My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Giant Skeleton Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Witch Lumberjack
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Witch Giant Skeleton Electro Wizard Lumberjack
The Log
Firecracker Witch Giant Skeleton Lumberjack
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch Giant Skeleton Electro Wizard Lumberjack
Fireball
Firecracker Witch Electro Wizard Lumberjack
Poison
Firecracker Witch Electro Wizard
Lightning
Witch Electro Wizard Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Giant Skeleton

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Firecracker Electro Wizard Lumberjack Witch Giant Skeleton Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Firecracker Electro Wizard

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Firecracker Electro Wizard Witch Giant Skeleton Lumberjack
Arrows
Zap Giant Skeleton Lightning Lumberjack
Firecracker
Zap Giant Skeleton Lumberjack
Witch
Zap Giant Skeleton Lumberjack
Giant Skeleton
Zap Arrows Firecracker Witch Lightning Electro Wizard Lumberjack
Lightning
Arrows Giant Skeleton
Electro Wizard
Zap Giant Skeleton Lumberjack
Lumberjack
Zap Arrows Firecracker Witch Giant Skeleton Electro Wizard

Defense Synergies 1 17

Zap
Electro Wizard Arrows Firecracker Witch Giant Skeleton Lumberjack
Arrows
Zap Giant Skeleton Lightning Lumberjack
Firecracker
Zap Giant Skeleton Electro Wizard Lumberjack
Witch
Zap Giant Skeleton Electro Wizard Lumberjack
Giant Skeleton
Zap Arrows Firecracker Witch Electro Wizard Lumberjack
Lightning
Arrows
Electro Wizard
Zap Firecracker Witch Giant Skeleton Lumberjack
Lumberjack
Zap Arrows Firecracker Witch Giant Skeleton Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Firecracker Electro Wizard
Lumberjack Zap Firecracker Witch Electro Wizard
Witch Lumberjack Giant Skeleton Lightning Electro Wizard
Witch Lumberjack Firecracker Electro Wizard
Lightning Arrows Firecracker Giant Skeleton Lumberjack
Arrows Zap Firecracker Electro Wizard Lumberjack
Lightning Electro Wizard Zap Arrows Firecracker Witch
Lightning Zap Arrows Giant Skeleton Electro Wizard
Witch Lumberjack
Firecracker Giant Skeleton Electro Wizard Lumberjack
Witch Electro Wizard Zap Arrows Firecracker Giant Skeleton Lumberjack
Arrows Zap Firecracker Witch Electro Wizard
Lumberjack Zap Witch Giant Skeleton Lightning Electro Wizard
Zap Arrows Firecracker Witch Electro Wizard Lumberjack
Electro Wizard Lumberjack
Zap Lightning Electro Wizard Lumberjack
Arrows Firecracker Witch Electro Wizard Lumberjack
Arrows Zap Firecracker Witch Electro Wizard Lumberjack
Zap Arrows Witch Firecracker Giant Skeleton Electro Wizard Lumberjack
Electro Wizard Lumberjack
Arrows Firecracker Witch Giant Skeleton Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Witch Giant Skeleton Electro Wizard
Electro Wizard Zap Arrows Firecracker Lightning Lumberjack
Giant Skeleton Lumberjack Zap Witch Lightning Electro Wizard
Giant Skeleton Lightning Lumberjack Zap Electro Wizard
Giant Skeleton Witch Lumberjack
Arrows Firecracker Zap Witch Electro Wizard
Witch Giant Skeleton Lightning Electro Wizard Lumberjack
Giant Skeleton Lumberjack
Zap Giant Skeleton Lightning Electro Wizard Firecracker Witch
Witch
Witch Giant Skeleton Lumberjack
Lightning Zap Arrows Giant Skeleton Electro Wizard
Giant Skeleton Lightning Witch Lumberjack
Firecracker Witch
Witch Electro Wizard Zap Firecracker Giant Skeleton Lightning Lumberjack
Arrows Zap Firecracker Witch Giant Skeleton Electro Wizard
Zap Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Giant Skeleton
Arrows Firecracker Zap Electro Wizard
Lightning Arrows Giant Skeleton
Lightning Arrows Firecracker Giant Skeleton
Zap Arrows Firecracker
Arrows Firecracker Zap Witch
Arrows Firecracker Witch
Arrows Zap Firecracker Lightning
Arrows Zap Firecracker Lightning
Lightning Electro Wizard Lumberjack
Firecracker Lightning Zap Arrows Electro Wizard
Lightning Zap Arrows Firecracker
Lightning Firecracker
Lightning Arrows Firecracker
Lightning Zap Arrows Firecracker
Lightning Zap Arrows Firecracker Witch
Lightning Arrows Firecracker
Lightning Arrows
Lightning
Lightning Zap Arrows Firecracker Electro Wizard
Lightning Zap Arrows Firecracker Witch
Lightning Giant Skeleton
Lightning Arrows
Lightning
Lightning Zap Arrows
Zap Arrows Firecracker Witch
Witch
Arrows Firecracker Zap Witch Lightning Electro Wizard
Lightning Zap Arrows Witch
Lightning Zap Arrows Firecracker
Lightning Zap Arrows Firecracker Witch Electro Wizard
Zap Lightning Electro Wizard Firecracker Witch
Lightning
Lightning Zap Arrows
Zap Lightning Arrows Firecracker Electro Wizard
Giant Skeleton
Arrows Firecracker Lightning
Zap Lightning Electro Wizard Witch
Lightning Zap Arrows Firecracker Witch Electro Wizard
Arrows
Lightning Firecracker Electro Wizard Lumberjack
Arrows Zap Firecracker Lightning
Lightning Zap Arrows Giant Skeleton
Firecracker
Zap Firecracker Witch Giant Skeleton Lightning Electro Wizard
Firecracker Zap Witch Lightning Electro Wizard
Lightning Zap Firecracker Witch Giant Skeleton Electro Wizard
Lightning Firecracker

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