My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Witch Royal Ghost Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Valkyrie Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Cannon Witch Little Prince
Zap
Cannon Firecracker Royal Giant Witch Little Prince
Barbarian Barrel
Cannon Firecracker Valkyrie Witch Royal Ghost Little Prince
The Log
Cannon Firecracker Royal Giant Witch Little Prince
Earthquake
Cannon Firecracker Witch
Arrows
Firecracker Witch Little Prince
Royal Delivery
Firecracker Valkyrie Witch Royal Ghost Little Prince
Fireball
Cannon Firecracker Witch Little Prince
Poison
Cannon Firecracker Witch Little Prince
Lightning
Cannon Valkyrie Witch Little Prince
Rocket
Valkyrie Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Firecracker Royal Ghost Little Prince Valkyrie Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Firecracker Royal Ghost

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Royal Giant Valkyrie Witch Royal Ghost Little Prince
Cannon
Firecracker
Zap Royal Giant Valkyrie
Royal Giant
Firecracker Zap Witch Royal Ghost
Valkyrie
Zap Firecracker Witch Royal Ghost Little Prince
Witch
Zap Royal Giant Valkyrie Royal Ghost
Royal Ghost
Zap Royal Giant Valkyrie Witch Little Prince
Little Prince
Zap Valkyrie Royal Ghost

Defense Synergies 2 14

Zap
Cannon Firecracker Valkyrie Witch Royal Ghost Little Prince
Cannon
Zap Firecracker Valkyrie Witch Royal Ghost Little Prince
Firecracker
Valkyrie Zap Cannon
Royal Giant
Valkyrie
Firecracker Zap Cannon Witch Little Prince
Witch
Zap Cannon Valkyrie Royal Ghost
Royal Ghost
Zap Cannon Witch Little Prince
Little Prince
Zap Cannon Valkyrie Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Firecracker Valkyrie
Zap Cannon Firecracker Valkyrie Witch
Cannon Witch Valkyrie
Cannon Witch Firecracker Valkyrie
Firecracker Valkyrie
Zap Cannon Firecracker Valkyrie Royal Ghost
Zap Cannon Firecracker Witch Little Prince
Zap Cannon Valkyrie
Cannon Witch
Cannon Firecracker Valkyrie Royal Ghost Little Prince
Valkyrie Witch Zap Cannon Firecracker Royal Ghost
Zap Firecracker Witch
Cannon Zap Valkyrie Witch
Valkyrie Zap Cannon Firecracker Witch Royal Ghost
Cannon
Zap Cannon
Cannon Firecracker Valkyrie Witch
Cannon Valkyrie Zap Firecracker Witch Royal Ghost Little Prince
Zap Valkyrie Witch Cannon Firecracker Royal Ghost Little Prince
Cannon
Valkyrie Royal Ghost Cannon Firecracker Witch Little Prince
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch Royal Ghost
Zap Firecracker Valkyrie Royal Ghost
Zap Valkyrie Witch
Valkyrie Zap
Cannon Valkyrie Witch
Firecracker Zap Witch
Valkyrie Witch
Valkyrie
Zap Firecracker Valkyrie Witch
Witch Cannon
Valkyrie Witch
Zap Valkyrie
Cannon Valkyrie Witch
Cannon Firecracker Valkyrie Witch
Witch Zap Firecracker Valkyrie Little Prince
Valkyrie Zap Cannon Firecracker Witch Royal Ghost
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Valkyrie Royal Ghost
Firecracker Zap Royal Ghost
Firecracker Valkyrie
Zap Firecracker Valkyrie
Firecracker Zap Witch
Firecracker Witch
Zap Firecracker
Zap Firecracker
Firecracker Zap Valkyrie
Zap Firecracker
Firecracker
Firecracker
Zap Firecracker
Zap Firecracker Witch
Firecracker
Zap Firecracker
Zap Firecracker Valkyrie Witch Little Prince
Zap
Zap Firecracker Valkyrie Witch Little Prince
Witch
Firecracker Zap Witch Royal Ghost
Zap Witch
Zap Firecracker
Zap Firecracker Witch Little Prince
Zap Firecracker Witch
Zap
Zap Firecracker
Firecracker
Zap Witch
Zap Firecracker Witch
Firecracker Valkyrie
Zap Firecracker
Zap
Firecracker
Zap Firecracker Witch
Firecracker Zap Witch
Zap Firecracker Witch Royal Ghost Little Prince
Firecracker

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