My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Suspicious Bush Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel Dart Goblin
Zap
Skeleton Barrel Firecracker Dart Goblin
Barbarian Barrel
Skeleton Barrel Firecracker Dart Goblin Valkyrie Wizard
The Log
Skeleton Barrel Firecracker Suspicious Bush Dart Goblin
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker Suspicious Bush Dart Goblin
Royal Delivery
Skeleton Barrel Firecracker Dart Goblin Valkyrie Wizard
Fireball
Skeleton Barrel Firecracker Suspicious Bush Dart Goblin Wizard
Poison
Skeleton Barrel Firecracker Suspicious Bush Dart Goblin Wizard
Lightning
Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Suspicious Bush Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Suspicious Bush Arrows Skeleton Barrel Firecracker Dart Goblin Valkyrie Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Suspicious Bush Arrows Skeleton Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Skeleton Barrel Dart Goblin Valkyrie
Arrows
Zap Skeleton Barrel
Skeleton Barrel
Firecracker Zap Arrows Dart Goblin Valkyrie
Firecracker
Zap Skeleton Barrel Dart Goblin Valkyrie
Suspicious Bush
Dart Goblin
Valkyrie Zap Skeleton Barrel Firecracker
Valkyrie
Dart Goblin Zap Skeleton Barrel Firecracker Wizard
Wizard
Valkyrie

Defense Synergies 1 10

Zap
Arrows Skeleton Barrel Firecracker Dart Goblin Valkyrie
Arrows
Zap Valkyrie
Skeleton Barrel
Zap Dart Goblin
Firecracker
Valkyrie Zap Dart Goblin
Suspicious Bush
Dart Goblin
Zap Skeleton Barrel Firecracker Valkyrie
Valkyrie
Firecracker Zap Arrows Dart Goblin Wizard
Wizard
Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Skeleton Barrel Firecracker Dart Goblin Valkyrie Wizard
Zap Firecracker Dart Goblin Valkyrie
Dart Goblin Valkyrie
Firecracker Dart Goblin Valkyrie
Arrows Firecracker Valkyrie
Arrows Zap Firecracker Dart Goblin Valkyrie
Dart Goblin Zap Arrows Firecracker Wizard
Zap Arrows Skeleton Barrel Dart Goblin Valkyrie
Firecracker Dart Goblin Valkyrie
Dart Goblin Valkyrie Zap Arrows Firecracker Wizard
Arrows Zap Firecracker Dart Goblin Wizard
Zap Valkyrie Wizard
Valkyrie Wizard Zap Arrows Firecracker Dart Goblin
Zap
Wizard Arrows Firecracker Valkyrie
Arrows Valkyrie Zap Firecracker Dart Goblin Wizard
Zap Arrows Valkyrie Wizard Firecracker Dart Goblin
Dart Goblin
Valkyrie Wizard Arrows Firecracker Dart Goblin

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap
Zap Arrows Skeleton Barrel Firecracker Valkyrie Wizard
Zap Valkyrie
Valkyrie Zap
Valkyrie
Arrows Firecracker Wizard Zap Skeleton Barrel Dart Goblin
Dart Goblin Valkyrie
Valkyrie
Zap Firecracker Valkyrie
Dart Goblin
Dart Goblin Valkyrie
Zap Arrows Valkyrie
Valkyrie Wizard
Wizard Firecracker Dart Goblin Valkyrie
Zap Firecracker Dart Goblin Valkyrie
Arrows Valkyrie Zap Firecracker Dart Goblin Wizard
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Dart Goblin Valkyrie
Arrows Firecracker Zap Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Dart Goblin
Arrows Skeleton Barrel Firecracker Dart Goblin Valkyrie
Wizard Zap Arrows Firecracker Valkyrie
Arrows Firecracker Wizard Zap Skeleton Barrel Dart Goblin
Arrows Firecracker Dart Goblin Wizard
Arrows Zap Skeleton Barrel Firecracker Dart Goblin Wizard
Arrows Zap Skeleton Barrel Firecracker Dart Goblin Wizard
Firecracker Zap Arrows Skeleton Barrel Dart Goblin Valkyrie Wizard
Zap Arrows Firecracker Dart Goblin Wizard
Skeleton Barrel Firecracker Dart Goblin
Arrows Skeleton Barrel Firecracker Dart Goblin
Zap Arrows Skeleton Barrel Firecracker Dart Goblin
Zap Arrows Skeleton Barrel Firecracker Dart Goblin Wizard
Arrows Skeleton Barrel Firecracker Dart Goblin Wizard
Arrows
Zap Arrows Skeleton Barrel Firecracker Dart Goblin Wizard
Zap Arrows Skeleton Barrel Firecracker Dart Goblin Valkyrie Wizard
Arrows Wizard
Zap Arrows Skeleton Barrel
Zap Arrows Firecracker Valkyrie Wizard
Arrows Firecracker Zap Skeleton Barrel Dart Goblin Wizard
Zap Arrows Skeleton Barrel Wizard
Zap Arrows Skeleton Barrel Firecracker Dart Goblin
Zap Arrows Firecracker Dart Goblin Wizard
Zap Skeleton Barrel Firecracker Dart Goblin Wizard
Zap Arrows Dart Goblin Wizard
Zap Arrows Firecracker
Arrows Firecracker Wizard
Zap Skeleton Barrel Dart Goblin
Zap Arrows Firecracker Dart Goblin Wizard
Arrows
Firecracker Dart Goblin Valkyrie Wizard
Arrows Zap Skeleton Barrel Firecracker Dart Goblin Wizard
Zap Arrows
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Zap Dart Goblin
Zap Skeleton Barrel Firecracker Dart Goblin
Firecracker Dart Goblin Wizard

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