My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Princess Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Minion Horde Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Sparky
Giant Snowball
Barbarians Minion Horde Princess
Zap
Minion Horde Princess Sparky
Barbarian Barrel
Barbarians Princess Sparky
The Log
Barbarians Princess Sparky
Earthquake
Barbarians Elixir Collector
Arrows
Minion Horde Princess
Royal Delivery
Barbarians Minion Horde Princess Sparky
Fireball
Barbarians Minion Horde Elixir Collector Princess Sparky
Poison
Barbarians Minion Horde Elixir Collector Princess Sparky
Lightning
Elixir Collector Sparky
Rocket
Barbarians Minion Horde Elixir Collector Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Princess Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Rage Princess Barbarians Minion Horde Elixir Collector Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Mirror Zap Rage Princess

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Sparky Minion Horde Princess
Barbarians
Minion Horde
Rage Zap Mirror Sparky
Elixir Collector
Mirror
Zap Minion Horde Princess Sparky
Rage
Minion Horde Sparky
Princess
Zap Mirror Sparky
Sparky
Zap Rage Minion Horde Mirror Princess

Defense Synergies 2 8

Zap
Mirror Barbarians Minion Horde Princess Sparky
Barbarians
Zap Minion Horde
Minion Horde
Mirror Zap Barbarians Sparky
Elixir Collector
Mirror
Zap Minion Horde Princess Sparky
Rage
Princess
Zap Mirror
Sparky
Zap Minion Horde Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Sparky
Barbarians Minion Horde Sparky Zap
Barbarians Minion Horde Sparky
Barbarians Minion Horde Sparky
Barbarians Princess Sparky
Zap
Minion Horde Zap Princess
Zap Barbarians Sparky
Barbarians Minion Horde Sparky Princess
Barbarians Minion Horde Sparky
Barbarians Minion Horde Zap Princess
Minion Horde Zap Princess
Barbarians Minion Horde Sparky Zap
Sparky Zap Barbarians Minion Horde Princess
Barbarians Sparky Minion Horde
Barbarians Minion Horde Zap Sparky
Barbarians Minion Horde Sparky
Zap Barbarians Minion Horde
Zap Barbarians Princess
Barbarians Sparky
Barbarians Minion Horde Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Sparky
Zap
Barbarians Zap Minion Horde Sparky
Zap Barbarians Minion Horde Sparky
Barbarians Minion Horde Sparky
Zap Minion Horde Princess
Sparky Barbarians Minion Horde
Barbarians Minion Horde Sparky
Zap Minion Horde Barbarians Sparky
Barbarians Minion Horde Sparky
Barbarians Minion Horde Sparky
Zap Barbarians
Barbarians Minion Horde Sparky
Barbarians Minion Horde Princess Sparky
Barbarians Sparky Zap Minion Horde
Zap Barbarians Minion Horde Princess Sparky
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde Sparky
Zap Princess
Minion Horde Sparky
Barbarians Sparky
Zap Minion Horde Sparky
Zap Minion Horde Princess
Minion Horde Princess Sparky
Zap Princess
Zap
Minion Horde Sparky
Zap Minion Horde Princess Sparky
Zap Princess
Princess Sparky
Minion Horde Princess
Princess Zap Sparky
Zap Minion Horde Princess Sparky
Minion Horde Princess Sparky
Sparky
Minion Horde Sparky
Zap Princess Sparky
Zap Princess
Minion Horde Sparky
Princess
Sparky
Zap Barbarians Minion Horde
Zap Princess Sparky
Minion Horde
Zap Princess Sparky
Zap Princess Sparky
Zap Sparky
Zap Minion Horde Princess Sparky
Zap Minion Horde
Minion Horde Sparky
Zap Minion Horde Sparky
Zap Minion Horde Princess Sparky
Minion Horde Sparky
Princess Sparky
Zap Minion Horde Barbarians Princess
Zap Princess
Minion Horde Princess Sparky
Zap Princess
Zap Sparky
Minion Horde Sparky
Zap Minion Horde Princess Sparky
Zap Princess
Zap Princess Sparky
Sparky
Sparky

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