My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

2 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Goblin Barrel Skeleton Army
Giant Snowball
Cannon Goblin Barrel Skeleton Army
Zap
Cannon Firecracker Royal Giant Goblin Barrel Skeleton Army
Barbarian Barrel
Cannon Firecracker Valkyrie Goblin Barrel Skeleton Army
The Log
Cannon Firecracker Royal Giant Goblin Barrel Skeleton Army
Earthquake
Cannon Firecracker Goblin Barrel Skeleton Army
Arrows
Firecracker Goblin Barrel Skeleton Army
Royal Delivery
Firecracker Valkyrie Goblin Barrel Skeleton Army
Fireball
Cannon Firecracker Goblin Barrel Skeleton Army
Poison
Cannon Firecracker Skeleton Army
Lightning
Cannon Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Goblin Barrel Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Firecracker Goblin Barrel Skeleton Army Valkyrie Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Firecracker Goblin Barrel

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Royal Giant Valkyrie
Cannon
Firecracker
Zap Royal Giant Valkyrie Goblin Barrel
Royal Giant
Firecracker Goblin Barrel Lightning Zap
Valkyrie
Goblin Barrel Zap Firecracker
Goblin Barrel
Royal Giant Valkyrie Firecracker Skeleton Army
Skeleton Army
Goblin Barrel
Lightning
Royal Giant

Defense Synergies 2 7

Zap
Cannon Firecracker Valkyrie Skeleton Army
Cannon
Zap Firecracker Valkyrie Skeleton Army
Firecracker
Valkyrie Zap Cannon Skeleton Army
Royal Giant
Valkyrie
Firecracker Zap Cannon
Goblin Barrel
Skeleton Army
Zap Cannon Firecracker
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Cannon Firecracker Valkyrie
Skeleton Army Zap Cannon Firecracker Valkyrie
Cannon Skeleton Army Valkyrie Lightning
Cannon Skeleton Army Firecracker Valkyrie
Lightning Firecracker Valkyrie Skeleton Army
Skeleton Army Zap Cannon Firecracker Valkyrie
Lightning Zap Cannon Firecracker
Lightning Zap Cannon Valkyrie
Cannon Skeleton Army
Skeleton Army Cannon Firecracker Valkyrie
Valkyrie Skeleton Army Zap Cannon Firecracker
Zap Firecracker
Cannon Skeleton Army Zap Valkyrie Lightning
Valkyrie Skeleton Army Zap Cannon Firecracker
Skeleton Army Cannon
Skeleton Army Zap Cannon Lightning
Cannon Firecracker Valkyrie Skeleton Army
Cannon Zap Firecracker Valkyrie Skeleton Army
Zap Valkyrie Cannon Firecracker
Cannon
Valkyrie Skeleton Army Cannon Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Zap
Zap Firecracker Valkyrie Lightning
Skeleton Army Zap Valkyrie Lightning
Valkyrie Skeleton Army Lightning Zap
Cannon Valkyrie Skeleton Army
Firecracker Zap
Skeleton Army Valkyrie Lightning
Valkyrie Skeleton Army
Zap Lightning Firecracker Valkyrie Skeleton Army
Cannon Skeleton Army
Valkyrie
Skeleton Army Lightning Zap Valkyrie
Skeleton Army Lightning Cannon Valkyrie
Cannon Firecracker Valkyrie Skeleton Army
Skeleton Army Zap Firecracker Valkyrie Lightning
Valkyrie Zap Cannon Firecracker
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Valkyrie
Firecracker Zap
Lightning
Lightning Firecracker Valkyrie
Zap Firecracker Valkyrie
Firecracker Zap
Firecracker
Zap Firecracker Lightning
Zap Firecracker Lightning
Lightning
Firecracker Lightning Zap Valkyrie
Lightning Zap Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Zap Firecracker
Lightning Zap Firecracker
Lightning Firecracker
Lightning
Lightning
Lightning Zap Firecracker
Lightning Zap Firecracker Valkyrie
Lightning
Lightning
Lightning
Lightning Zap
Zap Firecracker Valkyrie
Firecracker Zap Lightning
Lightning Zap
Lightning Zap Firecracker
Lightning Zap Firecracker
Zap Lightning Firecracker
Lightning
Lightning Zap
Zap Lightning Firecracker
Firecracker Lightning
Zap Lightning Skeleton Army
Lightning Zap Firecracker
Lightning Firecracker Valkyrie
Zap Firecracker Lightning
Lightning Zap
Firecracker
Zap Firecracker Lightning
Firecracker Zap Lightning
Lightning Zap Firecracker
Lightning Firecracker

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