My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Battle Ram P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Miner
Giant Snowball
Bats Battle Ram Miner
Zap
Bats Battle Ram
Barbarian Barrel
Valkyrie Battle Ram Electro Wizard
The Log
Battle Ram
Earthquake
Arrows
Bats
Royal Delivery
Bats Valkyrie Battle Ram P.E.K.K.A Miner Electro Wizard
Fireball
Battle Ram Electro Wizard
Poison
Bats Electro Wizard
Lightning
Valkyrie Battle Ram Electro Wizard
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Valkyrie Battle Ram P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Arrows Miner Valkyrie Battle Ram Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Arrows Miner

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Valkyrie Miner Zap Battle Ram P.E.K.K.A
Zap
Arrows Battle Ram P.E.K.K.A Miner Electro Wizard Bats Valkyrie
Arrows
Zap P.E.K.K.A Battle Ram Miner
Valkyrie
Bats Zap Battle Ram P.E.K.K.A Electro Wizard
Battle Ram
Zap Bats Arrows Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A
Zap Arrows Electro Wizard Bats Valkyrie Battle Ram
Miner
Bats Zap Arrows Electro Wizard
Electro Wizard
Zap P.E.K.K.A Valkyrie Battle Ram Miner

Defense Synergies 1 13

Bats
Zap Valkyrie P.E.K.K.A Electro Wizard
Zap
Electro Wizard Bats Arrows Valkyrie P.E.K.K.A Miner
Arrows
Zap Valkyrie P.E.K.K.A
Valkyrie
Bats Zap Arrows P.E.K.K.A Electro Wizard
Battle Ram
P.E.K.K.A
Bats Zap Arrows Valkyrie Electro Wizard
Miner
Zap
Electro Wizard
Zap Bats Valkyrie P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Electro Wizard
P.E.K.K.A Bats Zap Valkyrie Electro Wizard
P.E.K.K.A Bats Valkyrie Electro Wizard
P.E.K.K.A Bats Valkyrie Electro Wizard
Arrows Valkyrie P.E.K.K.A
Arrows Bats Zap Valkyrie Electro Wizard
Bats Electro Wizard Zap Arrows
Zap Arrows Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A
Valkyrie Miner Electro Wizard
Bats Valkyrie Electro Wizard Zap Arrows
Arrows Bats Zap Electro Wizard
P.E.K.K.A Bats Zap Valkyrie Electro Wizard
Valkyrie Bats Zap Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Bats Arrows Valkyrie P.E.K.K.A Electro Wizard
Arrows Bats Zap Valkyrie Electro Wizard
Zap Arrows Valkyrie Bats Electro Wizard
P.E.K.K.A Electro Wizard
Valkyrie Bats Arrows P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap P.E.K.K.A Electro Wizard
Electro Wizard Zap Arrows Valkyrie Miner
P.E.K.K.A Bats Zap Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Bats Zap Electro Wizard
P.E.K.K.A Valkyrie
Arrows Bats Zap Electro Wizard
P.E.K.K.A Bats Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
Zap P.E.K.K.A Electro Wizard Bats Valkyrie
P.E.K.K.A
P.E.K.K.A Bats Valkyrie
P.E.K.K.A Zap Arrows Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
Valkyrie
Electro Wizard Bats Zap Valkyrie P.E.K.K.A
Bats Arrows Valkyrie Zap P.E.K.K.A Electro Wizard
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Zap Miner Electro Wizard
Arrows Miner
Arrows Valkyrie
Zap Arrows Valkyrie
Arrows Bats Zap
Arrows
Arrows Zap
Arrows Miner Zap
Bats Electro Wizard
Miner Zap Arrows Valkyrie Electro Wizard
Zap Arrows
Miner
Arrows
Zap Arrows
Zap Arrows
Arrows
Arrows
Bats
Zap Arrows Electro Wizard
Zap Arrows Valkyrie Miner
Arrows
Zap Arrows
Zap Arrows Valkyrie
Arrows Miner Zap Electro Wizard
Zap Arrows Miner
Miner Zap Arrows
Bats Zap Arrows Electro Wizard
Zap Electro Wizard Bats
Zap Arrows Miner
Zap Arrows Electro Wizard
P.E.K.K.A
Arrows
Zap Electro Wizard Bats
Zap Arrows Electro Wizard
Arrows
Miner Valkyrie Electro Wizard
Arrows Zap
Zap Arrows
P.E.K.K.A
Zap Bats Electro Wizard
Bats Zap Electro Wizard
Zap Miner Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: