My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Balloon P.E.K.K.A Ice Wizard Magic Archer Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon P.E.K.K.A Magic Archer Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Magic Archer Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Balloon
Giant Snowball
Skeleton Army Balloon Lumberjack
Zap
Skeleton Army Balloon
Barbarian Barrel
Skeleton Army Ice Wizard Magic Archer Lumberjack
The Log
Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Balloon P.E.K.K.A Ice Wizard Magic Archer Lumberjack
Fireball
Skeleton Army Balloon Ice Wizard Magic Archer Lumberjack
Poison
Skeleton Army Balloon Ice Wizard Magic Archer
Lightning
Balloon Ice Wizard Magic Archer Lumberjack
Rocket
Balloon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Ice Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Ice Wizard Magic Archer Lumberjack Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Skeleton Army Ice Wizard

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Balloon P.E.K.K.A Ice Wizard Magic Archer Lumberjack
Arrows
Zap Balloon P.E.K.K.A Lumberjack
Skeleton Army
Balloon
Zap Arrows Lumberjack Ice Wizard Magic Archer
P.E.K.K.A
Zap Arrows Magic Archer Ice Wizard Lumberjack
Ice Wizard
Zap Balloon P.E.K.K.A Lumberjack
Magic Archer
P.E.K.K.A Zap Balloon Lumberjack
Lumberjack
Balloon Zap Arrows P.E.K.K.A Ice Wizard Magic Archer

Defense Synergies 0 15

Zap
Arrows Skeleton Army P.E.K.K.A Ice Wizard Magic Archer Lumberjack
Arrows
Zap P.E.K.K.A Ice Wizard Lumberjack
Skeleton Army
Zap Ice Wizard Magic Archer Lumberjack
Balloon
P.E.K.K.A
Zap Arrows Ice Wizard
Ice Wizard
Zap Arrows Skeleton Army P.E.K.K.A Lumberjack
Magic Archer
Zap Skeleton Army Lumberjack
Lumberjack
Zap Arrows Skeleton Army Ice Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Magic Archer
Skeleton Army P.E.K.K.A Lumberjack Zap Ice Wizard
Skeleton Army P.E.K.K.A Lumberjack Ice Wizard
Skeleton Army P.E.K.K.A Lumberjack Ice Wizard
Arrows Skeleton Army P.E.K.K.A Lumberjack
Arrows Skeleton Army Zap Ice Wizard Magic Archer Lumberjack
Zap Arrows Ice Wizard Magic Archer
Zap Arrows P.E.K.K.A Magic Archer
P.E.K.K.A Skeleton Army Ice Wizard Lumberjack
Skeleton Army Ice Wizard Lumberjack
Skeleton Army Ice Wizard Zap Arrows Magic Archer Lumberjack
Arrows Zap Ice Wizard Magic Archer
Skeleton Army P.E.K.K.A Lumberjack Zap Ice Wizard
Skeleton Army Zap Arrows P.E.K.K.A Magic Archer Lumberjack
Skeleton Army P.E.K.K.A Lumberjack
Skeleton Army Zap P.E.K.K.A Lumberjack
Arrows Skeleton Army P.E.K.K.A Lumberjack
Arrows Zap Skeleton Army Ice Wizard Magic Archer Lumberjack
Zap Arrows Ice Wizard Magic Archer Lumberjack
P.E.K.K.A Lumberjack
Skeleton Army Arrows P.E.K.K.A Lumberjack
P.E.K.K.A Skeleton Army Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Zap P.E.K.K.A
Zap Arrows Magic Archer Lumberjack
Skeleton Army P.E.K.K.A Lumberjack Zap
Skeleton Army P.E.K.K.A Lumberjack Zap
P.E.K.K.A Skeleton Army Lumberjack
Arrows Zap Ice Wizard Magic Archer
Skeleton Army P.E.K.K.A Ice Wizard Lumberjack
P.E.K.K.A Skeleton Army Lumberjack
Zap P.E.K.K.A Skeleton Army Magic Archer
P.E.K.K.A Skeleton Army
P.E.K.K.A Lumberjack
Skeleton Army P.E.K.K.A Zap Arrows
Skeleton Army P.E.K.K.A Lumberjack
Skeleton Army Magic Archer
Skeleton Army Zap P.E.K.K.A Magic Archer Lumberjack
Arrows Zap P.E.K.K.A Ice Wizard Magic Archer
Zap Arrows Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows
Arrows Zap Ice Wizard Magic Archer
Arrows Magic Archer
Arrows
Zap Arrows Magic Archer
Arrows Zap Ice Wizard Magic Archer
Arrows Magic Archer
Arrows Zap Ice Wizard Magic Archer
Arrows Zap
Lumberjack
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Magic Archer
Arrows Magic Archer
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Magic Archer Arrows
Arrows
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Magic Archer
Arrows
Zap Arrows
Zap Arrows Ice Wizard Magic Archer
Arrows Zap Ice Wizard Magic Archer
Zap Arrows Magic Archer
Zap Arrows Magic Archer
Zap Arrows Ice Wizard Magic Archer
Zap
Zap Arrows Magic Archer
Zap Arrows Magic Archer
P.E.K.K.A
Arrows Magic Archer
Zap Skeleton Army Magic Archer
Zap Arrows Ice Wizard Magic Archer
Arrows
Magic Archer Lumberjack
Arrows Zap Magic Archer
Zap Arrows
P.E.K.K.A
Zap Magic Archer
Zap Magic Archer
Zap Magic Archer
P.E.K.K.A

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