My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Hog Rider P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Goblin Barrel
Giant Snowball
Minions Dart Goblin Hog Rider Goblin Barrel
Zap
Minions Dart Goblin Goblin Barrel
Barbarian Barrel
Dart Goblin Goblin Barrel
The Log
Dart Goblin Mini P.E.K.K.A Hog Rider Goblin Barrel
Earthquake
Hog Rider Goblin Barrel
Arrows
Minions Dart Goblin Goblin Barrel
Royal Delivery
Minions Dart Goblin Mini P.E.K.K.A Hog Rider Goblin Barrel P.E.K.K.A
Fireball
Minions Dart Goblin Hog Rider Goblin Barrel
Poison
Minions Dart Goblin
Lightning
Mini P.E.K.K.A
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Dart Goblin Goblin Barrel Mini P.E.K.K.A Hog Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Dart Goblin

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider P.E.K.K.A Minions Dart Goblin Mini P.E.K.K.A
Arrows
Zap Hog Rider P.E.K.K.A Mini P.E.K.K.A Goblin Barrel
Minions
Hog Rider Zap Mini P.E.K.K.A P.E.K.K.A
Dart Goblin
Goblin Barrel Zap Hog Rider P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Minions Hog Rider
Hog Rider
Zap Arrows Minions Dart Goblin Mini P.E.K.K.A Goblin Barrel
Goblin Barrel
Dart Goblin Arrows Hog Rider P.E.K.K.A
P.E.K.K.A
Zap Arrows Minions Dart Goblin Goblin Barrel

Defense Synergies 1 10

Zap
Mini P.E.K.K.A Arrows Minions Dart Goblin P.E.K.K.A
Arrows
Zap Mini P.E.K.K.A P.E.K.K.A
Minions
Zap Dart Goblin P.E.K.K.A
Dart Goblin
Zap Minions Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Zap Arrows Dart Goblin
Hog Rider
Goblin Barrel
P.E.K.K.A
Zap Arrows Minions Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Zap Minions Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Minions Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Minions Dart Goblin
Arrows Mini P.E.K.K.A P.E.K.K.A
Arrows Zap Minions Dart Goblin
Minions Dart Goblin Zap Arrows
Zap Arrows Dart Goblin P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Minions
Dart Goblin Mini P.E.K.K.A
Minions Dart Goblin Zap Arrows
Arrows Minions Zap Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Zap Minions
Zap Arrows Minions Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A
Zap Mini P.E.K.K.A P.E.K.K.A
Arrows Minions Mini P.E.K.K.A P.E.K.K.A
Arrows Zap Minions Dart Goblin
Zap Arrows Minions Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Dart Goblin
Arrows Minions Dart Goblin Mini P.E.K.K.A P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap P.E.K.K.A
Zap Arrows Mini P.E.K.K.A
P.E.K.K.A Zap Minions Mini P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Zap
P.E.K.K.A Mini P.E.K.K.A
Arrows Zap Minions Dart Goblin
Mini P.E.K.K.A P.E.K.K.A Minions Dart Goblin
Mini P.E.K.K.A P.E.K.K.A
Zap P.E.K.K.A Minions Mini P.E.K.K.A
P.E.K.K.A Dart Goblin
P.E.K.K.A Minions Dart Goblin Mini P.E.K.K.A
P.E.K.K.A Zap Arrows
Mini P.E.K.K.A P.E.K.K.A
Dart Goblin
Zap Minions Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Arrows Minions Zap Dart Goblin Mini P.E.K.K.A P.E.K.K.A
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin
Arrows Zap Dart Goblin
Arrows Dart Goblin
Arrows Dart Goblin
Zap Arrows
Arrows Zap Minions Dart Goblin
Arrows Dart Goblin
Arrows Zap Dart Goblin
Arrows Zap Dart Goblin
Minions Mini P.E.K.K.A
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Dart Goblin
Arrows Minions Dart Goblin
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Arrows Dart Goblin
Arrows
Minions Mini P.E.K.K.A
Zap Arrows Dart Goblin Mini P.E.K.K.A
Zap Arrows Dart Goblin
Minions
Arrows
Zap Arrows
Zap Arrows
Arrows Zap Dart Goblin
Zap Arrows
Zap Arrows Dart Goblin
Zap Arrows Dart Goblin
Zap Minions Dart Goblin
Mini P.E.K.K.A
Zap Arrows Dart Goblin
Zap Arrows
P.E.K.K.A
Arrows
Zap Minions Dart Goblin
Zap Arrows Dart Goblin
Arrows
Dart Goblin Mini P.E.K.K.A
Arrows Zap Dart Goblin
Zap Arrows
Dart Goblin P.E.K.K.A
Zap Minions Dart Goblin
Zap Dart Goblin
Zap Dart Goblin

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