My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Goblin Hut

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Wall Breakers Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Wall Breakers Goblin Curse Miner
Giant Snowball
Cannon Goblin Gang Musketeer Goblin Hut Wall Breakers Goblin Curse Miner
Zap
Cannon Goblin Gang Goblin Hut Wall Breakers Goblin Curse
Barbarian Barrel
Cannon Goblin Gang Musketeer Goblin Hut Wall Breakers Goblin Curse
The Log
Cannon Goblin Gang Musketeer Goblin Hut Wall Breakers Goblin Curse
Earthquake
Cannon Goblin Gang Goblin Hut
Arrows
Goblin Gang Goblin Hut Wall Breakers Goblin Curse
Royal Delivery
Goblin Gang Musketeer Goblin Hut Wall Breakers Miner
Fireball
Cannon Goblin Gang Musketeer Goblin Hut Wall Breakers
Poison
Cannon Goblin Gang Musketeer Goblin Hut Goblin Curse
Lightning
Cannon Musketeer Goblin Hut
Rocket
Musketeer Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Wall Breakers Goblin Curse Cannon Goblin Gang Miner Musketeer Goblin Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Wall Breakers Goblin Curse Cannon

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Goblin Curse Miner Musketeer Goblin Hut Wall Breakers
Cannon
Goblin Gang
Miner Goblin Hut
Musketeer
Zap Goblin Hut Miner
Goblin Hut
Zap Goblin Gang Musketeer Miner
Wall Breakers
Miner Zap
Goblin Curse
Zap
Miner
Zap Goblin Gang Wall Breakers Musketeer Goblin Hut

Defense Synergies 3 9

Zap
Cannon Goblin Gang Musketeer Goblin Hut Miner
Cannon
Zap Musketeer Goblin Gang
Goblin Gang
Musketeer Zap Cannon Goblin Hut Miner
Musketeer
Cannon Goblin Gang Zap Goblin Hut Miner
Goblin Hut
Zap Goblin Gang Musketeer
Wall Breakers
Goblin Curse
Miner
Zap Goblin Gang Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Musketeer Goblin Hut
Zap Cannon Goblin Gang Musketeer Goblin Hut Goblin Curse
Cannon Goblin Gang Goblin Hut Musketeer Goblin Curse
Cannon Goblin Hut Goblin Gang Musketeer Goblin Curse
Goblin Gang Zap Cannon Musketeer
Musketeer Zap Cannon Goblin Gang Goblin Hut Goblin Curse
Zap Cannon Musketeer
Cannon Goblin Gang Musketeer Goblin Hut Goblin Curse
Goblin Gang Cannon Musketeer Miner
Goblin Gang Goblin Curse Zap Cannon Musketeer Goblin Hut
Musketeer Zap Goblin Gang Goblin Hut Goblin Curse
Cannon Goblin Hut Zap Goblin Gang Musketeer Goblin Curse
Zap Cannon Goblin Gang Goblin Hut Goblin Curse
Cannon Goblin Gang Goblin Hut Goblin Curse
Zap Cannon Goblin Gang Goblin Hut Goblin Curse
Cannon Goblin Gang Musketeer Goblin Hut
Cannon Zap Goblin Gang Musketeer Goblin Hut
Zap Cannon Musketeer Goblin Hut Goblin Curse
Cannon Musketeer Goblin Hut Goblin Curse
Goblin Gang Cannon Musketeer Goblin Curse

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Goblin Hut
Zap Goblin Gang Musketeer Miner
Goblin Gang Zap Musketeer Goblin Hut
Goblin Gang Zap Musketeer
Cannon Goblin Gang Musketeer Goblin Hut Goblin Curse
Zap Goblin Gang Musketeer Goblin Hut Goblin Curse
Goblin Gang Musketeer Goblin Hut
Goblin Curse
Zap Goblin Hut
Cannon Goblin Gang Musketeer Goblin Hut Goblin Curse
Musketeer Goblin Hut
Zap
Cannon Goblin Gang Goblin Curse
Cannon Musketeer Goblin Curse
Goblin Gang Goblin Hut Zap Musketeer
Zap Cannon Musketeer Goblin Hut Goblin Curse
Zap Cannon Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer Goblin Curse Miner
Goblin Hut Miner
Musketeer
Zap Goblin Curse
Zap Musketeer Goblin Curse
Musketeer
Zap Goblin Curse
Miner Zap
Goblin Gang Musketeer
Miner Zap Musketeer
Zap Musketeer Goblin Curse
Musketeer Goblin Hut Miner
Musketeer
Zap Musketeer Goblin Hut
Zap Musketeer Goblin Hut
Musketeer Goblin Hut
Zap Musketeer
Zap Goblin Curse Miner
Musketeer
Musketeer
Zap Musketeer
Zap Goblin Curse
Miner Zap Musketeer
Zap Musketeer Miner
Miner Zap Musketeer Goblin Curse
Zap Musketeer Goblin Curse
Zap Musketeer Goblin Hut
Zap Musketeer Miner
Zap
Goblin Curse
Zap Goblin Gang Musketeer Goblin Hut
Zap Musketeer Goblin Curse
Miner Goblin Gang Musketeer
Zap Musketeer
Zap
Musketeer
Zap Goblin Gang Musketeer
Zap Musketeer
Zap Musketeer Miner

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