My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Valkyrie Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Skeleton Army
Giant Snowball
Skeleton Army Baby Dragon
Zap
Skeleton Army
Barbarian Barrel
Elite Barbarians Valkyrie Wizard Skeleton Army Executioner
The Log
Elite Barbarians Skeleton Army
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Valkyrie Wizard Skeleton Army Baby Dragon Executioner
Fireball
Elite Barbarians Wizard Skeleton Army Baby Dragon Executioner
Poison
Wizard Skeleton Army Executioner
Lightning
Elite Barbarians Valkyrie Wizard Baby Dragon Executioner
Rocket
Elite Barbarians Valkyrie Wizard Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Wizard Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Valkyrie Wizard Baby Dragon Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Skeleton Army Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Skeleton Army Valkyrie Baby Dragon Wizard Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Skeleton Army Valkyrie

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Elite Barbarians Valkyrie Baby Dragon Executioner
Arrows
Zap Elite Barbarians
Elite Barbarians
Zap Arrows Valkyrie Wizard
Valkyrie
Elite Barbarians Zap Wizard Baby Dragon Executioner
Wizard
Elite Barbarians Valkyrie
Skeleton Army
Baby Dragon
Zap Valkyrie
Executioner
Zap Valkyrie

Defense Synergies 1 13

Zap
Arrows Elite Barbarians Valkyrie Skeleton Army Baby Dragon Executioner
Arrows
Zap Valkyrie
Elite Barbarians
Valkyrie Zap Wizard
Valkyrie
Elite Barbarians Zap Arrows Wizard Baby Dragon Executioner
Wizard
Elite Barbarians Valkyrie Skeleton Army
Skeleton Army
Zap Wizard Executioner
Baby Dragon
Zap Valkyrie
Executioner
Zap Valkyrie Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Valkyrie Wizard Baby Dragon Executioner
Elite Barbarians Skeleton Army Zap Valkyrie Executioner
Skeleton Army Elite Barbarians Valkyrie Executioner
Elite Barbarians Skeleton Army Valkyrie
Arrows Elite Barbarians Valkyrie Skeleton Army
Arrows Skeleton Army Zap Valkyrie Baby Dragon Executioner
Zap Arrows Wizard Baby Dragon Executioner
Zap Arrows Valkyrie Baby Dragon
Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Valkyrie
Valkyrie Skeleton Army Executioner Zap Arrows Wizard Baby Dragon
Arrows Executioner Zap Wizard Baby Dragon
Skeleton Army Zap Elite Barbarians Valkyrie Wizard
Valkyrie Wizard Skeleton Army Executioner Zap Arrows Baby Dragon
Elite Barbarians Skeleton Army
Skeleton Army Zap Elite Barbarians
Wizard Arrows Elite Barbarians Valkyrie Skeleton Army Executioner
Arrows Valkyrie Zap Elite Barbarians Wizard Skeleton Army Baby Dragon Executioner
Zap Arrows Valkyrie Wizard Baby Dragon Executioner
Elite Barbarians
Valkyrie Wizard Skeleton Army Arrows Elite Barbarians Baby Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Elite Barbarians
Zap Arrows Elite Barbarians Valkyrie Wizard Baby Dragon Executioner
Skeleton Army Zap Elite Barbarians Valkyrie
Valkyrie Skeleton Army Zap Elite Barbarians
Elite Barbarians Valkyrie Skeleton Army Executioner
Arrows Wizard Executioner Zap Baby Dragon
Skeleton Army Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Skeleton Army
Zap Elite Barbarians Valkyrie Skeleton Army Baby Dragon
Skeleton Army
Elite Barbarians Valkyrie
Skeleton Army Zap Arrows Elite Barbarians Valkyrie
Elite Barbarians Skeleton Army Valkyrie Wizard Executioner
Wizard Valkyrie Skeleton Army Baby Dragon Executioner
Elite Barbarians Skeleton Army Zap Valkyrie Baby Dragon Executioner
Arrows Valkyrie Executioner Zap Elite Barbarians Wizard Baby Dragon
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Baby Dragon
Arrows Zap Baby Dragon Executioner
Arrows Baby Dragon
Arrows Valkyrie
Wizard Executioner Zap Arrows Valkyrie Baby Dragon
Arrows Wizard Executioner Zap Baby Dragon
Arrows Wizard Baby Dragon Executioner
Arrows Zap Wizard Baby Dragon Executioner
Arrows Zap Wizard
Elite Barbarians
Zap Arrows Valkyrie Wizard
Zap Arrows Wizard Baby Dragon Executioner
Elite Barbarians Baby Dragon Executioner
Arrows Baby Dragon
Zap Arrows Elite Barbarians Baby Dragon
Zap Arrows Wizard Baby Dragon Executioner
Arrows Wizard Baby Dragon Executioner
Arrows
Zap Arrows Wizard Baby Dragon Executioner
Zap Arrows Valkyrie Wizard Baby Dragon
Baby Dragon
Arrows Wizard
Zap Arrows Baby Dragon
Zap Arrows Valkyrie Wizard Baby Dragon Executioner
Arrows Zap Wizard Baby Dragon Executioner
Zap Arrows Wizard Baby Dragon
Zap Arrows Baby Dragon
Elite Barbarians Zap Arrows Wizard Baby Dragon Executioner
Zap Wizard
Elite Barbarians
Zap Arrows Wizard
Zap Arrows
Arrows Wizard
Zap Skeleton Army
Zap Arrows Wizard Baby Dragon Executioner
Arrows
Valkyrie Wizard Baby Dragon Executioner
Arrows Zap Wizard Baby Dragon Executioner
Zap Arrows
Elite Barbarians Executioner
Zap Elite Barbarians Baby Dragon
Zap Executioner
Zap Baby Dragon Executioner
Wizard

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