My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Princess Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tombstone P.E.K.K.A Princess Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Tombstone Princess
Zap
Tombstone Princess
Barbarian Barrel
Knight Tombstone Princess Ice Wizard Electro Wizard
The Log
Tombstone Princess
Earthquake
Tombstone
Arrows
Tombstone Princess
Royal Delivery
Knight P.E.K.K.A Princess Ice Wizard Electro Wizard
Fireball
Tombstone Princess Ice Wizard Electro Wizard
Poison
Tombstone Princess Ice Wizard Electro Wizard
Lightning
Knight Tombstone Ice Wizard Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tombstone P.E.K.K.A Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Tombstone Princess Ice Wizard Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Tombstone

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows P.E.K.K.A Electro Wizard Knight Princess Ice Wizard
Arrows
Zap P.E.K.K.A Knight
Knight
Princess Zap Arrows Ice Wizard Electro Wizard
Tombstone
P.E.K.K.A
Zap Arrows Electro Wizard Princess Ice Wizard
Princess
Knight Zap P.E.K.K.A
Ice Wizard
Zap Knight P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Knight

Defense Synergies 4 16

Zap
Electro Wizard Arrows Knight Tombstone P.E.K.K.A Princess Ice Wizard
Arrows
Zap Knight Tombstone P.E.K.K.A Ice Wizard
Knight
Princess Ice Wizard Electro Wizard Zap Arrows
Tombstone
Zap Arrows Ice Wizard Electro Wizard
P.E.K.K.A
Zap Arrows Princess Ice Wizard Electro Wizard
Princess
Knight Zap P.E.K.K.A Ice Wizard
Ice Wizard
Knight Zap Arrows Tombstone P.E.K.K.A Princess
Electro Wizard
Zap Knight Tombstone P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Tombstone Electro Wizard
P.E.K.K.A Zap Knight Tombstone Ice Wizard Electro Wizard
P.E.K.K.A Knight Tombstone Ice Wizard Electro Wizard
P.E.K.K.A Knight Tombstone Ice Wizard Electro Wizard
Arrows Tombstone P.E.K.K.A Princess
Arrows Zap Ice Wizard Electro Wizard
Electro Wizard Zap Arrows Tombstone Princess Ice Wizard
Zap Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone Princess Ice Wizard
Knight Ice Wizard Electro Wizard
Ice Wizard Electro Wizard Zap Arrows Knight Tombstone Princess
Arrows Zap Princess Ice Wizard Electro Wizard
Tombstone P.E.K.K.A Zap Knight Ice Wizard Electro Wizard
Zap Arrows Tombstone P.E.K.K.A Princess Electro Wizard
P.E.K.K.A Knight Tombstone Electro Wizard
Zap P.E.K.K.A Electro Wizard
Arrows Knight Tombstone P.E.K.K.A Electro Wizard
Arrows Tombstone Zap Knight Ice Wizard Electro Wizard
Zap Arrows Knight Tombstone Princess Ice Wizard Electro Wizard
P.E.K.K.A Electro Wizard
Arrows Knight P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Tombstone P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Knight
Tombstone P.E.K.K.A Zap Knight Electro Wizard
P.E.K.K.A Zap Knight Electro Wizard
P.E.K.K.A Knight Tombstone
Arrows Zap Princess Ice Wizard Electro Wizard
P.E.K.K.A Knight Tombstone Ice Wizard Electro Wizard
P.E.K.K.A Knight
Zap P.E.K.K.A Electro Wizard Knight Tombstone
P.E.K.K.A Tombstone
P.E.K.K.A Knight Tombstone
P.E.K.K.A Zap Arrows Electro Wizard
P.E.K.K.A Knight Tombstone
Princess
Tombstone Electro Wizard Zap Knight P.E.K.K.A
Arrows Zap P.E.K.K.A Princess Ice Wizard Electro Wizard
Zap Arrows Tombstone Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Knight
Arrows Zap Princess Ice Wizard Electro Wizard
Arrows
Arrows Knight
Zap Arrows
Arrows Zap Princess Ice Wizard
Arrows Princess
Arrows Zap Princess Ice Wizard
Arrows Zap
Electro Wizard
Zap Arrows Knight Princess Electro Wizard
Zap Arrows Princess
Knight Princess
Arrows Princess
Princess Zap Arrows
Zap Arrows Princess
Arrows Princess
Arrows
Zap Arrows Princess Electro Wizard
Zap Arrows Princess
Arrows Princess
Zap Arrows
Zap Arrows Princess Ice Wizard
Arrows Zap Princess Ice Wizard Electro Wizard
Zap Arrows Princess
Zap Arrows
Zap Arrows Princess Ice Wizard Electro Wizard
Zap Electro Wizard
Zap Arrows
Zap Arrows Princess Electro Wizard
P.E.K.K.A
Arrows Princess
Zap Electro Wizard Tombstone Princess
Zap Arrows Princess Ice Wizard Electro Wizard
Arrows
Knight Princess Electro Wizard
Arrows Zap Princess
Zap Arrows
P.E.K.K.A
Zap Princess Electro Wizard
Zap Princess Electro Wizard
Zap Princess Electro Wizard
P.E.K.K.A

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