My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Knight Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Battle Ram
Giant Snowball
Minions Cannon Musketeer Battle Ram
Zap
Minions Cannon Battle Ram
Barbarian Barrel
Electro Spirit Knight Cannon Musketeer Battle Ram
The Log
Electro Spirit Cannon Musketeer Battle Ram
Earthquake
Cannon
Arrows
Electro Spirit Minions
Royal Delivery
Electro Spirit Knight Minions Musketeer Battle Ram
Fireball
Minions Cannon Musketeer Battle Ram
Poison
Minions Cannon Musketeer
Lightning
Knight Cannon Musketeer Battle Ram
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Knight Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Knight Minions Cannon Fireball Musketeer Battle Ram

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Electro Spirit Zap Knight Minions

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Fireball Battle Ram
Zap
Fireball Battle Ram Electro Spirit Knight Minions Musketeer
Knight
Minions Musketeer Battle Ram Zap Fireball
Minions
Knight Zap Battle Ram
Cannon
Fireball
Zap Electro Spirit Knight Battle Ram
Musketeer
Knight Zap Battle Ram
Battle Ram
Zap Knight Electro Spirit Minions Fireball Musketeer

Defense Synergies 6 9

Electro Spirit
Zap
Zap
Cannon Fireball Electro Spirit Knight Minions Musketeer
Knight
Minions Cannon Musketeer Zap Fireball
Minions
Knight Zap Cannon Musketeer
Cannon
Zap Knight Musketeer Minions Fireball
Fireball
Zap Knight Cannon Musketeer
Musketeer
Knight Cannon Zap Minions Fireball
Battle Ram

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Cannon Fireball Musketeer
Zap Knight Minions Cannon Musketeer
Cannon Knight Minions Musketeer
Cannon Knight Minions Musketeer
Fireball
Fireball Electro Spirit Zap Minions Cannon Musketeer
Minions Musketeer Electro Spirit Zap Cannon Fireball
Electro Spirit Zap Cannon Fireball Musketeer
Cannon Minions Musketeer
Knight Cannon Musketeer
Minions Electro Spirit Zap Knight Cannon Fireball Musketeer
Minions Musketeer Zap Fireball
Cannon Zap Knight Minions Fireball Musketeer
Fireball Electro Spirit Zap Minions Cannon
Knight Cannon
Zap Cannon Fireball
Knight Minions Cannon Fireball Musketeer
Cannon Fireball Electro Spirit Zap Knight Minions Musketeer
Zap Electro Spirit Knight Minions Cannon Fireball Musketeer
Cannon Musketeer
Electro Spirit Knight Minions Cannon Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Fireball
Fireball Zap Knight Musketeer
Zap Knight Minions Musketeer
Zap Knight Fireball Musketeer
Knight Cannon Musketeer
Fireball Electro Spirit Zap Minions Musketeer
Knight Minions Fireball Musketeer
Knight
Zap Electro Spirit Knight Minions Fireball
Cannon Musketeer
Knight Minions Musketeer
Zap Fireball
Knight Cannon Fireball
Cannon Fireball Musketeer
Electro Spirit Zap Knight Minions Fireball Musketeer
Minions Electro Spirit Zap Cannon Fireball Musketeer
Electro Spirit Zap Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Musketeer
Fireball Zap Musketeer
Fireball
Knight Fireball Musketeer
Fireball Zap
Fireball Electro Spirit Zap Minions Musketeer
Musketeer
Fireball Zap
Fireball Zap
Minions Fireball Musketeer
Zap Knight Fireball Musketeer
Fireball Zap Musketeer
Knight Fireball Musketeer
Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball Musketeer
Fireball
Minions
Zap Fireball Musketeer
Zap Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Electro Spirit Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Electro Spirit Minions Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Electro Spirit Fireball
Fireball
Zap Electro Spirit Minions Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Knight Musketeer
Zap Fireball Musketeer
Zap Fireball
Musketeer
Zap Electro Spirit Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer
Fireball

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