My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ice Golem

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Hog Rider
Zap
Cannon Firecracker
Barbarian Barrel
Cannon Firecracker
The Log
Cannon Firecracker Hog Rider
Earthquake
Cannon Firecracker Hog Rider
Arrows
Firecracker
Royal Delivery
Firecracker Hog Rider
Fireball
Cannon Firecracker Hog Rider
Poison
Cannon Firecracker
Lightning
Cannon Ice Golem
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Ice Golem Poison The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem The Log Cannon Firecracker Hog Rider Poison Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Ice Golem The Log Cannon

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Ice Golem Poison The Log Mega Knight
Cannon
Firecracker
Zap Hog Rider Ice Golem Mega Knight
Ice Golem
Hog Rider Zap Firecracker
Hog Rider
Zap Firecracker Ice Golem The Log Poison Mega Knight
Poison
Zap Hog Rider The Log Mega Knight
The Log
Hog Rider Zap Poison Mega Knight
Mega Knight
Zap Firecracker Hog Rider Poison The Log

Defense Synergies 6 13

Zap
Cannon Mega Knight Firecracker Ice Golem Poison The Log
Cannon
Zap Ice Golem The Log Firecracker Poison
Firecracker
Ice Golem The Log Zap Cannon Mega Knight
Ice Golem
Cannon Firecracker Zap Poison The Log Mega Knight
Hog Rider
Poison
Zap Cannon Ice Golem The Log Mega Knight
The Log
Cannon Firecracker Zap Ice Golem Poison Mega Knight
Mega Knight
Zap Firecracker Ice Golem Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Firecracker Ice Golem The Log
Zap Cannon Firecracker The Log Mega Knight
Cannon Mega Knight
Cannon Firecracker Mega Knight
Firecracker Poison The Log Mega Knight
The Log Zap Cannon Firecracker Mega Knight
Zap Cannon Firecracker Poison
Zap Cannon Ice Golem Poison The Log Mega Knight
Cannon
Cannon Firecracker Ice Golem Mega Knight
Poison Zap Cannon Firecracker Ice Golem The Log Mega Knight
Zap Firecracker Poison
Cannon Mega Knight Zap The Log
Mega Knight Zap Cannon Firecracker Poison The Log
Cannon Mega Knight
Zap Cannon The Log Mega Knight
Mega Knight Cannon Firecracker Poison
Cannon Mega Knight Zap Firecracker The Log
Zap Poison The Log Cannon Firecracker Ice Golem Mega Knight
Cannon
Mega Knight Cannon Firecracker Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Ice Golem
Poison Zap Firecracker Ice Golem The Log Mega Knight
Mega Knight Zap Ice Golem The Log
Mega Knight Zap Ice Golem The Log
Cannon Mega Knight
Firecracker Poison Zap Ice Golem
Ice Golem
Mega Knight
Zap Mega Knight Firecracker Ice Golem Poison The Log
Cannon
Mega Knight
Mega Knight Zap Poison The Log
Mega Knight Cannon Ice Golem
Cannon Firecracker Mega Knight
Zap Firecracker Ice Golem Poison The Log
Poison Mega Knight Zap Cannon Firecracker Ice Golem The Log
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker Ice Golem The Log
Firecracker Poison Zap The Log
Poison The Log
Firecracker Ice Golem Poison The Log
Poison Zap Firecracker The Log Mega Knight
Firecracker Poison Zap Ice Golem
Firecracker Poison The Log
Poison The Log Zap Firecracker Ice Golem
Poison The Log Zap Firecracker
Poison
Firecracker Poison Zap The Log
Poison Zap Firecracker
Poison Firecracker Ice Golem The Log
Firecracker Poison
Zap Firecracker Ice Golem Poison The Log
Zap Firecracker Poison The Log
Firecracker Poison The Log Mega Knight
Poison
Zap Firecracker Poison The Log Mega Knight
Zap Firecracker Poison The Log Mega Knight
Poison The Log Mega Knight
Poison
The Log
Zap Poison The Log
Zap Firecracker Ice Golem Poison The Log Mega Knight
Firecracker Poison The Log Zap
Zap Poison The Log Mega Knight
Poison Zap Firecracker The Log
Poison Zap Firecracker Ice Golem
Zap Firecracker Poison
Poison Zap The Log Mega Knight
Zap Firecracker Poison
Mega Knight
Firecracker Poison The Log
Zap
Poison Zap Firecracker
The Log
Poison Firecracker Mega Knight
The Log Zap Firecracker Ice Golem Poison
Zap Poison
Firecracker Mega Knight
Zap Firecracker Poison The Log
Firecracker Zap Poison
Poison Zap Firecracker The Log Mega Knight
Firecracker Mega Knight

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