My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Giant Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Giant Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Giant Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Giant Guards Prince
Giant Snowball
Archers Cannon Guards
Zap
Archers Cannon Guards Prince
Barbarian Barrel
Archers Cannon Guards
The Log
Archers Cannon Mini P.E.K.K.A Guards Prince
Earthquake
Archers Cannon Guards
Arrows
Archers Guards
Royal Delivery
Archers Mini P.E.K.K.A Guards Prince
Fireball
Archers Cannon
Poison
Archers Cannon Guards
Lightning
Cannon Mini P.E.K.K.A Prince
Rocket
Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Guards Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Arrows Cannon Guards Mini P.E.K.K.A Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Archers Arrows Cannon

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Prince Archers Mini P.E.K.K.A Guards
Archers
Zap Arrows Mini P.E.K.K.A Giant Prince
Arrows
Zap Giant Archers Mini P.E.K.K.A Prince
Cannon
Mini P.E.K.K.A
Giant Zap Archers Arrows
Giant
Zap Arrows Mini P.E.K.K.A Prince Archers Guards
Guards
Zap Giant
Prince
Zap Giant Archers Arrows

Defense Synergies 2 15

Zap
Cannon Mini P.E.K.K.A Archers Arrows Guards Prince
Archers
Zap Cannon Mini P.E.K.K.A Guards
Arrows
Zap Cannon Mini P.E.K.K.A Prince
Cannon
Zap Archers Arrows Mini P.E.K.K.A Guards Prince
Mini P.E.K.K.A
Zap Archers Arrows Cannon Guards
Giant
Guards
Zap Archers Cannon Mini P.E.K.K.A Prince
Prince
Zap Arrows Cannon Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon
Mini P.E.K.K.A Zap Cannon Prince
Cannon Mini P.E.K.K.A Prince Archers
Cannon Mini P.E.K.K.A Prince Guards
Arrows Mini P.E.K.K.A Prince
Arrows Zap Archers Cannon Guards
Zap Archers Arrows Cannon
Zap Arrows Cannon
Cannon Mini P.E.K.K.A Prince
Guards Archers Cannon Mini P.E.K.K.A Prince
Archers Guards Zap Arrows Cannon
Arrows Zap Archers
Cannon Mini P.E.K.K.A Prince Zap Guards
Zap Arrows Cannon Mini P.E.K.K.A Guards Prince
Mini P.E.K.K.A Cannon Prince
Zap Cannon Mini P.E.K.K.A Prince
Arrows Cannon Mini P.E.K.K.A Prince
Arrows Cannon Zap Archers Guards Prince
Zap Arrows Archers Cannon Guards
Mini P.E.K.K.A Cannon Prince
Archers Arrows Cannon Mini P.E.K.K.A Guards Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Archers Prince
Zap Archers Arrows Mini P.E.K.K.A Prince
Guards Zap Mini P.E.K.K.A Prince
Mini P.E.K.K.A Guards Prince Zap
Cannon Mini P.E.K.K.A Guards Prince
Arrows Zap Archers
Mini P.E.K.K.A Guards Prince Archers
Mini P.E.K.K.A Prince
Zap Mini P.E.K.K.A Prince
Cannon Guards
Mini P.E.K.K.A Guards Prince
Zap Arrows Guards Prince
Mini P.E.K.K.A Prince Cannon Guards
Archers Cannon
Guards Zap Archers Mini P.E.K.K.A Prince
Arrows Zap Archers Cannon Mini P.E.K.K.A
Zap Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards
Arrows Zap
Arrows
Arrows Guards Prince
Zap Arrows
Arrows Zap
Archers Arrows
Arrows Zap
Arrows Zap
Mini P.E.K.K.A Guards Prince
Zap Arrows Prince
Zap Archers Arrows
Arrows
Zap Arrows Prince
Zap Arrows
Arrows
Arrows
Mini P.E.K.K.A
Zap Archers Arrows Mini P.E.K.K.A Prince
Zap Arrows
Prince
Arrows
Prince
Zap Arrows
Zap Arrows
Arrows Zap
Zap Arrows Prince
Zap Arrows
Zap Archers Arrows
Zap Guards
Mini P.E.K.K.A
Zap Arrows
Zap Arrows
Prince
Arrows
Zap Archers Guards Prince
Zap Archers Arrows
Arrows
Mini P.E.K.K.A Prince
Arrows Zap
Zap Arrows
Prince
Zap Guards
Zap
Zap Prince
Prince

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