My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Witch Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Dart Goblin Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Cannon Dart Goblin Hog Rider Witch
Zap
Cannon Dart Goblin Witch
Barbarian Barrel
Cannon Dart Goblin Witch
The Log
Cannon Dart Goblin Hog Rider Witch
Earthquake
Cannon Hog Rider Witch
Arrows
Dart Goblin Witch
Royal Delivery
Dart Goblin Hog Rider Witch
Fireball
Cannon Dart Goblin Hog Rider Witch
Poison
Cannon Dart Goblin Witch
Lightning
Cannon Ice Golem Witch
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Golem Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Golem Barbarian Barrel

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Dart Goblin Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Golem Barbarian Barrel Cannon Dart Goblin Hog Rider Golden Knight Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Zap Ice Golem Barbarian Barrel Cannon

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Ice Golem Dart Goblin Barbarian Barrel Witch
Cannon
Ice Golem
Hog Rider Zap Dart Goblin Barbarian Barrel Witch
Dart Goblin
Zap Ice Golem Hog Rider Barbarian Barrel
Hog Rider
Zap Ice Golem Dart Goblin Barbarian Barrel Witch Golden Knight
Barbarian Barrel
Zap Ice Golem Dart Goblin Hog Rider
Witch
Zap Ice Golem Hog Rider
Golden Knight
Hog Rider

Defense Synergies 2 14

Zap
Cannon Ice Golem Dart Goblin Barbarian Barrel Witch Golden Knight
Cannon
Zap Ice Golem Dart Goblin Barbarian Barrel Witch
Ice Golem
Cannon Zap Dart Goblin Barbarian Barrel Witch
Dart Goblin
Zap Cannon Ice Golem Barbarian Barrel Golden Knight
Hog Rider
Barbarian Barrel
Zap Cannon Ice Golem Dart Goblin Witch
Witch
Zap Cannon Ice Golem Barbarian Barrel
Golden Knight
Zap Dart Goblin

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Ice Golem Dart Goblin Barbarian Barrel Golden Knight
Zap Cannon Dart Goblin Witch
Cannon Witch Dart Goblin
Cannon Witch Dart Goblin
Barbarian Barrel
Barbarian Barrel Zap Cannon Dart Goblin
Dart Goblin Zap Cannon Witch
Zap Cannon Ice Golem Dart Goblin Barbarian Barrel Golden Knight
Cannon Witch
Cannon Ice Golem Dart Goblin Barbarian Barrel
Dart Goblin Witch Zap Cannon Ice Golem Barbarian Barrel
Zap Dart Goblin Witch
Cannon Zap Witch
Zap Cannon Dart Goblin Barbarian Barrel Witch Golden Knight
Cannon
Zap Cannon
Cannon Witch
Cannon Zap Dart Goblin Barbarian Barrel Witch Golden Knight
Zap Barbarian Barrel Witch Cannon Ice Golem Dart Goblin
Cannon Dart Goblin
Cannon Dart Goblin Barbarian Barrel Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Ice Golem Barbarian Barrel Witch
Zap Ice Golem Barbarian Barrel
Zap Ice Golem Witch Golden Knight
Zap Ice Golem Barbarian Barrel
Cannon Witch
Zap Ice Golem Dart Goblin Witch
Ice Golem Dart Goblin Witch
Zap Ice Golem Barbarian Barrel Witch
Witch Cannon Dart Goblin
Dart Goblin Witch Golden Knight
Zap
Cannon Ice Golem Witch Golden Knight
Cannon Dart Goblin Witch
Witch Zap Ice Golem Dart Goblin Barbarian Barrel Golden Knight
Zap Cannon Ice Golem Dart Goblin Barbarian Barrel Witch Golden Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Ice Golem Dart Goblin Barbarian Barrel Golden Knight
Zap Dart Goblin Barbarian Barrel Golden Knight
Dart Goblin Barbarian Barrel
Ice Golem Dart Goblin Barbarian Barrel
Zap Barbarian Barrel
Zap Ice Golem Dart Goblin Witch
Dart Goblin Witch
Zap Ice Golem Dart Goblin Barbarian Barrel
Zap Dart Goblin Golden Knight
Zap Dart Goblin Barbarian Barrel Golden Knight
Zap Dart Goblin
Ice Golem Dart Goblin Barbarian Barrel Golden Knight
Dart Goblin Barbarian Barrel
Zap Ice Golem Dart Goblin Barbarian Barrel
Zap Dart Goblin Barbarian Barrel Witch Golden Knight
Dart Goblin Barbarian Barrel
Barbarian Barrel
Zap Dart Goblin Barbarian Barrel
Zap Dart Goblin Barbarian Barrel Witch Golden Knight
Zap Barbarian Barrel
Zap Ice Golem Barbarian Barrel Witch
Witch
Zap Dart Goblin Barbarian Barrel Witch Golden Knight
Zap Witch Golden Knight
Zap Dart Goblin Barbarian Barrel Golden Knight
Zap Ice Golem Dart Goblin Witch
Zap Dart Goblin Witch
Zap Dart Goblin
Zap
Zap Dart Goblin Barbarian Barrel Witch
Zap Dart Goblin Witch
Barbarian Barrel
Dart Goblin
Zap Ice Golem Dart Goblin
Zap
Dart Goblin
Zap Dart Goblin Witch Golden Knight
Zap Dart Goblin Witch
Zap Dart Goblin Barbarian Barrel Witch Golden Knight

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