firecracker Goblin Demolisher Wall Breakers
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker Wall Breakers
Royal Delivery
Knight Firecracker Goblin Demolisher Wall Breakers P.E.K.K.A
Fireball
Firecracker Inferno Tower Wall Breakers
Poison
Firecracker Inferno Tower
Lightning
Knight Inferno Tower
Rocket
Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Goblin Demolisher

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Goblin Demolisher Inferno Tower P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Arrows Knight Firecracker Goblin Demolisher Inferno Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Wall Breakers Arrows Knight

Attack Synergies 6 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker P.E.K.K.A Knight Goblin Demolisher Wall Breakers
Arrows
Zap P.E.K.K.A Knight Wall Breakers
Knight
Firecracker Wall Breakers Zap Arrows Goblin Demolisher
Firecracker
Zap Knight Wall Breakers P.E.K.K.A
Goblin Demolisher
Zap Knight P.E.K.K.A
Inferno Tower
Wall Breakers
Knight Zap Arrows Firecracker
P.E.K.K.A
Zap Arrows Firecracker Goblin Demolisher

Defense Synergies 3 12

Zap
Arrows Knight Firecracker Goblin Demolisher Inferno Tower P.E.K.K.A
Arrows
Zap Knight Inferno Tower P.E.K.K.A
Knight
Firecracker Goblin Demolisher Inferno Tower Zap Arrows
Firecracker
Knight Zap Inferno Tower P.E.K.K.A
Goblin Demolisher
Knight Zap P.E.K.K.A
Inferno Tower
Knight Zap Arrows Firecracker
Wall Breakers
P.E.K.K.A
Zap Arrows Firecracker Goblin Demolisher

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Goblin Demolisher Inferno Tower
Inferno Tower P.E.K.K.A Zap Knight Firecracker
Inferno Tower P.E.K.K.A Knight
Inferno Tower P.E.K.K.A Knight Firecracker
Arrows Firecracker Goblin Demolisher P.E.K.K.A
Arrows Zap Firecracker Goblin Demolisher
Inferno Tower Zap Arrows Firecracker
Zap Arrows Inferno Tower P.E.K.K.A
Inferno Tower P.E.K.K.A
Knight Firecracker Inferno Tower
Zap Arrows Knight Firecracker Goblin Demolisher
Arrows Inferno Tower Zap Firecracker
Inferno Tower P.E.K.K.A Zap Knight
Zap Arrows Firecracker Goblin Demolisher P.E.K.K.A
Inferno Tower P.E.K.K.A Knight
Inferno Tower Zap P.E.K.K.A
Arrows Knight Firecracker Inferno Tower P.E.K.K.A
Arrows Zap Knight Firecracker Goblin Demolisher
Zap Arrows Knight Firecracker Goblin Demolisher
P.E.K.K.A Inferno Tower
Goblin Demolisher Arrows Knight Firecracker P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Inferno Tower P.E.K.K.A
Zap Arrows Knight Firecracker
P.E.K.K.A Zap Knight Inferno Tower
P.E.K.K.A Zap Knight Inferno Tower
Inferno Tower P.E.K.K.A Knight
Arrows Firecracker Zap Goblin Demolisher
P.E.K.K.A Knight Inferno Tower
Inferno Tower P.E.K.K.A Knight
Zap P.E.K.K.A Knight Firecracker Inferno Tower
Inferno Tower P.E.K.K.A
P.E.K.K.A Knight Inferno Tower
P.E.K.K.A Zap Arrows
P.E.K.K.A Knight Inferno Tower
Firecracker Goblin Demolisher
Inferno Tower Zap Knight Firecracker P.E.K.K.A
Arrows Zap Firecracker Inferno Tower P.E.K.K.A
Zap Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Zap
Arrows
Arrows Knight Firecracker
Zap Arrows Firecracker Goblin Demolisher
Arrows Firecracker Zap
Arrows Firecracker Goblin Demolisher
Arrows Zap Firecracker Goblin Demolisher
Arrows Zap Firecracker
Firecracker Zap Arrows Knight
Zap Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker Goblin Demolisher
Arrows Firecracker Goblin Demolisher
Arrows
Zap Arrows Firecracker Goblin Demolisher
Zap Arrows Firecracker Goblin Demolisher
Arrows
Zap Arrows
Zap Arrows Firecracker Goblin Demolisher
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker
Zap Firecracker
Zap Arrows
Zap Arrows Firecracker
P.E.K.K.A
Arrows Firecracker
Zap
Zap Arrows Firecracker
Arrows
Knight Firecracker
Arrows Zap Firecracker
Zap Arrows
Firecracker P.E.K.K.A
Zap Firecracker
Firecracker Zap
Zap Firecracker
P.E.K.K.A
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: