My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Skeleton Dragons Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Dragons Goblin Cage Phoenix Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Phoenix Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner Phoenix Lava Hound
Giant Snowball
Skeleton Dragons Guards Miner Lava Hound
Zap
Guards Lava Hound
Barbarian Barrel
Goblin Cage Guards
The Log
Goblin Cage Guards
Earthquake
Goblin Cage Guards
Arrows
Skeleton Dragons Guards Lava Hound
Royal Delivery
Skeleton Dragons Goblin Cage Guards Miner Lava Hound
Fireball
Skeleton Dragons Goblin Cage Lava Hound
Poison
Skeleton Dragons Goblin Cage Guards Phoenix Lava Hound
Lightning
Skeleton Dragons Goblin Cage Phoenix
Rocket
Phoenix

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Skeleton Dragons

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Skeleton Dragons

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Guards Miner Skeleton Dragons Goblin Cage Phoenix Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Guards Miner

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Miner Skeleton Dragons Goblin Cage Guards Phoenix Lava Hound
Arrows
Zap Lava Hound Miner Phoenix
Skeleton Dragons
Lava Hound Zap Goblin Cage Miner
Goblin Cage
Zap Skeleton Dragons Miner Lava Hound
Guards
Miner Zap Lava Hound
Miner
Zap Guards Lava Hound Arrows Skeleton Dragons Goblin Cage
Phoenix
Zap Arrows
Lava Hound
Arrows Skeleton Dragons Miner Zap Goblin Cage Guards

Defense Synergies 2 9

Zap
Skeleton Dragons Arrows Goblin Cage Guards Miner Phoenix
Arrows
Zap Phoenix
Skeleton Dragons
Zap Goblin Cage Guards
Goblin Cage
Skeleton Dragons Zap Guards Phoenix
Guards
Zap Skeleton Dragons Goblin Cage
Miner
Zap
Phoenix
Zap Arrows Goblin Cage
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Dragons Goblin Cage
Zap Skeleton Dragons Goblin Cage Phoenix
Goblin Cage Skeleton Dragons
Goblin Cage Skeleton Dragons Guards Phoenix
Arrows Goblin Cage
Arrows Zap Skeleton Dragons Guards
Skeleton Dragons Zap Arrows Goblin Cage Phoenix
Zap Arrows Skeleton Dragons Goblin Cage Phoenix
Goblin Cage Phoenix
Guards Miner Phoenix
Skeleton Dragons Guards Zap Arrows
Arrows Skeleton Dragons Zap Phoenix
Goblin Cage Zap Skeleton Dragons Guards
Zap Arrows Skeleton Dragons Goblin Cage Guards
Goblin Cage Phoenix
Zap Goblin Cage
Arrows Skeleton Dragons Goblin Cage
Arrows Goblin Cage Zap Skeleton Dragons Guards
Zap Arrows Goblin Cage Skeleton Dragons Guards
Goblin Cage Phoenix
Skeleton Dragons Arrows Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Goblin Cage
Zap Arrows Skeleton Dragons Miner Phoenix
Guards Zap Goblin Cage
Guards Zap Goblin Cage Phoenix
Goblin Cage Guards Phoenix
Arrows Skeleton Dragons Zap
Guards Goblin Cage Phoenix
Goblin Cage Phoenix
Zap Goblin Cage Skeleton Dragons Phoenix
Skeleton Dragons Goblin Cage Guards Phoenix
Goblin Cage Guards Phoenix
Zap Arrows Goblin Cage Guards Phoenix
Goblin Cage Guards
Skeleton Dragons Goblin Cage
Guards Phoenix Zap Skeleton Dragons Goblin Cage
Arrows Zap Skeleton Dragons Goblin Cage Phoenix
Zap Arrows Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Skeleton Dragons Guards
Arrows Zap Skeleton Dragons Miner
Arrows Skeleton Dragons Miner
Arrows Skeleton Dragons Guards
Zap Arrows Skeleton Dragons
Arrows Skeleton Dragons Zap
Arrows Skeleton Dragons
Arrows Zap Skeleton Dragons
Arrows Miner Zap Skeleton Dragons
Guards
Miner Zap Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons
Skeleton Dragons Miner
Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons
Arrows Skeleton Dragons
Arrows
Skeleton Dragons
Zap Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons Miner
Skeleton Dragons
Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons
Arrows Miner Zap Skeleton Dragons
Zap Arrows Skeleton Dragons Miner
Miner Zap Arrows Skeleton Dragons
Zap Arrows Skeleton Dragons
Zap Skeleton Dragons Guards
Zap Arrows Skeleton Dragons Miner
Zap Arrows Skeleton Dragons
Arrows
Zap Guards
Zap Arrows Skeleton Dragons
Arrows
Miner Skeleton Dragons
Arrows Zap Skeleton Dragons
Zap Arrows
Skeleton Dragons
Zap Skeleton Dragons Guards
Zap Skeleton Dragons
Zap Miner
Skeleton Dragons

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