My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Dart Goblin Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Barbarians Dart Goblin Hog Rider
Zap
Cannon Firecracker Dart Goblin
Barbarian Barrel
Cannon Firecracker Barbarians Dart Goblin Electro Wizard
The Log
Cannon Firecracker Barbarians Dart Goblin Hog Rider
Earthquake
Cannon Firecracker Barbarians Hog Rider
Arrows
Firecracker Dart Goblin
Royal Delivery
Firecracker Barbarians Dart Goblin Hog Rider Electro Wizard
Fireball
Cannon Firecracker Barbarians Dart Goblin Hog Rider Electro Wizard
Poison
Cannon Firecracker Barbarians Dart Goblin Electro Wizard
Lightning
Cannon Electro Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Dart Goblin Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Firecracker Dart Goblin Hog Rider Electro Wizard Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Firecracker Dart Goblin

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Electro Wizard Dart Goblin Mega Knight
Cannon
Firecracker
Zap Hog Rider Dart Goblin Mega Knight
Barbarians
Hog Rider
Dart Goblin
Zap Firecracker Hog Rider Mega Knight
Hog Rider
Zap Firecracker Barbarians Dart Goblin Electro Wizard Mega Knight
Electro Wizard
Zap Hog Rider Mega Knight
Mega Knight
Zap Firecracker Dart Goblin Hog Rider Electro Wizard

Defense Synergies 3 12

Zap
Cannon Electro Wizard Mega Knight Firecracker Barbarians Dart Goblin
Cannon
Zap Firecracker Dart Goblin Electro Wizard
Firecracker
Zap Cannon Dart Goblin Electro Wizard Mega Knight
Barbarians
Zap
Dart Goblin
Zap Cannon Firecracker Electro Wizard Mega Knight
Hog Rider
Electro Wizard
Zap Cannon Firecracker Dart Goblin Mega Knight
Mega Knight
Zap Firecracker Dart Goblin Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Firecracker Dart Goblin Electro Wizard
Barbarians Zap Cannon Firecracker Dart Goblin Electro Wizard Mega Knight
Cannon Barbarians Mega Knight Dart Goblin Electro Wizard
Cannon Barbarians Firecracker Dart Goblin Electro Wizard Mega Knight
Firecracker Barbarians Mega Knight
Zap Cannon Firecracker Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Zap Cannon Firecracker
Zap Cannon Barbarians Dart Goblin Electro Wizard Mega Knight
Cannon Barbarians
Cannon Firecracker Barbarians Dart Goblin Electro Wizard Mega Knight
Barbarians Dart Goblin Electro Wizard Zap Cannon Firecracker Mega Knight
Zap Firecracker Dart Goblin Electro Wizard
Cannon Barbarians Mega Knight Zap Electro Wizard
Mega Knight Zap Cannon Firecracker Barbarians Dart Goblin Electro Wizard
Barbarians Cannon Electro Wizard Mega Knight
Barbarians Zap Cannon Electro Wizard Mega Knight
Barbarians Mega Knight Cannon Firecracker Electro Wizard
Cannon Mega Knight Zap Firecracker Barbarians Dart Goblin Electro Wizard
Zap Cannon Firecracker Barbarians Dart Goblin Electro Wizard Mega Knight
Barbarians Cannon Dart Goblin Electro Wizard
Mega Knight Cannon Firecracker Barbarians Dart Goblin Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mega Knight Zap Electro Wizard
Electro Wizard Zap Firecracker Mega Knight
Barbarians Mega Knight Zap Electro Wizard
Mega Knight Zap Barbarians Electro Wizard
Barbarians Cannon Mega Knight
Firecracker Zap Dart Goblin Electro Wizard
Barbarians Dart Goblin Electro Wizard
Mega Knight Barbarians
Zap Electro Wizard Mega Knight Firecracker Barbarians
Cannon Barbarians Dart Goblin
Mega Knight Barbarians Dart Goblin
Mega Knight Zap Barbarians Electro Wizard
Barbarians Mega Knight Cannon
Cannon Firecracker Barbarians Dart Goblin Mega Knight
Barbarians Electro Wizard Zap Firecracker Dart Goblin
Mega Knight Zap Cannon Firecracker Barbarians Dart Goblin Electro Wizard
Zap Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Dart Goblin
Firecracker Zap Dart Goblin Electro Wizard
Dart Goblin
Firecracker Barbarians Dart Goblin
Zap Firecracker Mega Knight
Firecracker Zap Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Electro Wizard
Firecracker Zap Dart Goblin Electro Wizard
Zap Firecracker Dart Goblin
Firecracker Dart Goblin
Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Electro Wizard Mega Knight
Zap Firecracker Dart Goblin Mega Knight
Mega Knight
Zap Barbarians
Zap Firecracker Mega Knight
Firecracker Zap Dart Goblin Electro Wizard
Zap Mega Knight
Zap Firecracker Dart Goblin
Zap Firecracker Dart Goblin Electro Wizard
Zap Electro Wizard Firecracker Dart Goblin
Zap Dart Goblin Mega Knight
Zap Firecracker Electro Wizard
Mega Knight
Firecracker
Zap Electro Wizard Barbarians Dart Goblin
Zap Firecracker Dart Goblin Electro Wizard
Firecracker Dart Goblin Electro Wizard Mega Knight
Zap Firecracker Dart Goblin
Zap
Firecracker Dart Goblin Mega Knight
Zap Firecracker Dart Goblin Electro Wizard
Firecracker Zap Dart Goblin Electro Wizard
Zap Firecracker Dart Goblin Electro Wizard Mega Knight
Firecracker Dart Goblin Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: