My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Battle Ram P.E.K.K.A Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Musketeer Battle Ram
Zap
Battle Ram
Barbarian Barrel
Musketeer Battle Ram Royal Ghost Electro Wizard
The Log
Musketeer Battle Ram
Earthquake
Arrows
Royal Delivery
Musketeer Battle Ram P.E.K.K.A Royal Ghost Electro Wizard
Fireball
Musketeer Battle Ram Electro Wizard
Poison
Musketeer Electro Wizard
Lightning
Musketeer Battle Ram Electro Wizard
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram P.E.K.K.A Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Royal Ghost Musketeer Battle Ram Electro Wizard Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Royal Ghost Musketeer

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Battle Ram P.E.K.K.A Electro Wizard Musketeer Royal Ghost
Arrows
Zap P.E.K.K.A Battle Ram Lightning
Musketeer
Zap Battle Ram P.E.K.K.A Royal Ghost
Battle Ram
Zap Arrows Musketeer Lightning P.E.K.K.A Royal Ghost Electro Wizard
Lightning
Arrows Battle Ram
P.E.K.K.A
Zap Arrows Electro Wizard Musketeer Battle Ram
Royal Ghost
Zap Musketeer Battle Ram Electro Wizard
Electro Wizard
Zap P.E.K.K.A Battle Ram Royal Ghost

Defense Synergies 1 11

Zap
Electro Wizard Arrows Musketeer P.E.K.K.A Royal Ghost
Arrows
Zap Lightning P.E.K.K.A
Musketeer
Zap P.E.K.K.A Royal Ghost Electro Wizard
Battle Ram
Lightning
Arrows
P.E.K.K.A
Zap Arrows Musketeer Electro Wizard
Royal Ghost
Zap Musketeer Electro Wizard
Electro Wizard
Zap Musketeer P.E.K.K.A Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Musketeer Electro Wizard
P.E.K.K.A Zap Musketeer Electro Wizard
P.E.K.K.A Musketeer Lightning Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
Lightning Arrows P.E.K.K.A
Arrows Zap Musketeer Royal Ghost Electro Wizard
Musketeer Lightning Electro Wizard Zap Arrows
Lightning Zap Arrows Musketeer P.E.K.K.A Electro Wizard
P.E.K.K.A Musketeer
Musketeer Royal Ghost Electro Wizard
Electro Wizard Zap Arrows Musketeer Royal Ghost
Arrows Musketeer Zap Electro Wizard
P.E.K.K.A Zap Musketeer Lightning Electro Wizard
Zap Arrows P.E.K.K.A Royal Ghost Electro Wizard
P.E.K.K.A Electro Wizard
Zap Lightning P.E.K.K.A Electro Wizard
Arrows Musketeer P.E.K.K.A Electro Wizard
Arrows Zap Musketeer Royal Ghost Electro Wizard
Zap Arrows Musketeer Royal Ghost Electro Wizard
P.E.K.K.A Musketeer Electro Wizard
Royal Ghost Arrows Musketeer P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Royal Ghost Electro Wizard
Electro Wizard Zap Arrows Musketeer Lightning Royal Ghost
P.E.K.K.A Zap Musketeer Lightning Electro Wizard
Lightning P.E.K.K.A Zap Musketeer Electro Wizard
P.E.K.K.A Musketeer
Arrows Zap Musketeer Electro Wizard
P.E.K.K.A Musketeer Lightning Electro Wizard
P.E.K.K.A
Zap Lightning P.E.K.K.A Electro Wizard
P.E.K.K.A Musketeer
P.E.K.K.A Musketeer
Lightning P.E.K.K.A Zap Arrows Electro Wizard
Lightning P.E.K.K.A
Musketeer
Electro Wizard Zap Musketeer Lightning P.E.K.K.A
Arrows Zap Musketeer P.E.K.K.A Royal Ghost Electro Wizard
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Musketeer Royal Ghost
Arrows Zap Musketeer Royal Ghost Electro Wizard
Lightning Arrows
Lightning Arrows Musketeer
Zap Arrows
Arrows Zap Musketeer
Arrows Musketeer
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Musketeer Electro Wizard
Lightning Zap Arrows Musketeer Electro Wizard
Lightning Zap Arrows Musketeer
Lightning Musketeer
Lightning Arrows Musketeer
Lightning Zap Arrows Musketeer
Lightning Zap Arrows Musketeer
Lightning Arrows Musketeer
Lightning Arrows
Lightning
Lightning Zap Arrows Musketeer Electro Wizard
Lightning Zap Arrows
Lightning Musketeer
Lightning Arrows
Musketeer Lightning
Lightning Zap Arrows Musketeer
Zap Arrows
Arrows Zap Musketeer Lightning Royal Ghost Electro Wizard
Lightning Zap Arrows Musketeer
Lightning Zap Arrows Musketeer
Lightning Zap Arrows Musketeer Electro Wizard
Zap Lightning Electro Wizard Musketeer
Lightning
Lightning Zap Arrows Musketeer
Zap Lightning Arrows Electro Wizard
P.E.K.K.A
Arrows Lightning
Zap Lightning Electro Wizard Musketeer
Lightning Zap Arrows Musketeer Electro Wizard
Arrows
Lightning Musketeer Electro Wizard
Arrows Zap Musketeer Lightning
Lightning Zap Arrows
Musketeer P.E.K.K.A
Zap Musketeer Lightning Electro Wizard
Zap Musketeer Lightning Electro Wizard
Lightning Zap Musketeer Royal Ghost Electro Wizard
P.E.K.K.A
Lightning

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