My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Good

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Battle Ram Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Goblin Barrel Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Battle Ram Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Barrel
Giant Snowball
Cannon Dart Goblin Battle Ram Goblin Barrel Witch Lumberjack
Zap
Cannon Dart Goblin Battle Ram Goblin Barrel Witch
Barbarian Barrel
Knight Cannon Dart Goblin Battle Ram Goblin Barrel Witch Lumberjack
The Log
Cannon Dart Goblin Battle Ram Goblin Barrel Witch Lumberjack
Earthquake
Cannon Goblin Barrel Witch
Arrows
Dart Goblin Goblin Barrel Witch
Royal Delivery
Knight Dart Goblin Battle Ram Goblin Barrel Witch Lumberjack
Fireball
Cannon Dart Goblin Battle Ram Goblin Barrel Witch Lumberjack
Poison
Cannon Dart Goblin Witch
Lightning
Knight Cannon Battle Ram Witch Lumberjack
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Knight Cannon Dart Goblin Goblin Barrel Battle Ram Lumberjack Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Knight Cannon Dart Goblin

Attack Synergies 5 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram Knight Dart Goblin Witch Lumberjack
Knight
Dart Goblin Battle Ram Goblin Barrel Zap Witch Lumberjack
Cannon
Dart Goblin
Knight Goblin Barrel Zap Battle Ram
Battle Ram
Zap Knight Dart Goblin Goblin Barrel Witch Lumberjack
Goblin Barrel
Knight Dart Goblin Battle Ram Lumberjack
Witch
Zap Knight Battle Ram Lumberjack
Lumberjack
Zap Knight Battle Ram Goblin Barrel Witch

Defense Synergies 3 11

Zap
Cannon Knight Dart Goblin Witch Lumberjack
Knight
Cannon Dart Goblin Zap Witch Lumberjack
Cannon
Zap Knight Dart Goblin Witch Lumberjack
Dart Goblin
Knight Zap Cannon Lumberjack
Battle Ram
Goblin Barrel
Witch
Zap Knight Cannon Lumberjack
Lumberjack
Zap Knight Cannon Dart Goblin Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Cannon Dart Goblin
Lumberjack Zap Knight Cannon Dart Goblin Witch
Cannon Witch Lumberjack Knight Dart Goblin
Cannon Witch Lumberjack Knight Dart Goblin
Lumberjack
Zap Cannon Dart Goblin Lumberjack
Dart Goblin Zap Cannon Witch
Zap Cannon Dart Goblin
Cannon Witch Lumberjack
Knight Cannon Dart Goblin Lumberjack
Dart Goblin Witch Zap Knight Cannon Lumberjack
Zap Dart Goblin Witch
Cannon Lumberjack Zap Knight Witch
Zap Cannon Dart Goblin Witch Lumberjack
Knight Cannon Lumberjack
Zap Cannon Lumberjack
Knight Cannon Witch Lumberjack
Cannon Zap Knight Dart Goblin Witch Lumberjack
Zap Witch Knight Cannon Dart Goblin Lumberjack
Cannon Dart Goblin Lumberjack
Knight Cannon Dart Goblin Witch Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Lumberjack Zap Witch
Zap Knight Lumberjack
Lumberjack Zap Knight Witch
Lumberjack Zap Knight
Knight Cannon Witch Lumberjack
Zap Dart Goblin Witch
Knight Dart Goblin Witch Lumberjack
Knight Lumberjack
Zap Knight Witch
Witch Cannon Dart Goblin
Knight Dart Goblin Witch Lumberjack
Zap
Knight Cannon Witch Lumberjack
Cannon Dart Goblin Witch
Witch Zap Knight Dart Goblin Lumberjack
Zap Cannon Dart Goblin Witch
Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Dart Goblin
Zap Dart Goblin
Dart Goblin
Knight Dart Goblin
Zap
Zap Dart Goblin Witch
Dart Goblin Witch
Zap Dart Goblin
Zap Dart Goblin
Lumberjack
Zap Knight Dart Goblin
Zap Dart Goblin
Knight Dart Goblin
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Witch
Dart Goblin
Zap Dart Goblin
Zap Dart Goblin Witch
Zap
Zap Witch
Witch
Zap Dart Goblin Witch
Zap Witch
Zap Dart Goblin
Zap Dart Goblin Witch
Zap Dart Goblin Witch
Zap Dart Goblin
Zap
Zap Dart Goblin Witch
Zap Dart Goblin Witch
Knight Dart Goblin Lumberjack
Zap Dart Goblin
Zap
Dart Goblin
Zap Dart Goblin Witch
Zap Dart Goblin Witch
Zap Dart Goblin Witch

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