My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Rascals Witch Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Rascals Witch Golem Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Rascals Mini P.E.K.K.A Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Night Witch
Giant Snowball
Bomber Bats Witch Night Witch
Zap
Bomber Bats Witch Night Witch
Barbarian Barrel
Bomber Rascals Witch Night Witch
The Log
Bomber Rascals Mini P.E.K.K.A Witch
Earthquake
Bomber Witch
Arrows
Bomber Bats Rascals Witch Night Witch
Royal Delivery
Bomber Bats Rascals Mini P.E.K.K.A Witch Night Witch
Fireball
Bomber Rascals Witch Night Witch
Poison
Bomber Bats Rascals Witch Night Witch
Lightning
Mini P.E.K.K.A Witch Night Witch
Rocket
Rascals Witch Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Mini P.E.K.K.A Golem Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Mini P.E.K.K.A Night Witch Rascals Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Bats Zap Mini P.E.K.K.A

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Bats Zap Mini P.E.K.K.A
Bats
Bomber Zap Rascals Mini P.E.K.K.A Golem
Zap
Bomber Bats Mini P.E.K.K.A Witch Golem Night Witch
Rascals
Bats
Mini P.E.K.K.A
Bomber Bats Zap Golem
Witch
Zap Golem
Golem
Bomber Night Witch Bats Zap Mini P.E.K.K.A Witch
Night Witch
Golem Zap

Defense Synergies 1 10

Bomber
Bats Zap Mini P.E.K.K.A
Bats
Bomber Zap Rascals Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Bomber Bats Rascals Witch Night Witch
Rascals
Bats Zap
Mini P.E.K.K.A
Zap Bomber Bats Witch
Witch
Zap Mini P.E.K.K.A
Golem
Night Witch
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap
Mini P.E.K.K.A Bomber Bats Zap Rascals Witch Night Witch
Mini P.E.K.K.A Witch Bomber Bats Rascals Night Witch
Mini P.E.K.K.A Witch Night Witch Bomber Bats Rascals
Bomber Mini P.E.K.K.A
Bomber Bats Zap Rascals Night Witch
Bats Zap Rascals Witch Night Witch
Zap Rascals
Mini P.E.K.K.A Witch Rascals Night Witch
Bomber Rascals Mini P.E.K.K.A Night Witch
Bats Witch Bomber Zap Rascals Night Witch
Bats Zap Rascals Witch Night Witch
Mini P.E.K.K.A Night Witch Bomber Bats Zap Rascals Witch
Bomber Bats Zap Rascals Mini P.E.K.K.A Witch Night Witch
Mini P.E.K.K.A Rascals
Zap Rascals Mini P.E.K.K.A
Bomber Bats Rascals Mini P.E.K.K.A Witch Night Witch
Bomber Bats Zap Rascals Witch Night Witch
Zap Witch Bomber Bats Rascals
Mini P.E.K.K.A
Bomber Rascals Bats Mini P.E.K.K.A Witch Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Rascals Mini P.E.K.K.A Zap Witch
Bomber Zap Mini P.E.K.K.A
Bats Zap Rascals Mini P.E.K.K.A Witch
Mini P.E.K.K.A Bats Zap Rascals Night Witch
Rascals Mini P.E.K.K.A Witch Night Witch
Bats Zap Rascals Witch
Rascals Mini P.E.K.K.A Bats Witch Night Witch
Mini P.E.K.K.A Rascals
Zap Bats Mini P.E.K.K.A Witch
Witch
Bats Rascals Mini P.E.K.K.A Witch
Zap
Rascals Mini P.E.K.K.A Witch Night Witch
Bomber Rascals Witch
Rascals Witch Bomber Bats Zap Mini P.E.K.K.A Night Witch
Bats Bomber Zap Rascals Mini P.E.K.K.A Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rascals
Zap
Rascals
Bomber Zap
Bats Zap Witch
Bomber Witch
Zap
Zap
Bats Mini P.E.K.K.A Night Witch
Zap
Zap
Zap
Bomber Zap Witch
Bomber Bats Mini P.E.K.K.A Night Witch
Bomber Zap Mini P.E.K.K.A
Bomber Zap Witch
Night Witch
Zap
Zap Bomber Witch
Witch
Zap Witch
Zap Witch
Zap
Bats Zap Witch Night Witch
Zap Bats Witch
Mini P.E.K.K.A Night Witch
Bomber Zap Night Witch
Zap
Zap Bats Witch Night Witch
Zap Witch
Rascals Mini P.E.K.K.A
Bomber Zap
Zap
Zap Bats Rascals Witch
Bats Zap Witch
Zap Witch

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