My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Skeleton Army
Giant Snowball
Goblin Barrel Skeleton Army Witch
Zap
Goblin Barrel Skeleton Army Witch
Barbarian Barrel
Bomb Tower Goblin Barrel Skeleton Army Witch Electro Wizard
The Log
Goblin Barrel Skeleton Army Witch
Earthquake
Bomb Tower Goblin Barrel Skeleton Army Witch
Arrows
Goblin Barrel Skeleton Army Witch
Royal Delivery
Goblin Barrel Skeleton Army Witch Electro Wizard
Fireball
Bomb Tower Goblin Barrel Skeleton Army Witch Electro Wizard
Poison
Bomb Tower Skeleton Army Witch Electro Wizard
Lightning
Bomb Tower Witch Electro Wizard
Rocket
Bomb Tower Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bomb Tower Barbarian Barrel Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Goblin Barrel Skeleton Army Bomb Tower Electro Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Goblin Barrel Skeleton Army

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Electro Wizard Barbarian Barrel Witch Mega Knight
Bomb Tower
Barbarian Barrel
Zap Goblin Barrel Mega Knight
Goblin Barrel
Barbarian Barrel Skeleton Army Mega Knight
Skeleton Army
Goblin Barrel
Witch
Zap Mega Knight
Electro Wizard
Zap Mega Knight
Mega Knight
Zap Barbarian Barrel Goblin Barrel Witch Electro Wizard

Defense Synergies 4 12

Zap
Bomb Tower Electro Wizard Mega Knight Barbarian Barrel Skeleton Army Witch
Bomb Tower
Zap Barbarian Barrel Skeleton Army Electro Wizard
Barbarian Barrel
Bomb Tower Zap Witch Electro Wizard Mega Knight
Goblin Barrel
Skeleton Army
Zap Bomb Tower Electro Wizard
Witch
Zap Barbarian Barrel Electro Wizard Mega Knight
Electro Wizard
Zap Bomb Tower Barbarian Barrel Skeleton Army Witch Mega Knight
Mega Knight
Zap Barbarian Barrel Witch Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Barbarian Barrel Electro Wizard
Bomb Tower Skeleton Army Zap Witch Electro Wizard Mega Knight
Bomb Tower Skeleton Army Witch Mega Knight Electro Wizard
Bomb Tower Skeleton Army Witch Electro Wizard Mega Knight
Bomb Tower Barbarian Barrel Skeleton Army Mega Knight
Barbarian Barrel Skeleton Army Zap Bomb Tower Electro Wizard Mega Knight
Electro Wizard Zap Bomb Tower Witch
Zap Bomb Tower Barbarian Barrel Electro Wizard Mega Knight
Witch Bomb Tower Skeleton Army
Skeleton Army Barbarian Barrel Electro Wizard Mega Knight
Skeleton Army Witch Electro Wizard Zap Bomb Tower Barbarian Barrel Mega Knight
Zap Witch Electro Wizard
Bomb Tower Skeleton Army Mega Knight Zap Witch Electro Wizard
Bomb Tower Skeleton Army Mega Knight Zap Barbarian Barrel Witch Electro Wizard
Skeleton Army Bomb Tower Electro Wizard Mega Knight
Bomb Tower Skeleton Army Zap Electro Wizard Mega Knight
Bomb Tower Mega Knight Skeleton Army Witch Electro Wizard
Bomb Tower Mega Knight Zap Barbarian Barrel Skeleton Army Witch Electro Wizard
Zap Bomb Tower Barbarian Barrel Witch Electro Wizard Mega Knight
Bomb Tower Electro Wizard
Skeleton Army Mega Knight Bomb Tower Barbarian Barrel Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Zap Barbarian Barrel Witch Electro Wizard
Electro Wizard Zap Bomb Tower Barbarian Barrel Mega Knight
Skeleton Army Mega Knight Zap Bomb Tower Witch Electro Wizard
Skeleton Army Mega Knight Zap Barbarian Barrel Electro Wizard
Skeleton Army Witch Mega Knight
Zap Bomb Tower Witch Electro Wizard
Skeleton Army Bomb Tower Witch Electro Wizard
Mega Knight Bomb Tower Skeleton Army
Zap Electro Wizard Mega Knight Bomb Tower Barbarian Barrel Skeleton Army Witch
Witch Skeleton Army
Mega Knight Bomb Tower Witch
Skeleton Army Mega Knight Zap Electro Wizard
Skeleton Army Mega Knight Bomb Tower Witch
Bomb Tower Skeleton Army Witch Mega Knight
Skeleton Army Witch Electro Wizard Zap Bomb Tower Barbarian Barrel
Mega Knight Zap Bomb Tower Barbarian Barrel Witch Electro Wizard
Zap Bomb Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Barbarian Barrel
Zap Barbarian Barrel Electro Wizard
Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel Mega Knight
Zap Witch
Witch
Zap Barbarian Barrel
Zap
Electro Wizard
Zap Barbarian Barrel Electro Wizard
Zap
Barbarian Barrel
Barbarian Barrel
Zap Barbarian Barrel
Zap Barbarian Barrel Witch
Barbarian Barrel Mega Knight
Barbarian Barrel
Zap Barbarian Barrel Electro Wizard Mega Knight
Zap Barbarian Barrel Witch Mega Knight
Mega Knight
Zap Barbarian Barrel
Zap Barbarian Barrel Witch Mega Knight
Witch
Zap Barbarian Barrel Witch Electro Wizard
Zap Witch Mega Knight
Zap Barbarian Barrel
Zap Witch Electro Wizard
Zap Electro Wizard Witch
Zap Mega Knight
Zap Electro Wizard
Mega Knight
Zap Electro Wizard Barbarian Barrel Skeleton Army Witch
Zap Witch Electro Wizard
Barbarian Barrel
Electro Wizard Mega Knight
Zap
Zap
Mega Knight
Zap Witch Electro Wizard
Zap Witch Electro Wizard
Zap Barbarian Barrel Witch Electro Wizard Mega Knight
Mega Knight

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