My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Firecracker Valkyrie Balloon Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Valkyrie Balloon Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A Valkyrie Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Balloon Prince
Giant Snowball
Bomber Balloon
Zap
Bomber Firecracker Balloon Prince
Barbarian Barrel
Bomber Firecracker Valkyrie
The Log
Bomber Firecracker Mini P.E.K.K.A Prince
Earthquake
Bomber Firecracker
Arrows
Bomber Firecracker
Royal Delivery
Bomber Firecracker Mini P.E.K.K.A Valkyrie Balloon Prince
Fireball
Bomber Firecracker Balloon
Poison
Bomber Firecracker Balloon
Lightning
Mini P.E.K.K.A Valkyrie Balloon Prince
Rocket
Valkyrie Balloon Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Prince Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Firecracker Mini P.E.K.K.A Valkyrie Balloon Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Zap Firecracker Mini P.E.K.K.A

Attack Synergies 6 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Mini P.E.K.K.A Valkyrie Prince Mega Knight
Zap
Firecracker Balloon Prince Bomber Mini P.E.K.K.A Valkyrie Mega Knight
Firecracker
Zap Mini P.E.K.K.A Valkyrie Balloon Prince Mega Knight
Mini P.E.K.K.A
Bomber Zap Firecracker Valkyrie Mega Knight
Valkyrie
Balloon Prince Bomber Zap Firecracker Mini P.E.K.K.A
Balloon
Zap Valkyrie Firecracker Mega Knight
Prince
Zap Valkyrie Mega Knight Bomber Firecracker
Mega Knight
Prince Bomber Zap Firecracker Mini P.E.K.K.A Balloon

Defense Synergies 3 11

Bomber
Zap Mini P.E.K.K.A Valkyrie
Zap
Mini P.E.K.K.A Mega Knight Bomber Firecracker Valkyrie Prince
Firecracker
Valkyrie Zap Mini P.E.K.K.A Prince Mega Knight
Mini P.E.K.K.A
Zap Bomber Firecracker Valkyrie
Valkyrie
Firecracker Bomber Zap Mini P.E.K.K.A Prince
Balloon
Prince
Zap Firecracker Valkyrie
Mega Knight
Zap Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Firecracker Valkyrie
Mini P.E.K.K.A Zap Firecracker Valkyrie Prince Mega Knight
Mini P.E.K.K.A Prince Mega Knight Bomber Valkyrie
Mini P.E.K.K.A Prince Firecracker Valkyrie Mega Knight
Bomber Firecracker Mini P.E.K.K.A Valkyrie Prince Mega Knight
Bomber Zap Firecracker Valkyrie Mega Knight
Zap Firecracker
Zap Valkyrie Mega Knight
Mini P.E.K.K.A Prince
Bomber Firecracker Mini P.E.K.K.A Valkyrie Prince Mega Knight
Valkyrie Bomber Zap Firecracker Mega Knight
Zap Firecracker
Mini P.E.K.K.A Prince Mega Knight Bomber Zap Valkyrie
Bomber Valkyrie Mega Knight Zap Firecracker Mini P.E.K.K.A Prince
Mini P.E.K.K.A Prince Mega Knight
Zap Mini P.E.K.K.A Prince Mega Knight
Mega Knight Bomber Firecracker Mini P.E.K.K.A Valkyrie Prince
Valkyrie Mega Knight Bomber Zap Firecracker Prince
Zap Valkyrie Bomber Firecracker Mega Knight
Mini P.E.K.K.A Prince
Bomber Valkyrie Mega Knight Firecracker Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Mega Knight Zap Prince
Bomber Zap Firecracker Mini P.E.K.K.A Valkyrie Prince Mega Knight
Mega Knight Zap Mini P.E.K.K.A Valkyrie Prince
Mini P.E.K.K.A Valkyrie Prince Mega Knight Zap
Mini P.E.K.K.A Valkyrie Prince Mega Knight
Firecracker Zap
Mini P.E.K.K.A Prince Valkyrie
Mini P.E.K.K.A Mega Knight Valkyrie Prince
Zap Mega Knight Firecracker Mini P.E.K.K.A Valkyrie Prince
Mega Knight Mini P.E.K.K.A Valkyrie Prince
Mega Knight Zap Valkyrie Prince
Mini P.E.K.K.A Prince Mega Knight Valkyrie
Bomber Firecracker Valkyrie Mega Knight
Bomber Zap Firecracker Mini P.E.K.K.A Valkyrie Prince
Valkyrie Mega Knight Bomber Zap Firecracker Mini P.E.K.K.A
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie
Firecracker Zap
Firecracker Valkyrie Prince
Bomber Zap Firecracker Valkyrie Mega Knight
Firecracker Zap
Bomber Firecracker
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A Prince
Firecracker Zap Valkyrie Prince
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker Prince
Bomber Zap Firecracker
Firecracker Mega Knight
Bomber Mini P.E.K.K.A
Bomber Zap Firecracker Mini P.E.K.K.A Prince Mega Knight
Bomber Zap Firecracker Valkyrie Mega Knight
Prince Mega Knight
Prince
Zap
Zap Firecracker Bomber Valkyrie Mega Knight
Firecracker Zap
Zap Prince Mega Knight
Zap Firecracker
Zap Firecracker
Zap Firecracker
Mini P.E.K.K.A
Bomber Zap Mega Knight
Zap Firecracker
Prince Mega Knight
Firecracker
Zap Prince
Zap Firecracker
Firecracker Mini P.E.K.K.A Valkyrie Prince Mega Knight
Bomber Zap Firecracker
Zap
Firecracker Prince Mega Knight
Zap Firecracker
Firecracker Zap
Zap Firecracker Prince Mega Knight
Prince
Firecracker Mega Knight

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