My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel
Zap
Firecracker Goblin Barrel
Barbarian Barrel
Knight Firecracker Goblin Barrel Electro Wizard
The Log
Firecracker Mini P.E.K.K.A Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Firecracker Goblin Barrel
Royal Delivery
Knight Firecracker Mini P.E.K.K.A Goblin Barrel P.E.K.K.A Electro Wizard
Fireball
Firecracker Goblin Barrel Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Mini P.E.K.K.A Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mini P.E.K.K.A P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Firecracker Goblin Barrel Mini P.E.K.K.A Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Firecracker

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker P.E.K.K.A Electro Wizard Knight Mini P.E.K.K.A
Arrows
Zap P.E.K.K.A Knight Mini P.E.K.K.A Goblin Barrel
Knight
Firecracker Goblin Barrel Zap Arrows Electro Wizard
Firecracker
Zap Knight Mini P.E.K.K.A Goblin Barrel P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Firecracker Electro Wizard
Goblin Barrel
Knight Arrows Firecracker P.E.K.K.A
P.E.K.K.A
Zap Arrows Electro Wizard Firecracker Goblin Barrel
Electro Wizard
Zap P.E.K.K.A Knight Mini P.E.K.K.A

Defense Synergies 5 12

Zap
Mini P.E.K.K.A Electro Wizard Arrows Knight Firecracker P.E.K.K.A
Arrows
Zap Knight Mini P.E.K.K.A P.E.K.K.A
Knight
Firecracker Electro Wizard Zap Arrows Mini P.E.K.K.A
Firecracker
Knight Zap Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Zap Electro Wizard Arrows Knight Firecracker
Goblin Barrel
P.E.K.K.A
Zap Arrows Firecracker Electro Wizard
Electro Wizard
Zap Knight Mini P.E.K.K.A Firecracker P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Firecracker Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Knight Firecracker Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Firecracker Electro Wizard
Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A
Arrows Zap Firecracker Electro Wizard
Electro Wizard Zap Arrows Firecracker
Zap Arrows P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A
Knight Firecracker Mini P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Knight Firecracker
Arrows Zap Firecracker Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Knight Electro Wizard
Zap Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Electro Wizard
Zap Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows Zap Knight Firecracker Electro Wizard
Zap Arrows Knight Firecracker Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows Knight Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Knight Firecracker Mini P.E.K.K.A
P.E.K.K.A Zap Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Zap Knight Electro Wizard
P.E.K.K.A Knight Mini P.E.K.K.A
Arrows Firecracker Zap Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight
Zap P.E.K.K.A Electro Wizard Knight Firecracker Mini P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Knight Mini P.E.K.K.A
P.E.K.K.A Zap Arrows Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight
Firecracker
Electro Wizard Zap Knight Firecracker Mini P.E.K.K.A P.E.K.K.A
Arrows Zap Firecracker Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker
Arrows Firecracker Zap Electro Wizard
Arrows
Arrows Knight Firecracker
Zap Arrows Firecracker
Arrows Firecracker Zap
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Mini P.E.K.K.A Electro Wizard
Firecracker Zap Arrows Knight Electro Wizard
Zap Arrows Firecracker
Knight Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker
Arrows
Mini P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A Electro Wizard
Zap Arrows Firecracker
Arrows
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker Zap Electro Wizard
Zap Arrows
Zap Arrows Firecracker
Zap Arrows Firecracker Electro Wizard
Zap Electro Wizard Firecracker
Mini P.E.K.K.A
Zap Arrows
Zap Arrows Firecracker Electro Wizard
P.E.K.K.A
Arrows Firecracker
Zap Electro Wizard
Zap Arrows Firecracker Electro Wizard
Arrows
Knight Firecracker Mini P.E.K.K.A Electro Wizard
Arrows Zap Firecracker
Zap Arrows
Firecracker P.E.K.K.A
Zap Firecracker Electro Wizard
Firecracker Zap Electro Wizard
Zap Firecracker Electro Wizard

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