My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Golem Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit Inferno Dragon
Giant Snowball
Inferno Dragon
Zap
Bandit Inferno Dragon
Barbarian Barrel
Wizard Bandit
The Log
Mini P.E.K.K.A Bandit
Earthquake
Arrows
Royal Delivery
Mini P.E.K.K.A Wizard Bandit Inferno Dragon
Fireball
Wizard Bandit Inferno Dragon
Poison
Wizard
Lightning
Mini P.E.K.K.A Wizard Bandit Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Bandit Mini P.E.K.K.A Inferno Dragon Wizard Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Bandit Mini P.E.K.K.A

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Mini P.E.K.K.A Golem Bandit
Arrows
Zap Golem Mini P.E.K.K.A Lightning Bandit
Mini P.E.K.K.A
Zap Arrows Wizard Lightning Golem
Wizard
Mini P.E.K.K.A Golem Bandit
Lightning
Golem Arrows Mini P.E.K.K.A
Golem
Arrows Lightning Zap Mini P.E.K.K.A Wizard Bandit
Bandit
Zap Arrows Wizard Golem
Inferno Dragon

Defense Synergies 1 8

Zap
Mini P.E.K.K.A Arrows Bandit Inferno Dragon
Arrows
Zap Mini P.E.K.K.A Lightning Bandit
Mini P.E.K.K.A
Zap Arrows Wizard
Wizard
Mini P.E.K.K.A Bandit
Lightning
Arrows
Golem
Bandit
Zap Arrows Wizard
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Wizard
Mini P.E.K.K.A Inferno Dragon Zap Bandit
Mini P.E.K.K.A Lightning Bandit Inferno Dragon
Mini P.E.K.K.A Inferno Dragon Bandit
Lightning Arrows Mini P.E.K.K.A
Arrows Zap Bandit
Lightning Inferno Dragon Zap Arrows Wizard
Lightning Zap Arrows Bandit
Mini P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Bandit
Zap Arrows Wizard Bandit
Arrows Inferno Dragon Zap Wizard
Mini P.E.K.K.A Zap Wizard Lightning Bandit
Wizard Zap Arrows Mini P.E.K.K.A
Mini P.E.K.K.A Inferno Dragon Bandit
Zap Mini P.E.K.K.A Lightning Bandit Inferno Dragon
Wizard Arrows Mini P.E.K.K.A
Arrows Zap Wizard Bandit
Zap Arrows Wizard Bandit Inferno Dragon
Mini P.E.K.K.A Inferno Dragon
Wizard Arrows Mini P.E.K.K.A Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Bandit
Bandit Zap Arrows Mini P.E.K.K.A Wizard Lightning Inferno Dragon
Bandit Zap Mini P.E.K.K.A Lightning
Mini P.E.K.K.A Lightning Zap Bandit
Mini P.E.K.K.A Bandit Inferno Dragon
Arrows Wizard Zap
Mini P.E.K.K.A Lightning Bandit
Mini P.E.K.K.A Inferno Dragon
Zap Lightning Mini P.E.K.K.A Bandit Inferno Dragon
Inferno Dragon
Inferno Dragon Mini P.E.K.K.A
Lightning Zap Arrows
Mini P.E.K.K.A Lightning Wizard Bandit
Wizard
Zap Mini P.E.K.K.A Lightning Inferno Dragon
Arrows Zap Mini P.E.K.K.A Wizard Inferno Dragon
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Bandit
Arrows Zap Bandit
Lightning Arrows Bandit
Lightning Arrows
Wizard Zap Arrows
Arrows Wizard Zap
Arrows Wizard
Arrows Zap Wizard Lightning
Arrows Zap Wizard Lightning Bandit
Lightning Mini P.E.K.K.A
Lightning Zap Arrows Wizard Bandit
Lightning Zap Arrows Wizard
Lightning Bandit
Lightning Arrows Bandit
Lightning Zap Arrows
Lightning Zap Arrows Wizard Bandit
Lightning Arrows Wizard Bandit
Lightning Arrows
Mini P.E.K.K.A Lightning
Lightning Zap Arrows Mini P.E.K.K.A Wizard Bandit
Lightning Zap Arrows Wizard
Lightning
Lightning Arrows Wizard
Lightning
Lightning Zap Arrows
Zap Arrows Wizard
Inferno Dragon
Arrows Zap Wizard Lightning Bandit
Lightning Zap Arrows Wizard Bandit
Lightning Zap Arrows Bandit
Lightning Zap Arrows Wizard
Zap Lightning Wizard
Lightning Mini P.E.K.K.A
Lightning Zap Arrows Wizard Bandit
Zap Lightning Arrows
Arrows Wizard Lightning
Zap Lightning Bandit
Lightning Zap Arrows Wizard
Arrows
Lightning Mini P.E.K.K.A Wizard
Arrows Zap Wizard Lightning
Lightning Zap Arrows
Zap Lightning
Zap Lightning
Lightning Zap Bandit
Inferno Dragon
Lightning Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: