My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Royal Giant Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Royal Giant Elite Barbarians
Giant Snowball
Minions
Zap
Minions Firecracker Royal Giant
Barbarian Barrel
Firecracker Tesla Elite Barbarians Valkyrie
The Log
Firecracker Royal Giant Elite Barbarians
Earthquake
Firecracker Tesla
Arrows
Minions Firecracker
Royal Delivery
Minions Firecracker Elite Barbarians Valkyrie
Fireball
Minions Firecracker Tesla Elite Barbarians
Poison
Minions Firecracker
Lightning
Tesla Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Firecracker Tesla Valkyrie Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Firecracker

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Elite Barbarians Minions Royal Giant Valkyrie
Arrows
Zap Royal Giant Elite Barbarians
Minions
Royal Giant Zap Firecracker Elite Barbarians Valkyrie
Firecracker
Zap Royal Giant Minions Elite Barbarians Valkyrie
Tesla
Royal Giant
Arrows Minions Firecracker Zap Elite Barbarians
Elite Barbarians
Zap Arrows Valkyrie Minions Firecracker Royal Giant
Valkyrie
Elite Barbarians Zap Minions Firecracker

Defense Synergies 3 12

Zap
Arrows Minions Firecracker Tesla Elite Barbarians Valkyrie
Arrows
Zap Tesla Valkyrie
Minions
Valkyrie Zap Firecracker Tesla
Firecracker
Valkyrie Zap Minions Tesla
Tesla
Zap Arrows Minions Firecracker Valkyrie
Royal Giant
Elite Barbarians
Valkyrie Zap
Valkyrie
Minions Firecracker Elite Barbarians Zap Arrows Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Firecracker Tesla Valkyrie
Elite Barbarians Zap Minions Firecracker Tesla Valkyrie
Tesla Minions Elite Barbarians Valkyrie
Tesla Elite Barbarians Minions Firecracker Valkyrie
Arrows Firecracker Elite Barbarians Valkyrie
Arrows Zap Minions Firecracker Tesla Valkyrie
Minions Tesla Zap Arrows Firecracker
Zap Arrows Tesla Valkyrie
Tesla Minions Elite Barbarians
Elite Barbarians Firecracker Tesla Valkyrie
Minions Valkyrie Zap Arrows Firecracker Tesla
Arrows Minions Tesla Zap Firecracker
Tesla Zap Minions Elite Barbarians Valkyrie
Valkyrie Zap Arrows Minions Firecracker Tesla
Elite Barbarians Tesla
Zap Tesla Elite Barbarians
Tesla Arrows Minions Firecracker Elite Barbarians Valkyrie
Arrows Tesla Valkyrie Zap Minions Firecracker Elite Barbarians
Zap Arrows Valkyrie Minions Firecracker Tesla
Tesla Elite Barbarians
Valkyrie Arrows Minions Firecracker Tesla Elite Barbarians
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Tesla Elite Barbarians
Zap Arrows Firecracker Tesla Elite Barbarians Valkyrie
Zap Minions Elite Barbarians Valkyrie
Valkyrie Zap Tesla Elite Barbarians
Tesla Elite Barbarians Valkyrie
Arrows Firecracker Zap Minions Tesla
Minions Tesla Elite Barbarians Valkyrie
Tesla Elite Barbarians Valkyrie
Zap Minions Firecracker Elite Barbarians Valkyrie
Tesla
Minions Tesla Elite Barbarians Valkyrie
Zap Arrows Elite Barbarians Valkyrie
Elite Barbarians Tesla Valkyrie
Firecracker Tesla Valkyrie
Tesla Elite Barbarians Zap Minions Firecracker Valkyrie
Arrows Minions Valkyrie Zap Firecracker Tesla Elite Barbarians
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Valkyrie
Arrows Firecracker Zap
Arrows
Arrows Firecracker Valkyrie
Zap Arrows Firecracker Valkyrie
Arrows Firecracker Zap Minions
Arrows Firecracker
Arrows Zap Firecracker
Arrows Zap Firecracker
Minions Elite Barbarians
Firecracker Zap Arrows Valkyrie
Zap Arrows Firecracker
Firecracker Elite Barbarians
Arrows Minions Firecracker
Zap Arrows Firecracker Elite Barbarians
Zap Arrows Firecracker
Arrows Firecracker
Arrows
Minions
Zap Arrows Firecracker
Zap Arrows Firecracker Valkyrie
Minions
Arrows
Zap Arrows
Zap Arrows Firecracker Valkyrie
Arrows Firecracker Zap
Zap Arrows
Zap Arrows Firecracker
Elite Barbarians Zap Arrows Firecracker
Zap Minions Firecracker
Elite Barbarians
Zap Arrows
Zap Arrows Firecracker
Arrows Firecracker
Zap Minions
Zap Arrows Firecracker
Arrows
Firecracker Valkyrie
Arrows Zap Firecracker
Zap Arrows
Firecracker Elite Barbarians
Zap Minions Firecracker Elite Barbarians
Firecracker Zap
Zap Firecracker
Firecracker

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: