My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Good

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Royal Giant Goblin Cage Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Giant Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Royal Giant Goblin Curse
Giant Snowball
Bomber Goblin Curse
Zap
Bomber Royal Giant Goblin Curse
Barbarian Barrel
Electro Spirit Bomber Goblin Cage Goblin Curse
The Log
Electro Spirit Bomber Royal Giant Goblin Cage Goblin Curse
Earthquake
Bomber Goblin Cage
Arrows
Electro Spirit Bomber Goblin Curse
Royal Delivery
Electro Spirit Bomber Goblin Cage
Fireball
Bomber Goblin Cage
Poison
Bomber Goblin Cage Goblin Curse
Lightning
Goblin Cage
Rocket

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Zap The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Goblin Curse Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Bomber Zap Goblin Curse The Log Goblin Cage Royal Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Bomber Zap Goblin Curse

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Royal Giant Goblin Curse
Bomber
Royal Giant Zap Goblin Cage Goblin Curse Mega Knight
Zap
Goblin Curse Electro Spirit Bomber Royal Giant Goblin Cage The Log Mega Knight
Royal Giant
Bomber Electro Spirit Zap The Log
Goblin Cage
Bomber Zap The Log
Goblin Curse
Zap The Log Electro Spirit Bomber
The Log
Goblin Curse Zap Royal Giant Goblin Cage Mega Knight
Mega Knight
Bomber Zap The Log

Defense Synergies 1 9

Electro Spirit
Zap The Log
Bomber
Zap Goblin Cage The Log
Zap
Mega Knight Electro Spirit Bomber Goblin Cage The Log
Royal Giant
Goblin Cage
Bomber Zap The Log
Goblin Curse
The Log
Electro Spirit Bomber Zap Goblin Cage Mega Knight
Mega Knight
Zap The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Goblin Cage The Log
Zap Goblin Cage Goblin Curse The Log Mega Knight
Goblin Cage Mega Knight Bomber Goblin Curse
Goblin Cage Goblin Curse Mega Knight
Bomber Goblin Cage The Log Mega Knight
The Log Electro Spirit Bomber Zap Mega Knight
Electro Spirit Zap Goblin Cage Goblin Curse
Electro Spirit Zap Goblin Cage The Log Mega Knight
Goblin Cage Goblin Curse
Bomber Mega Knight
Goblin Curse Electro Spirit Bomber Zap The Log Mega Knight
Zap Goblin Curse
Goblin Cage Mega Knight Bomber Zap Goblin Curse The Log
Bomber Mega Knight Electro Spirit Zap Goblin Cage Goblin Curse The Log
Goblin Cage Goblin Curse Mega Knight
Zap Goblin Cage Goblin Curse The Log Mega Knight
Mega Knight Bomber Goblin Cage
Goblin Cage Mega Knight Electro Spirit Bomber Zap The Log
Zap Goblin Cage The Log Electro Spirit Bomber Goblin Curse Mega Knight
Goblin Cage Goblin Curse
Bomber Mega Knight Electro Spirit Goblin Curse The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Goblin Cage
Bomber Zap The Log Mega Knight
Mega Knight Zap Goblin Cage The Log
Mega Knight Zap Goblin Cage The Log
Goblin Cage Goblin Curse Mega Knight
Electro Spirit Zap Goblin Curse
Goblin Cage
Mega Knight Goblin Cage Goblin Curse
Zap Goblin Cage Mega Knight Electro Spirit The Log
Goblin Cage Goblin Curse
Mega Knight Goblin Cage
Mega Knight Zap Goblin Cage The Log
Mega Knight Goblin Cage Goblin Curse
Bomber Goblin Cage Goblin Curse Mega Knight
Electro Spirit Bomber Zap Goblin Cage The Log
Mega Knight Electro Spirit Bomber Zap Goblin Cage Goblin Curse The Log
Electro Spirit Bomber Zap Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Zap Goblin Curse The Log
The Log
The Log
Bomber Zap Goblin Curse The Log Mega Knight
Electro Spirit Zap Goblin Curse
Bomber The Log
The Log Zap Goblin Curse
The Log Zap
Zap The Log
Zap Goblin Curse
The Log
Zap The Log
Bomber Zap The Log
The Log Mega Knight
Bomber
Bomber Zap The Log Mega Knight
Bomber Zap Goblin Curse The Log Mega Knight
The Log Mega Knight
The Log
Zap The Log
Zap Goblin Curse The Log Electro Spirit Bomber Mega Knight
The Log Zap
Zap The Log Mega Knight
Zap Goblin Curse The Log
Zap Goblin Curse
Zap Electro Spirit
Bomber Zap The Log Mega Knight
Zap Electro Spirit
Mega Knight
Goblin Curse The Log
Zap Electro Spirit
Zap Goblin Curse
The Log
Mega Knight
The Log Bomber Zap
Zap
Mega Knight
Zap Electro Spirit The Log
Zap
Zap The Log Mega Knight
Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: