My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Furnace Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Furnace Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Giant Skeleton
Giant Snowball
Minions Goblin Gang Furnace Witch
Zap
Minions Goblin Gang Furnace Witch
Barbarian Barrel
Goblin Gang Valkyrie Furnace Witch Giant Skeleton
The Log
Goblin Gang Furnace Witch Giant Skeleton
Earthquake
Goblin Gang Furnace Witch
Arrows
Minions Goblin Gang Furnace Witch
Royal Delivery
Minions Goblin Gang Valkyrie Witch Giant Skeleton
Fireball
Minions Goblin Gang Furnace Witch
Poison
Minions Goblin Gang Furnace Witch
Lightning
Valkyrie Furnace Witch
Rocket
Valkyrie Furnace Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Furnace Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Furnace

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Goblin Gang Valkyrie Furnace Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Minions Goblin Gang

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Minions Valkyrie Furnace Witch Giant Skeleton
Arrows
Zap Giant Skeleton
Minions
Zap Valkyrie Giant Skeleton
Goblin Gang
Valkyrie Giant Skeleton
Valkyrie
Zap Minions Goblin Gang Furnace Witch Giant Skeleton
Furnace
Zap Valkyrie Giant Skeleton
Witch
Zap Valkyrie Giant Skeleton
Giant Skeleton
Zap Arrows Minions Goblin Gang Valkyrie Furnace Witch

Defense Synergies 1 17

Zap
Arrows Minions Goblin Gang Valkyrie Furnace Witch Giant Skeleton
Arrows
Zap Valkyrie Furnace Giant Skeleton
Minions
Valkyrie Zap Giant Skeleton
Goblin Gang
Zap Valkyrie Furnace Giant Skeleton
Valkyrie
Minions Zap Arrows Goblin Gang Furnace Witch
Furnace
Zap Arrows Goblin Gang Valkyrie
Witch
Zap Valkyrie Giant Skeleton
Giant Skeleton
Zap Arrows Minions Goblin Gang Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Valkyrie
Zap Minions Goblin Gang Valkyrie Furnace Witch
Goblin Gang Furnace Witch Minions Valkyrie Giant Skeleton
Witch Minions Goblin Gang Valkyrie Furnace
Arrows Valkyrie Giant Skeleton
Arrows Goblin Gang Zap Minions Valkyrie Furnace
Minions Furnace Zap Arrows Goblin Gang Witch
Zap Arrows Valkyrie Giant Skeleton
Witch Minions Goblin Gang Furnace
Goblin Gang Valkyrie Giant Skeleton
Minions Goblin Gang Valkyrie Witch Zap Arrows Furnace Giant Skeleton
Arrows Minions Zap Goblin Gang Furnace Witch
Furnace Zap Minions Goblin Gang Valkyrie Witch Giant Skeleton
Valkyrie Zap Arrows Minions Goblin Gang Furnace Witch
Goblin Gang Furnace
Zap Goblin Gang Furnace
Arrows Minions Goblin Gang Valkyrie Furnace Witch
Arrows Zap Minions Goblin Gang Valkyrie Furnace Witch
Zap Arrows Valkyrie Furnace Witch Minions Giant Skeleton
Goblin Gang Valkyrie Arrows Minions Furnace Witch Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Furnace Witch Giant Skeleton
Zap Arrows Goblin Gang Valkyrie
Goblin Gang Giant Skeleton Zap Minions Valkyrie Furnace Witch
Goblin Gang Valkyrie Giant Skeleton Zap
Giant Skeleton Goblin Gang Valkyrie Witch
Arrows Furnace Zap Minions Goblin Gang Witch
Goblin Gang Minions Valkyrie Furnace Witch Giant Skeleton
Giant Skeleton Valkyrie
Zap Giant Skeleton Minions Valkyrie Witch
Witch Goblin Gang
Minions Valkyrie Witch Giant Skeleton
Zap Arrows Valkyrie Giant Skeleton
Giant Skeleton Goblin Gang Valkyrie Witch
Valkyrie Furnace Witch
Goblin Gang Witch Zap Minions Valkyrie Furnace Giant Skeleton
Arrows Minions Valkyrie Zap Witch Giant Skeleton
Arrows Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Giant Skeleton
Arrows Zap
Arrows Giant Skeleton
Arrows Valkyrie Giant Skeleton
Zap Arrows Valkyrie Furnace
Arrows Zap Minions Furnace Witch
Arrows Furnace Witch
Arrows Zap
Arrows Zap
Minions Goblin Gang
Zap Arrows Valkyrie
Zap Arrows
Arrows Minions
Zap Arrows Furnace
Zap Arrows Furnace Witch
Arrows Furnace
Arrows
Minions
Zap Arrows
Zap Arrows Valkyrie Witch
Minions Giant Skeleton
Arrows
Zap Arrows
Zap Arrows Valkyrie Furnace Witch
Witch
Arrows Zap Witch
Zap Arrows Witch
Zap Arrows
Zap Arrows Furnace Witch
Zap Minions Witch
Zap Arrows
Zap Arrows
Giant Skeleton
Arrows
Zap Minions Goblin Gang Witch
Zap Arrows Witch
Arrows
Goblin Gang Valkyrie
Arrows Zap
Zap Arrows Giant Skeleton
Zap Minions Goblin Gang Witch Giant Skeleton
Zap Witch
Zap Witch Giant Skeleton

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