My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Princess Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Princess Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army Ram Rider
Giant Snowball
Barbarians Goblin Barrel Skeleton Army Witch Princess Ram Rider
Zap
Goblin Barrel Skeleton Army Witch Princess Ram Rider
Barbarian Barrel
Barbarians Goblin Barrel Skeleton Army Witch Princess
The Log
Barbarians Goblin Barrel Skeleton Army Witch Princess Ram Rider
Earthquake
Barbarians Goblin Barrel Skeleton Army Witch
Arrows
Goblin Barrel Skeleton Army Witch Princess
Royal Delivery
Barbarians Goblin Barrel Skeleton Army Witch Princess Ram Rider
Fireball
Barbarians Goblin Barrel Skeleton Army Witch Princess Ram Rider
Poison
Barbarians Skeleton Army Witch Princess
Lightning
Witch Ram Rider
Rocket
Barbarians Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Zap Goblin Barrel Skeleton Army Princess Barbarians Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Zap Goblin Barrel Skeleton Army

Attack Synergies 3 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mirror Ram Rider Witch Princess
Barbarians
Mirror
Zap Goblin Barrel Skeleton Army Princess Ram Rider
Goblin Barrel
Mirror Skeleton Army Princess Ram Rider
Skeleton Army
Mirror Goblin Barrel
Witch
Zap Ram Rider
Princess
Zap Mirror Goblin Barrel
Ram Rider
Zap Mirror Goblin Barrel Witch

Defense Synergies 2 8

Zap
Mirror Barbarians Skeleton Army Witch Princess Ram Rider
Barbarians
Zap Skeleton Army
Mirror
Zap Skeleton Army Princess
Goblin Barrel
Skeleton Army
Mirror Zap Barbarians Princess
Witch
Zap
Princess
Zap Mirror Skeleton Army
Ram Rider
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Ram Rider
Barbarians Skeleton Army Zap Witch Ram Rider
Barbarians Skeleton Army Witch Ram Rider
Barbarians Skeleton Army Witch Ram Rider
Barbarians Skeleton Army Princess
Skeleton Army Zap
Ram Rider Zap Witch Princess
Zap Barbarians Ram Rider
Barbarians Witch Skeleton Army Princess
Skeleton Army Barbarians
Barbarians Skeleton Army Witch Zap Princess Ram Rider
Zap Witch Princess Ram Rider
Barbarians Skeleton Army Zap Witch Ram Rider
Skeleton Army Zap Barbarians Witch Princess
Barbarians Skeleton Army Ram Rider
Barbarians Skeleton Army Zap Ram Rider
Barbarians Skeleton Army Witch
Zap Barbarians Skeleton Army Witch Ram Rider
Zap Witch Barbarians Princess Ram Rider
Barbarians Ram Rider
Skeleton Army Barbarians Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Zap Witch
Zap
Barbarians Skeleton Army Zap Witch Ram Rider
Skeleton Army Zap Barbarians Ram Rider
Barbarians Skeleton Army Witch Ram Rider
Zap Witch Princess Ram Rider
Skeleton Army Barbarians Witch Ram Rider
Barbarians Skeleton Army
Zap Barbarians Skeleton Army Witch
Witch Barbarians Skeleton Army
Barbarians Witch
Skeleton Army Zap Barbarians
Barbarians Skeleton Army Witch Ram Rider
Barbarians Skeleton Army Witch Princess
Barbarians Skeleton Army Witch Zap
Zap Barbarians Witch Princess
Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess
Zap Princess Ram Rider
Barbarians
Zap
Zap Witch Princess Ram Rider
Witch Princess
Zap Princess Ram Rider
Zap Ram Rider
Zap Princess Ram Rider
Zap Princess
Princess
Princess
Princess Zap
Zap Witch Princess
Princess
Zap Princess
Zap Witch Princess
Princess
Zap Barbarians
Zap Witch Princess
Witch
Zap Witch Princess Ram Rider
Zap Witch Princess Ram Rider
Zap
Zap Witch Princess
Zap Witch
Zap
Zap Princess
Princess
Zap Barbarians Skeleton Army Witch Princess
Zap Witch Princess Ram Rider
Princess
Zap Princess
Zap
Zap Witch Princess
Zap Witch Princess
Zap Witch Princess

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