My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Valkyrie Witch Cannon Cart

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Cannon Cart

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Hog Rider Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Cannon Cart
Giant Snowball
Hog Rider Witch
Zap
Firecracker Witch Cannon Cart
Barbarian Barrel
Knight Firecracker Valkyrie Witch Cannon Cart
The Log
Firecracker Hog Rider Witch Cannon Cart
Earthquake
Firecracker Hog Rider Witch
Arrows
Firecracker Witch
Royal Delivery
Knight Firecracker Valkyrie Hog Rider Witch Cannon Cart
Fireball
Firecracker Hog Rider Witch Cannon Cart
Poison
Firecracker Witch
Lightning
Knight Valkyrie Witch Cannon Cart
Rocket
Valkyrie Hog Rider Witch Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Firecracker Valkyrie Hog Rider Witch Cannon Cart

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Firecracker

Attack Synergies 10 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Hog Rider Cannon Cart Knight Valkyrie Witch
Arrows
Zap Hog Rider Knight Cannon Cart
Knight
Firecracker Hog Rider Zap Arrows Witch Cannon Cart
Firecracker
Zap Knight Hog Rider Valkyrie Cannon Cart
Valkyrie
Hog Rider Cannon Cart Zap Firecracker Witch
Hog Rider
Zap Arrows Knight Firecracker Valkyrie Witch Cannon Cart
Witch
Zap Knight Valkyrie Hog Rider Cannon Cart
Cannon Cart
Zap Valkyrie Arrows Knight Firecracker Hog Rider Witch

Defense Synergies 2 14

Zap
Arrows Knight Firecracker Valkyrie Witch Cannon Cart
Arrows
Zap Knight Valkyrie Cannon Cart
Knight
Firecracker Zap Arrows Witch Cannon Cart
Firecracker
Knight Valkyrie Zap
Valkyrie
Firecracker Zap Arrows Witch Cannon Cart
Hog Rider
Witch
Zap Knight Valkyrie Cannon Cart
Cannon Cart
Zap Arrows Knight Valkyrie Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Knight Firecracker Valkyrie
Zap Knight Firecracker Valkyrie Witch Cannon Cart
Witch Knight Valkyrie Cannon Cart
Witch Knight Firecracker Valkyrie Cannon Cart
Arrows Firecracker Valkyrie
Arrows Zap Firecracker Valkyrie Cannon Cart
Zap Arrows Firecracker Witch
Zap Arrows Valkyrie Cannon Cart
Witch
Knight Firecracker Valkyrie Cannon Cart
Valkyrie Witch Zap Arrows Knight Firecracker Cannon Cart
Arrows Zap Firecracker Witch
Zap Knight Valkyrie Witch Cannon Cart
Valkyrie Zap Arrows Firecracker Witch Cannon Cart
Knight Cannon Cart
Zap
Arrows Knight Firecracker Valkyrie Witch Cannon Cart
Arrows Valkyrie Zap Knight Firecracker Witch Cannon Cart
Zap Arrows Valkyrie Witch Knight Firecracker Cannon Cart
Cannon Cart
Valkyrie Arrows Knight Firecracker Witch Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Zap Witch Cannon Cart
Zap Arrows Knight Firecracker Valkyrie Cannon Cart
Zap Knight Valkyrie Witch Cannon Cart
Valkyrie Zap Knight Cannon Cart
Knight Valkyrie Witch Cannon Cart
Arrows Firecracker Zap Witch
Knight Valkyrie Witch Cannon Cart
Knight Valkyrie Cannon Cart
Zap Knight Firecracker Valkyrie Witch Cannon Cart
Witch
Knight Valkyrie Witch Cannon Cart
Zap Arrows Valkyrie
Cannon Cart Knight Valkyrie Witch
Firecracker Valkyrie Witch Cannon Cart
Witch Zap Knight Firecracker Valkyrie Cannon Cart
Arrows Valkyrie Zap Firecracker Witch Cannon Cart
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Valkyrie
Arrows Firecracker Zap
Arrows Cannon Cart
Cannon Cart Arrows Knight Firecracker Valkyrie
Zap Arrows Firecracker Valkyrie
Arrows Firecracker Zap Witch
Arrows Firecracker Witch
Arrows Zap Firecracker
Arrows Zap Firecracker
Firecracker Zap Arrows Knight Valkyrie Cannon Cart
Zap Arrows Firecracker
Knight Firecracker Cannon Cart
Arrows Firecracker Cannon Cart
Zap Arrows Firecracker Cannon Cart
Zap Arrows Firecracker Witch Cannon Cart
Arrows Firecracker Cannon Cart
Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker Valkyrie Witch
Arrows
Zap Arrows Cannon Cart
Zap Arrows Firecracker Valkyrie Witch
Witch
Arrows Firecracker Zap Witch
Zap Arrows Witch
Zap Arrows Firecracker
Zap Arrows Firecracker Witch
Zap Firecracker Witch
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Witch Cannon Cart
Zap Arrows Firecracker Witch
Arrows
Knight Firecracker Valkyrie Cannon Cart
Arrows Zap Firecracker
Zap Arrows
Firecracker Cannon Cart
Zap Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Witch Cannon Cart
Cannon Cart
Firecracker

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