My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Flying Machine Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon Lava Hound
Giant Snowball
Barbarians Flying Machine Guards Inferno Dragon Lava Hound
Zap
Flying Machine Guards Inferno Dragon Lava Hound
Barbarian Barrel
Barbarians Guards
The Log
Barbarians Guards
Earthquake
Barbarians Guards
Arrows
Flying Machine Guards Lava Hound
Royal Delivery
Barbarians Flying Machine Guards Inferno Dragon Lava Hound
Fireball
Barbarians Flying Machine Inferno Dragon Lava Hound
Poison
Barbarians Flying Machine Guards Lava Hound
Lightning
Inferno Dragon
Rocket
Barbarians Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Guards Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Berserker Arrows Guards Flying Machine Inferno Dragon Barbarians Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Berserker Arrows Guards

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Flying Machine Guards Lava Hound
Berserker
Arrows
Zap Lava Hound
Barbarians
Flying Machine
Lava Hound Zap
Guards
Zap Lava Hound
Inferno Dragon
Lava Hound
Lava Hound
Arrows Flying Machine Inferno Dragon Zap Guards

Defense Synergies 0 7

Zap
Arrows Barbarians Flying Machine Guards Inferno Dragon
Berserker
Arrows
Zap Barbarians
Barbarians
Zap Arrows
Flying Machine
Zap Guards
Guards
Zap Flying Machine
Inferno Dragon
Zap
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine
Barbarians Inferno Dragon Zap Flying Machine
Barbarians Inferno Dragon
Barbarians Inferno Dragon Guards
Arrows Barbarians
Arrows Zap Flying Machine Guards
Inferno Dragon Zap Arrows Flying Machine
Zap Arrows Barbarians Flying Machine
Barbarians Inferno Dragon
Guards Barbarians
Barbarians Guards Zap Arrows Flying Machine
Arrows Inferno Dragon Zap Flying Machine
Barbarians Zap Flying Machine Guards
Zap Arrows Barbarians Guards
Barbarians Inferno Dragon
Barbarians Zap Inferno Dragon
Barbarians Arrows
Arrows Zap Barbarians Flying Machine Guards
Zap Arrows Barbarians Flying Machine Guards Inferno Dragon
Barbarians Inferno Dragon
Arrows Barbarians Flying Machine Guards
Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Guards Zap
Zap Arrows Flying Machine Inferno Dragon
Barbarians Guards Zap
Guards Zap Barbarians
Barbarians Guards Inferno Dragon
Arrows Zap Flying Machine
Guards Barbarians Flying Machine
Barbarians Inferno Dragon
Zap Barbarians Flying Machine Inferno Dragon
Barbarians Guards Inferno Dragon
Inferno Dragon Barbarians Flying Machine Guards
Zap Arrows Barbarians Guards
Barbarians Guards
Barbarians Flying Machine
Barbarians Guards Zap Flying Machine Inferno Dragon
Arrows Zap Barbarians Flying Machine Inferno Dragon
Zap Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine Guards
Arrows Zap Flying Machine
Arrows Flying Machine
Arrows Barbarians Flying Machine Guards
Zap Arrows
Arrows Zap Flying Machine
Arrows Flying Machine
Arrows Zap Flying Machine
Arrows Zap Flying Machine
Guards
Zap Arrows Flying Machine
Zap Arrows Flying Machine
Flying Machine
Arrows Flying Machine
Zap Arrows Flying Machine
Zap Arrows Flying Machine
Arrows Flying Machine
Arrows
Zap Arrows Flying Machine
Zap Arrows Flying Machine
Arrows
Zap Arrows Barbarians Flying Machine
Zap Arrows
Inferno Dragon
Arrows Zap Flying Machine
Zap Arrows Flying Machine
Zap Arrows
Zap Arrows Flying Machine
Zap Flying Machine Guards
Zap Arrows
Zap Arrows
Arrows
Zap Barbarians Flying Machine Guards
Zap Arrows Flying Machine
Arrows
Flying Machine
Arrows Zap Flying Machine
Zap Arrows
Flying Machine
Zap Flying Machine Guards
Zap Flying Machine
Zap Flying Machine
Inferno Dragon

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