My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Knight Skeleton Barrel Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Skeleton Barrel Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Skeleton Barrel Hog Rider
Giant Snowball
Bomber Goblin Gang Skeleton Barrel Hog Rider
Zap
Bomber Goblin Gang Skeleton Barrel
Barbarian Barrel
Bomber Knight Goblin Gang Skeleton Barrel Valkyrie Wizard
The Log
Bomber Goblin Gang Skeleton Barrel Hog Rider
Earthquake
Bomber Goblin Gang Hog Rider
Arrows
Bomber Goblin Gang Skeleton Barrel
Royal Delivery
Bomber Knight Goblin Gang Skeleton Barrel Valkyrie Hog Rider Wizard
Fireball
Bomber Goblin Gang Skeleton Barrel Hog Rider Wizard
Poison
Bomber Goblin Gang Skeleton Barrel Wizard
Lightning
Knight Valkyrie Wizard
Rocket
Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Barrel Valkyrie

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Knight Goblin Gang Skeleton Barrel Valkyrie Hog Rider Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Knight Goblin Gang

Attack Synergies 6 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Knight Skeleton Barrel Valkyrie Hog Rider
Zap
Hog Rider Bomber Knight Skeleton Barrel Valkyrie
Knight
Goblin Gang Skeleton Barrel Hog Rider Bomber Zap Wizard
Goblin Gang
Knight Hog Rider Skeleton Barrel Valkyrie
Skeleton Barrel
Knight Bomber Zap Goblin Gang Valkyrie Hog Rider
Valkyrie
Hog Rider Bomber Zap Goblin Gang Skeleton Barrel Wizard
Hog Rider
Zap Knight Goblin Gang Valkyrie Bomber Skeleton Barrel Wizard
Wizard
Knight Valkyrie Hog Rider

Defense Synergies 2 9

Bomber
Knight Zap Valkyrie
Zap
Bomber Knight Goblin Gang Skeleton Barrel Valkyrie
Knight
Bomber Goblin Gang Zap Wizard
Goblin Gang
Knight Zap Valkyrie
Skeleton Barrel
Zap
Valkyrie
Bomber Zap Goblin Gang Wizard
Hog Rider
Wizard
Knight Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Skeleton Barrel Valkyrie Wizard
Zap Knight Goblin Gang Valkyrie
Goblin Gang Bomber Knight Valkyrie
Knight Goblin Gang Valkyrie
Bomber Valkyrie
Goblin Gang Bomber Zap Valkyrie
Zap Goblin Gang Wizard
Zap Skeleton Barrel Valkyrie
Goblin Gang
Knight Goblin Gang Bomber Valkyrie
Goblin Gang Valkyrie Bomber Zap Knight Wizard
Zap Goblin Gang Wizard
Bomber Zap Knight Goblin Gang Valkyrie Wizard
Bomber Valkyrie Wizard Zap Goblin Gang
Knight Goblin Gang
Zap Goblin Gang
Wizard Bomber Knight Goblin Gang Valkyrie
Valkyrie Bomber Zap Knight Goblin Gang Wizard
Zap Valkyrie Wizard Bomber Knight
Bomber Goblin Gang Valkyrie Wizard Knight

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Valkyrie Zap
Bomber Zap Knight Goblin Gang Skeleton Barrel Valkyrie Wizard
Goblin Gang Zap Knight Valkyrie
Goblin Gang Valkyrie Zap Knight
Knight Goblin Gang Valkyrie
Wizard Zap Goblin Gang Skeleton Barrel
Goblin Gang Knight Valkyrie
Knight Valkyrie
Zap Knight Valkyrie
Goblin Gang
Knight Valkyrie
Zap Valkyrie
Knight Goblin Gang Valkyrie Wizard
Wizard Bomber Valkyrie
Goblin Gang Bomber Zap Knight Valkyrie
Valkyrie Bomber Zap Wizard
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Knight Valkyrie
Zap Skeleton Barrel
Skeleton Barrel
Knight Skeleton Barrel Valkyrie
Bomber Wizard Zap Valkyrie
Wizard Zap Skeleton Barrel
Bomber Wizard
Zap Skeleton Barrel Wizard
Zap Skeleton Barrel Wizard
Goblin Gang
Zap Knight Skeleton Barrel Valkyrie Wizard
Zap Wizard
Knight Skeleton Barrel
Skeleton Barrel
Zap Skeleton Barrel
Bomber Zap Skeleton Barrel Wizard
Skeleton Barrel Wizard
Bomber
Bomber Zap Skeleton Barrel Wizard
Bomber Zap Skeleton Barrel Valkyrie Wizard
Wizard
Zap Skeleton Barrel
Zap Bomber Valkyrie Wizard
Zap Skeleton Barrel Wizard
Zap Skeleton Barrel Wizard
Zap Skeleton Barrel
Zap Wizard
Zap Skeleton Barrel Wizard
Bomber Zap Wizard
Zap
Wizard
Zap Skeleton Barrel Goblin Gang
Zap Wizard
Knight Goblin Gang Valkyrie Wizard
Bomber Zap Skeleton Barrel Wizard
Zap
Zap Goblin Gang
Zap
Zap Skeleton Barrel
Wizard

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