My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Electro Wizard Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Wizard Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Hog Rider Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Little Prince
Zap
Inferno Tower Little Prince
Barbarian Barrel
Inferno Tower Electro Wizard Magic Archer Little Prince
The Log
Mini P.E.K.K.A Hog Rider Little Prince
Earthquake
Hog Rider Inferno Tower
Arrows
Little Prince
Royal Delivery
Mini P.E.K.K.A Hog Rider Electro Wizard Magic Archer Little Prince
Fireball
Hog Rider Inferno Tower Electro Wizard Magic Archer Little Prince
Poison
Inferno Tower Electro Wizard Magic Archer Little Prince
Lightning
Mini P.E.K.K.A Inferno Tower Electro Wizard Magic Archer Little Prince
Rocket
Hog Rider Inferno Tower Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Little Prince Mini P.E.K.K.A Hog Rider Electro Wizard Magic Archer Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Little Prince Mini P.E.K.K.A

Attack Synergies 4 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Electro Wizard Mini P.E.K.K.A Magic Archer Little Prince
Arrows
Zap Hog Rider Mini P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Hog Rider Electro Wizard Magic Archer Little Prince
Hog Rider
Zap Arrows Mini P.E.K.K.A Electro Wizard Magic Archer Little Prince
Inferno Tower
Electro Wizard
Zap Mini P.E.K.K.A Hog Rider Magic Archer
Magic Archer
Zap Mini P.E.K.K.A Hog Rider Electro Wizard
Little Prince
Zap Mini P.E.K.K.A Hog Rider

Defense Synergies 4 10

Zap
Mini P.E.K.K.A Electro Wizard Arrows Inferno Tower Magic Archer Little Prince
Arrows
Zap Mini P.E.K.K.A Inferno Tower Little Prince
Mini P.E.K.K.A
Zap Electro Wizard Arrows Magic Archer
Hog Rider
Inferno Tower
Electro Wizard Zap Arrows
Electro Wizard
Zap Mini P.E.K.K.A Inferno Tower Magic Archer Little Prince
Magic Archer
Zap Mini P.E.K.K.A Electro Wizard
Little Prince
Zap Arrows Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Inferno Tower Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Tower Zap Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower Electro Wizard
Arrows Mini P.E.K.K.A
Arrows Zap Electro Wizard Magic Archer
Inferno Tower Electro Wizard Zap Arrows Magic Archer Little Prince
Zap Arrows Inferno Tower Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Tower
Mini P.E.K.K.A Inferno Tower Electro Wizard Little Prince
Electro Wizard Zap Arrows Magic Archer
Arrows Inferno Tower Zap Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Tower Zap Electro Wizard
Zap Arrows Mini P.E.K.K.A Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Tower Electro Wizard
Inferno Tower Zap Mini P.E.K.K.A Electro Wizard
Arrows Mini P.E.K.K.A Inferno Tower Electro Wizard
Arrows Zap Electro Wizard Magic Archer Little Prince
Zap Arrows Electro Wizard Magic Archer Little Prince
Mini P.E.K.K.A Inferno Tower Electro Wizard
Arrows Mini P.E.K.K.A Electro Wizard Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Inferno Tower Electro Wizard
Electro Wizard Zap Arrows Mini P.E.K.K.A Magic Archer
Zap Mini P.E.K.K.A Inferno Tower Electro Wizard
Mini P.E.K.K.A Zap Inferno Tower Electro Wizard
Inferno Tower Mini P.E.K.K.A
Arrows Zap Electro Wizard Magic Archer
Mini P.E.K.K.A Inferno Tower Electro Wizard
Mini P.E.K.K.A Inferno Tower
Zap Electro Wizard Mini P.E.K.K.A Inferno Tower Magic Archer
Inferno Tower
Mini P.E.K.K.A Inferno Tower
Zap Arrows Electro Wizard
Mini P.E.K.K.A Inferno Tower
Magic Archer
Inferno Tower Electro Wizard Zap Mini P.E.K.K.A Magic Archer Little Prince
Arrows Zap Mini P.E.K.K.A Inferno Tower Electro Wizard Magic Archer
Zap Arrows Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows
Arrows Zap Electro Wizard Magic Archer
Arrows Magic Archer
Arrows
Zap Arrows Magic Archer
Arrows Zap Magic Archer
Arrows Magic Archer
Arrows Zap Magic Archer
Arrows Zap
Mini P.E.K.K.A Electro Wizard
Zap Arrows Electro Wizard Magic Archer
Zap Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Magic Archer Arrows
Arrows
Mini P.E.K.K.A
Zap Arrows Mini P.E.K.K.A Electro Wizard Magic Archer
Zap Arrows Magic Archer Little Prince
Magic Archer
Arrows
Zap Arrows
Zap Arrows Magic Archer Little Prince
Arrows Zap Electro Wizard Magic Archer
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Zap Arrows Electro Wizard Magic Archer Little Prince
Zap Electro Wizard
Mini P.E.K.K.A
Zap Arrows Magic Archer
Zap Arrows Electro Wizard Magic Archer
Arrows Magic Archer
Zap Electro Wizard Magic Archer
Zap Arrows Electro Wizard Magic Archer
Arrows
Mini P.E.K.K.A Electro Wizard Magic Archer
Arrows Zap Magic Archer
Zap Arrows
Zap Electro Wizard Magic Archer
Zap Electro Wizard Magic Archer
Zap Electro Wizard Magic Archer Little Prince

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