My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A Barbarian Barrel Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon
Giant Snowball
Guards Baby Dragon Inferno Dragon
Zap
Guards Inferno Dragon
Barbarian Barrel
Knight Guards
The Log
Mini P.E.K.K.A Guards
Earthquake
Guards
Arrows
Guards
Royal Delivery
Knight Mini P.E.K.K.A Guards Baby Dragon Inferno Dragon
Fireball
Baby Dragon Inferno Dragon
Poison
Guards
Lightning
Knight Mini P.E.K.K.A Baby Dragon Inferno Dragon
Rocket
Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Barbarian Barrel Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A Guards Baby Dragon Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Arrows Knight Guards Mini P.E.K.K.A Baby Dragon Inferno Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Arrows Knight

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Knight Mini P.E.K.K.A Barbarian Barrel Guards Baby Dragon
Arrows
Zap Knight Mini P.E.K.K.A
Knight
Baby Dragon Zap Arrows Barbarian Barrel
Mini P.E.K.K.A
Zap Arrows Barbarian Barrel Baby Dragon
Barbarian Barrel
Zap Knight Mini P.E.K.K.A Baby Dragon
Guards
Zap
Baby Dragon
Knight Zap Mini P.E.K.K.A Barbarian Barrel Inferno Dragon
Inferno Dragon
Baby Dragon

Defense Synergies 1 19

Zap
Mini P.E.K.K.A Arrows Knight Barbarian Barrel Guards Baby Dragon Inferno Dragon
Arrows
Zap Knight Mini P.E.K.K.A Barbarian Barrel
Knight
Zap Arrows Mini P.E.K.K.A Barbarian Barrel Baby Dragon
Mini P.E.K.K.A
Zap Arrows Knight Barbarian Barrel Guards Baby Dragon
Barbarian Barrel
Zap Arrows Knight Mini P.E.K.K.A Guards Baby Dragon
Guards
Zap Mini P.E.K.K.A Barbarian Barrel Baby Dragon
Baby Dragon
Zap Knight Mini P.E.K.K.A Barbarian Barrel Guards Inferno Dragon
Inferno Dragon
Zap Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Barbarian Barrel Baby Dragon
Mini P.E.K.K.A Inferno Dragon Zap Knight
Mini P.E.K.K.A Knight Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Knight Guards
Arrows Mini P.E.K.K.A Barbarian Barrel
Arrows Barbarian Barrel Zap Guards Baby Dragon
Inferno Dragon Zap Arrows Baby Dragon
Zap Arrows Barbarian Barrel Baby Dragon
Mini P.E.K.K.A Inferno Dragon
Knight Guards Mini P.E.K.K.A Barbarian Barrel
Guards Zap Arrows Knight Barbarian Barrel Baby Dragon
Arrows Inferno Dragon Zap Baby Dragon
Mini P.E.K.K.A Zap Knight Guards
Zap Arrows Mini P.E.K.K.A Barbarian Barrel Guards Baby Dragon
Mini P.E.K.K.A Inferno Dragon Knight
Zap Mini P.E.K.K.A Inferno Dragon
Arrows Knight Mini P.E.K.K.A
Arrows Zap Knight Barbarian Barrel Guards Baby Dragon
Zap Arrows Barbarian Barrel Baby Dragon Knight Guards Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Arrows Knight Mini P.E.K.K.A Barbarian Barrel Guards Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Guards Zap Barbarian Barrel
Zap Arrows Knight Mini P.E.K.K.A Barbarian Barrel Baby Dragon Inferno Dragon
Guards Zap Knight Mini P.E.K.K.A
Mini P.E.K.K.A Guards Zap Knight Barbarian Barrel
Knight Mini P.E.K.K.A Guards Inferno Dragon
Arrows Zap Baby Dragon
Mini P.E.K.K.A Guards Knight
Mini P.E.K.K.A Knight Inferno Dragon
Zap Knight Mini P.E.K.K.A Barbarian Barrel Baby Dragon Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Knight Mini P.E.K.K.A Guards
Zap Arrows Guards
Mini P.E.K.K.A Knight Guards
Baby Dragon
Guards Zap Knight Mini P.E.K.K.A Barbarian Barrel Baby Dragon Inferno Dragon
Arrows Zap Mini P.E.K.K.A Barbarian Barrel Baby Dragon Inferno Dragon
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Barbarian Barrel Guards Baby Dragon
Arrows Zap Barbarian Barrel Baby Dragon
Arrows Barbarian Barrel Baby Dragon
Arrows Knight Barbarian Barrel Guards
Zap Arrows Barbarian Barrel Baby Dragon
Arrows Zap Baby Dragon
Arrows Baby Dragon
Arrows Zap Barbarian Barrel Baby Dragon
Arrows Zap
Mini P.E.K.K.A Guards
Zap Arrows Knight Barbarian Barrel
Zap Arrows Baby Dragon
Knight Barbarian Barrel Baby Dragon
Arrows Barbarian Barrel Baby Dragon
Zap Arrows Barbarian Barrel Baby Dragon
Zap Arrows Barbarian Barrel Baby Dragon
Arrows Barbarian Barrel Baby Dragon
Arrows Barbarian Barrel
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Barbarian Barrel Baby Dragon
Zap Arrows Barbarian Barrel Baby Dragon
Baby Dragon
Arrows
Zap Arrows Barbarian Barrel Baby Dragon
Zap Arrows Barbarian Barrel Baby Dragon
Inferno Dragon
Arrows Zap Barbarian Barrel Baby Dragon
Zap Arrows Baby Dragon
Zap Arrows Barbarian Barrel Baby Dragon
Zap Arrows Baby Dragon
Zap Guards
Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Arrows
Zap Barbarian Barrel Guards
Zap Arrows Baby Dragon
Arrows Barbarian Barrel
Knight Mini P.E.K.K.A Baby Dragon
Arrows Zap Baby Dragon
Zap Arrows
Zap Guards Baby Dragon
Zap
Zap Barbarian Barrel Baby Dragon
Inferno Dragon

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