My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Valkyrie Hunter Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Goblin Barrel Skeleton Army Prince
Giant Snowball
Bomber Bats Goblin Barrel Skeleton Army
Zap
Bomber Bats Goblin Barrel Skeleton Army Prince
Barbarian Barrel
Bomber Valkyrie Goblin Barrel Skeleton Army Hunter
The Log
Bomber Goblin Barrel Skeleton Army Hunter Prince
Earthquake
Bomber Goblin Barrel Skeleton Army
Arrows
Bomber Bats Goblin Barrel Skeleton Army
Royal Delivery
Bomber Bats Valkyrie Goblin Barrel Skeleton Army Hunter Prince
Fireball
Bomber Goblin Barrel Skeleton Army Hunter
Poison
Bomber Bats Skeleton Army Hunter
Lightning
Valkyrie Hunter Prince
Rocket
Valkyrie Hunter Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Valkyrie Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Skeleton Army Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Bats Zap Goblin Barrel Skeleton Army Valkyrie Hunter Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Bomber Bats Zap Goblin Barrel

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Zap Valkyrie Prince
Bats
Valkyrie Bomber Zap Goblin Barrel Prince
Zap
Prince Bomber Bats Valkyrie Hunter
Valkyrie
Bats Goblin Barrel Prince Bomber Zap Hunter
Goblin Barrel
Valkyrie Prince Bats Skeleton Army
Skeleton Army
Goblin Barrel
Hunter
Zap Valkyrie Prince
Prince
Zap Valkyrie Goblin Barrel Bomber Bats Hunter

Defense Synergies 0 15

Bomber
Bats Zap Valkyrie
Bats
Bomber Zap Valkyrie Hunter Prince
Zap
Bomber Bats Valkyrie Skeleton Army Hunter Prince
Valkyrie
Bomber Bats Zap Hunter Prince
Goblin Barrel
Skeleton Army
Zap Prince
Hunter
Bats Zap Valkyrie Prince
Prince
Bats Zap Valkyrie Skeleton Army Hunter

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Valkyrie
Skeleton Army Hunter Bats Zap Valkyrie Prince
Skeleton Army Hunter Prince Bomber Bats Valkyrie
Skeleton Army Hunter Prince Bats Valkyrie
Bomber Valkyrie Skeleton Army Prince
Skeleton Army Bomber Bats Zap Valkyrie Hunter
Bats Hunter Zap
Zap Valkyrie
Hunter Skeleton Army Prince
Skeleton Army Bomber Valkyrie Hunter Prince
Bats Valkyrie Skeleton Army Bomber Zap Hunter
Hunter Bats Zap
Skeleton Army Hunter Prince Bomber Bats Zap Valkyrie
Bomber Valkyrie Skeleton Army Bats Zap Hunter Prince
Skeleton Army Hunter Prince
Skeleton Army Zap Hunter Prince
Bomber Bats Valkyrie Skeleton Army Hunter Prince
Valkyrie Bomber Bats Zap Skeleton Army Hunter Prince
Zap Valkyrie Hunter Bomber Bats
Hunter Prince
Bomber Valkyrie Skeleton Army Bats Hunter Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap Prince
Bomber Zap Valkyrie Hunter Prince
Skeleton Army Bats Zap Valkyrie Hunter Prince
Valkyrie Skeleton Army Hunter Prince Bats Zap
Valkyrie Skeleton Army Hunter Prince
Bats Zap Hunter
Skeleton Army Prince Bats Valkyrie Hunter
Valkyrie Skeleton Army Hunter Prince
Zap Bats Valkyrie Skeleton Army Prince
Skeleton Army
Bats Valkyrie Hunter Prince
Skeleton Army Zap Valkyrie Prince
Skeleton Army Prince Valkyrie Hunter
Bomber Valkyrie Skeleton Army
Skeleton Army Bomber Bats Zap Valkyrie Hunter Prince
Bats Valkyrie Bomber Zap Hunter
Bomber Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap
Valkyrie Prince
Bomber Zap Valkyrie
Bats Zap Hunter
Bomber
Zap Hunter
Zap
Bats Prince
Zap Valkyrie Prince
Zap
Hunter
Zap Prince
Bomber Zap Hunter
Bomber Bats
Bomber Zap Hunter Prince
Bomber Zap Valkyrie
Prince
Prince
Zap
Zap Bomber Valkyrie Hunter
Zap Hunter
Zap Prince
Zap
Bats Zap Hunter
Zap Bats
Bomber Zap Hunter
Zap
Prince
Zap Bats Skeleton Army Prince
Zap Hunter
Valkyrie Hunter Prince
Bomber Zap
Zap
Prince
Zap Bats
Bats Zap
Zap Prince
Prince

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