My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Valkyrie Prince Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs Prince Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Valkyrie Royal Hogs Prince Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Royal Hogs Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs Prince Bandit Inferno Dragon
Giant Snowball
Royal Recruits Royal Hogs Inferno Dragon
Zap
Royal Hogs Prince Bandit Inferno Dragon
Barbarian Barrel
Royal Recruits Valkyrie Royal Hogs Bandit
The Log
Royal Recruits Royal Hogs Prince Bandit
Earthquake
Royal Hogs
Arrows
Royal Recruits Royal Hogs
Royal Delivery
Royal Recruits Valkyrie Royal Hogs Prince Bandit Inferno Dragon
Fireball
Royal Hogs Bandit Inferno Dragon
Poison
Royal Recruits Royal Hogs
Lightning
Valkyrie Prince Bandit Inferno Dragon
Rocket
Valkyrie Royal Hogs Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Royal Recruits Valkyrie Prince Inferno Dragon

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Bandit Valkyrie Inferno Dragon Royal Hogs Prince Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Bandit Valkyrie

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Prince Royal Recruits Valkyrie Royal Hogs Bandit
Arrows
Zap Royal Hogs Prince Bandit
Royal Recruits
Zap Royal Hogs Bandit
Valkyrie
Prince Zap Royal Hogs Bandit
Royal Hogs
Arrows Zap Royal Recruits Valkyrie Bandit
Prince
Zap Valkyrie Arrows
Bandit
Zap Arrows Royal Recruits Valkyrie Royal Hogs
Inferno Dragon

Defense Synergies 0 10

Zap
Arrows Valkyrie Prince Bandit Inferno Dragon
Arrows
Zap Valkyrie Prince Bandit
Royal Recruits
Valkyrie
Zap Arrows Prince Bandit
Royal Hogs
Prince
Zap Arrows Valkyrie
Bandit
Zap Arrows Valkyrie
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Royal Recruits Valkyrie
Inferno Dragon Zap Royal Recruits Valkyrie Prince Bandit
Prince Royal Recruits Valkyrie Bandit Inferno Dragon
Royal Recruits Prince Inferno Dragon Valkyrie Bandit
Arrows Royal Recruits Valkyrie Prince
Arrows Zap Valkyrie Bandit
Inferno Dragon Zap Arrows
Zap Arrows Royal Recruits Valkyrie Bandit
Inferno Dragon Royal Recruits Prince
Royal Recruits Valkyrie Prince Bandit
Valkyrie Zap Arrows Royal Recruits Bandit
Arrows Inferno Dragon Zap
Royal Recruits Prince Zap Valkyrie Bandit
Valkyrie Zap Arrows Royal Recruits Prince
Royal Recruits Inferno Dragon Prince Bandit
Zap Royal Recruits Prince Bandit Inferno Dragon
Arrows Royal Recruits Valkyrie Prince
Arrows Zap Royal Recruits Valkyrie Prince Bandit
Zap Arrows Valkyrie Royal Recruits Bandit Inferno Dragon
Royal Recruits Prince Inferno Dragon
Royal Recruits Valkyrie Arrows Prince Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Valkyrie Zap Prince Bandit
Bandit Zap Arrows Valkyrie Prince Inferno Dragon
Royal Recruits Bandit Zap Valkyrie Prince
Royal Recruits Valkyrie Prince Zap Bandit
Royal Recruits Valkyrie Prince Bandit Inferno Dragon
Arrows Zap
Royal Recruits Prince Valkyrie Bandit
Royal Recruits Valkyrie Prince Inferno Dragon
Zap Royal Recruits Valkyrie Prince Bandit Inferno Dragon
Royal Recruits Inferno Dragon
Inferno Dragon Royal Recruits Valkyrie Prince
Royal Recruits Zap Arrows Valkyrie Prince
Royal Recruits Prince Valkyrie Bandit
Royal Recruits Valkyrie
Royal Recruits Zap Valkyrie Prince Inferno Dragon
Arrows Valkyrie Zap Royal Recruits Inferno Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Royal Recruits Valkyrie Bandit
Arrows Zap Bandit
Arrows Bandit
Arrows Royal Recruits Valkyrie Prince
Zap Arrows Valkyrie
Arrows Zap
Arrows
Arrows Zap
Arrows Zap Bandit
Prince
Zap Arrows Royal Recruits Valkyrie Prince Bandit
Zap Arrows
Bandit
Arrows Bandit
Zap Arrows Prince
Zap Arrows Bandit
Arrows Royal Recruits Bandit
Arrows
Zap Arrows Prince Bandit
Zap Arrows Valkyrie
Prince
Arrows
Prince
Zap Arrows Royal Recruits
Zap Arrows Valkyrie
Inferno Dragon
Arrows Zap Bandit
Zap Arrows Prince Bandit
Zap Arrows Bandit
Zap Arrows
Zap
Zap Arrows Bandit
Zap Arrows
Prince
Arrows
Zap Royal Recruits Prince Bandit
Zap Arrows
Arrows
Valkyrie Prince
Arrows Zap
Zap Arrows
Royal Recruits Prince
Zap Royal Recruits
Zap
Zap Royal Recruits Prince Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: