My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Valkyrie Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Valkyrie Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Ram Rider
Giant Snowball
Witch Ram Rider
Zap
Inferno Tower Witch Ram Rider
Barbarian Barrel
Elixir Golem Valkyrie Inferno Tower Witch
The Log
Elixir Golem Witch Ram Rider
Earthquake
Elixir Golem Inferno Tower Witch
Arrows
Witch
Royal Delivery
Elixir Golem Valkyrie Witch Ram Rider
Fireball
Elixir Golem Inferno Tower Witch Ram Rider
Poison
Elixir Golem Inferno Tower Witch
Lightning
Valkyrie Inferno Tower Witch Ram Rider
Rocket
Valkyrie Inferno Tower Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Valkyrie Inferno Tower

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Elixir Golem Fireball Valkyrie Inferno Tower Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Elixir Golem Fireball

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Fireball Ram Rider Elixir Golem Valkyrie Witch
Arrows
Zap Fireball Elixir Golem Ram Rider
Elixir Golem
Zap Arrows Fireball Witch
Fireball
Zap Arrows Elixir Golem Ram Rider
Valkyrie
Zap Witch Ram Rider
Inferno Tower
Witch
Zap Elixir Golem Valkyrie Ram Rider
Ram Rider
Zap Arrows Fireball Valkyrie Witch

Defense Synergies 1 13

Zap
Fireball Arrows Valkyrie Inferno Tower Witch Ram Rider
Arrows
Zap Fireball Valkyrie Inferno Tower
Elixir Golem
Fireball
Zap Arrows Valkyrie Inferno Tower Ram Rider
Valkyrie
Zap Arrows Fireball Inferno Tower Witch
Inferno Tower
Zap Arrows Fireball Valkyrie
Witch
Zap Valkyrie
Ram Rider
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Valkyrie Inferno Tower Ram Rider
Inferno Tower Zap Valkyrie Witch Ram Rider
Inferno Tower Witch Ram Rider Valkyrie
Inferno Tower Witch Valkyrie Ram Rider
Arrows Fireball Valkyrie
Arrows Fireball Zap Valkyrie
Inferno Tower Ram Rider Zap Arrows Fireball Witch
Zap Arrows Fireball Valkyrie Inferno Tower Ram Rider
Inferno Tower Witch
Valkyrie Inferno Tower
Valkyrie Witch Zap Arrows Fireball Ram Rider
Arrows Inferno Tower Zap Fireball Witch Ram Rider
Inferno Tower Zap Fireball Valkyrie Witch Ram Rider
Fireball Valkyrie Zap Arrows Witch
Inferno Tower Ram Rider
Inferno Tower Zap Fireball Ram Rider
Arrows Fireball Valkyrie Inferno Tower Witch
Arrows Fireball Valkyrie Zap Witch Ram Rider
Zap Arrows Valkyrie Witch Fireball Ram Rider
Inferno Tower Ram Rider
Valkyrie Arrows Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Fireball Inferno Tower Witch
Fireball Zap Arrows Valkyrie
Zap Valkyrie Inferno Tower Witch Ram Rider
Valkyrie Zap Fireball Inferno Tower Ram Rider
Inferno Tower Valkyrie Witch Ram Rider
Arrows Fireball Zap Witch Ram Rider
Fireball Valkyrie Inferno Tower Witch Ram Rider
Inferno Tower Valkyrie
Zap Fireball Valkyrie Inferno Tower Witch
Inferno Tower Witch
Valkyrie Inferno Tower Witch
Zap Arrows Fireball Valkyrie
Fireball Valkyrie Inferno Tower Witch Ram Rider
Fireball Valkyrie Witch
Inferno Tower Witch Zap Fireball Valkyrie
Arrows Valkyrie Zap Fireball Inferno Tower Witch
Zap Arrows Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball Zap Ram Rider
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Zap Arrows Valkyrie
Arrows Fireball Zap Witch Ram Rider
Arrows Witch
Arrows Fireball Zap Ram Rider
Arrows Fireball Zap Ram Rider
Fireball
Zap Arrows Fireball Valkyrie Ram Rider
Fireball Zap Arrows
Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Witch
Arrows Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Valkyrie Witch
Fireball
Arrows Fireball
Zap Arrows Fireball
Zap Arrows Fireball Valkyrie Witch
Witch
Arrows Fireball Zap Witch Ram Rider
Fireball Zap Arrows Witch Ram Rider
Fireball Zap Arrows
Zap Arrows Fireball Witch
Zap Fireball Witch
Fireball
Zap Arrows Fireball
Zap Arrows Fireball
Arrows Fireball
Zap Fireball Witch
Fireball Zap Arrows Witch Ram Rider
Arrows Fireball
Fireball Valkyrie
Arrows Zap Fireball
Zap Arrows Fireball
Zap Fireball Witch
Zap Fireball Witch
Zap Fireball Witch
Fireball

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