My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie Witch Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Hog Rider Witch Princess
Zap
Cannon Firecracker Witch Princess
Barbarian Barrel
Cannon Firecracker Valkyrie Witch Princess
The Log
Cannon Firecracker Hog Rider Witch Princess
Earthquake
Cannon Firecracker Hog Rider Witch
Arrows
Firecracker Witch Princess
Royal Delivery
Firecracker Valkyrie Hog Rider Witch Princess
Fireball
Cannon Firecracker Hog Rider Witch Princess
Poison
Cannon Firecracker Witch Princess
Lightning
Cannon Valkyrie Witch
Rocket
Valkyrie Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Cannon Firecracker Princess Valkyrie Hog Rider Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Cannon Firecracker

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Hog Rider Valkyrie Witch The Log Princess
Cannon
Firecracker
Zap Hog Rider Valkyrie Princess
Valkyrie
Hog Rider Zap Firecracker Witch
Hog Rider
Zap Firecracker Valkyrie The Log Witch Princess
Witch
Zap Valkyrie Hog Rider
The Log
Hog Rider Zap Princess
Princess
Zap Firecracker Hog Rider The Log

Defense Synergies 4 15

Zap
Cannon Firecracker Valkyrie Witch The Log Princess
Cannon
Zap The Log Firecracker Valkyrie Witch Princess
Firecracker
Valkyrie The Log Zap Cannon Princess
Valkyrie
Firecracker Zap Cannon Witch The Log Princess
Hog Rider
Witch
Zap Cannon Valkyrie The Log
The Log
Cannon Firecracker Zap Valkyrie Witch Princess
Princess
Zap Cannon Firecracker Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Firecracker Valkyrie The Log
Zap Cannon Firecracker Valkyrie Witch The Log
Cannon Witch Valkyrie
Cannon Witch Firecracker Valkyrie
Firecracker Valkyrie The Log Princess
The Log Zap Cannon Firecracker Valkyrie
Zap Cannon Firecracker Witch Princess
Zap Cannon Valkyrie The Log
Cannon Witch Princess
Cannon Firecracker Valkyrie
Valkyrie Witch Zap Cannon Firecracker The Log Princess
Zap Firecracker Witch Princess
Cannon Zap Valkyrie Witch The Log
Valkyrie Zap Cannon Firecracker Witch The Log Princess
Cannon
Zap Cannon The Log
Cannon Firecracker Valkyrie Witch
Cannon Valkyrie Zap Firecracker Witch The Log
Zap Valkyrie Witch The Log Cannon Firecracker Princess
Cannon
Valkyrie Cannon Firecracker Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Zap Witch
Zap Firecracker Valkyrie The Log
Zap Valkyrie Witch The Log
Valkyrie Zap The Log
Cannon Valkyrie Witch
Firecracker Zap Witch Princess
Valkyrie Witch
Valkyrie
Zap Firecracker Valkyrie Witch The Log
Witch Cannon
Valkyrie Witch
Zap Valkyrie The Log
Cannon Valkyrie Witch
Cannon Firecracker Valkyrie Witch Princess
Witch Zap Firecracker Valkyrie The Log
Valkyrie Zap Cannon Firecracker Witch The Log Princess
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Valkyrie The Log
Firecracker Zap The Log Princess
The Log
Firecracker Valkyrie The Log
Zap Firecracker Valkyrie The Log
Firecracker Zap Witch Princess
Firecracker Witch The Log Princess
The Log Zap Firecracker Princess
The Log Zap Firecracker
Firecracker Zap Valkyrie The Log Princess
Zap Firecracker Princess
Firecracker The Log Princess
Firecracker Princess
Princess Zap Firecracker The Log
Zap Firecracker Witch The Log Princess
Firecracker The Log Princess
Zap Firecracker The Log Princess
Zap Firecracker Valkyrie Witch The Log Princess
The Log
Princess
The Log
Zap The Log
Zap Firecracker The Log Valkyrie Witch Princess
Witch
Firecracker The Log Zap Witch Princess
Zap Witch The Log Princess
Zap Firecracker The Log
Zap Firecracker Witch Princess
Zap Firecracker Witch
Zap The Log
Zap Firecracker Princess
Firecracker The Log Princess
Zap Witch Princess
Zap Firecracker Witch Princess
The Log
Firecracker Valkyrie Princess
The Log Zap Firecracker Princess
Zap
Firecracker
Zap Firecracker Witch The Log Princess
Firecracker Zap Witch Princess
Zap Firecracker Witch The Log Princess
Firecracker

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