My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Inferno Tower Ram Rider Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ram Rider Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Ram Rider Little Prince
Zap
Firecracker Inferno Tower Ram Rider Little Prince
Barbarian Barrel
Firecracker Inferno Tower Little Prince
The Log
Firecracker Mini P.E.K.K.A Ram Rider Little Prince
Earthquake
Firecracker Inferno Tower
Arrows
Firecracker Little Prince
Royal Delivery
Firecracker Mini P.E.K.K.A Ram Rider Little Prince
Fireball
Firecracker Inferno Tower Ram Rider Little Prince
Poison
Firecracker Inferno Tower Little Prince
Lightning
Mini P.E.K.K.A Inferno Tower Ram Rider Little Prince
Rocket
Inferno Tower Ram Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Inferno Tower Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Little Prince Mini P.E.K.K.A Inferno Tower Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Firecracker Little Prince

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Ram Rider Mini P.E.K.K.A Mega Knight Little Prince
Arrows
Zap Mini P.E.K.K.A Ram Rider Mega Knight
Firecracker
Zap Mini P.E.K.K.A Ram Rider Mega Knight
Mini P.E.K.K.A
Zap Arrows Firecracker Ram Rider Mega Knight Little Prince
Inferno Tower
Ram Rider
Zap Arrows Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight
Zap Arrows Firecracker Mini P.E.K.K.A Ram Rider
Little Prince
Zap Mini P.E.K.K.A

Defense Synergies 3 13

Zap
Mini P.E.K.K.A Mega Knight Arrows Firecracker Inferno Tower Ram Rider Little Prince
Arrows
Mega Knight Zap Mini P.E.K.K.A Inferno Tower Little Prince
Firecracker
Zap Mini P.E.K.K.A Inferno Tower Mega Knight
Mini P.E.K.K.A
Zap Arrows Firecracker Ram Rider
Inferno Tower
Zap Arrows Firecracker Mega Knight
Ram Rider
Zap Mini P.E.K.K.A
Mega Knight
Zap Arrows Firecracker Inferno Tower
Little Prince
Zap Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Firecracker Inferno Tower Ram Rider
Mini P.E.K.K.A Inferno Tower Zap Firecracker Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Tower Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Tower Firecracker Ram Rider Mega Knight
Arrows Firecracker Mini P.E.K.K.A Mega Knight
Arrows Zap Firecracker Mega Knight
Inferno Tower Ram Rider Zap Arrows Firecracker Little Prince
Zap Arrows Inferno Tower Ram Rider Mega Knight
Mini P.E.K.K.A Inferno Tower
Firecracker Mini P.E.K.K.A Inferno Tower Mega Knight Little Prince
Zap Arrows Firecracker Ram Rider Mega Knight
Arrows Inferno Tower Zap Firecracker Ram Rider
Mini P.E.K.K.A Inferno Tower Mega Knight Zap Ram Rider
Mega Knight Zap Arrows Firecracker Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Tower Ram Rider Mega Knight
Inferno Tower Zap Mini P.E.K.K.A Ram Rider Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Inferno Tower
Arrows Mega Knight Zap Firecracker Ram Rider Little Prince
Zap Arrows Firecracker Ram Rider Mega Knight Little Prince
Mini P.E.K.K.A Inferno Tower Ram Rider
Mega Knight Arrows Firecracker Mini P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Zap Inferno Tower
Zap Arrows Firecracker Mini P.E.K.K.A Mega Knight
Mega Knight Zap Mini P.E.K.K.A Inferno Tower Ram Rider
Mini P.E.K.K.A Mega Knight Zap Inferno Tower Ram Rider
Inferno Tower Mini P.E.K.K.A Ram Rider Mega Knight
Arrows Firecracker Zap Ram Rider
Mini P.E.K.K.A Inferno Tower Ram Rider
Mini P.E.K.K.A Inferno Tower Mega Knight
Zap Mega Knight Firecracker Mini P.E.K.K.A Inferno Tower
Inferno Tower
Mega Knight Mini P.E.K.K.A Inferno Tower
Mega Knight Zap Arrows
Mini P.E.K.K.A Mega Knight Inferno Tower Ram Rider
Firecracker Mega Knight
Inferno Tower Zap Firecracker Mini P.E.K.K.A Little Prince
Arrows Mega Knight Zap Firecracker Mini P.E.K.K.A Inferno Tower
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Zap Ram Rider
Arrows
Arrows Firecracker
Zap Arrows Firecracker Mega Knight
Arrows Firecracker Zap Ram Rider
Arrows Firecracker
Arrows Zap Firecracker Ram Rider
Arrows Zap Firecracker Ram Rider
Mini P.E.K.K.A
Firecracker Zap Arrows Ram Rider
Zap Arrows Firecracker
Firecracker
Arrows Firecracker
Zap Arrows Firecracker
Zap Arrows Firecracker
Arrows Firecracker Mega Knight
Arrows
Mini P.E.K.K.A
Zap Arrows Firecracker Mini P.E.K.K.A Mega Knight
Zap Arrows Firecracker Mega Knight Little Prince
Mega Knight
Arrows
Zap Arrows
Zap Arrows Firecracker Mega Knight Little Prince
Arrows Firecracker Zap Ram Rider
Zap Arrows Ram Rider Mega Knight
Zap Arrows Firecracker
Zap Arrows Firecracker Little Prince
Zap Firecracker
Mini P.E.K.K.A
Zap Arrows Mega Knight
Zap Arrows Firecracker
Mega Knight
Arrows Firecracker
Zap
Zap Arrows Firecracker Ram Rider
Arrows
Firecracker Mini P.E.K.K.A Mega Knight
Arrows Zap Firecracker
Zap Arrows
Firecracker Mega Knight
Zap Firecracker
Firecracker Zap
Zap Firecracker Mega Knight Little Prince

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