My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Three Musketeers Dark Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Flying Machine Dark Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Three Musketeers Guards Dark Prince
Giant Snowball
Cannon Flying Machine Three Musketeers Guards
Zap
Cannon Mortar Flying Machine Three Musketeers Guards Dark Prince
Barbarian Barrel
Cannon Mortar Three Musketeers Guards Dark Prince
The Log
Cannon Mini P.E.K.K.A Three Musketeers Guards Dark Prince
Earthquake
Cannon Mortar Guards
Arrows
Flying Machine Guards
Royal Delivery
Mini P.E.K.K.A Flying Machine Three Musketeers Guards Dark Prince
Fireball
Cannon Mortar Flying Machine Three Musketeers
Poison
Cannon Mortar Flying Machine Three Musketeers Guards
Lightning
Cannon Mortar Mini P.E.K.K.A Three Musketeers Dark Prince
Rocket
Mortar Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Dark Prince

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Guards Dark Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Guards Mortar Mini P.E.K.K.A Flying Machine Dark Prince Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Cannon Guards Mortar

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mortar Mini P.E.K.K.A Flying Machine Three Musketeers Guards Dark Prince
Cannon
Mortar
Zap Flying Machine Dark Prince
Mini P.E.K.K.A
Zap Dark Prince
Flying Machine
Zap Mortar Three Musketeers Dark Prince
Three Musketeers
Zap Flying Machine Guards Dark Prince
Guards
Zap Three Musketeers
Dark Prince
Zap Mortar Mini P.E.K.K.A Flying Machine Three Musketeers

Defense Synergies 2 14

Zap
Cannon Mini P.E.K.K.A Mortar Flying Machine Three Musketeers Guards Dark Prince
Cannon
Zap Mini P.E.K.K.A Flying Machine Guards Dark Prince
Mortar
Zap Flying Machine Guards
Mini P.E.K.K.A
Zap Cannon Guards
Flying Machine
Zap Cannon Mortar Guards Dark Prince
Three Musketeers
Zap
Guards
Zap Cannon Mortar Mini P.E.K.K.A Flying Machine
Dark Prince
Zap Cannon Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Mortar Flying Machine
Mini P.E.K.K.A Zap Cannon Mortar Flying Machine Three Musketeers Dark Prince
Cannon Mortar Mini P.E.K.K.A Three Musketeers Dark Prince
Cannon Mini P.E.K.K.A Three Musketeers Mortar Guards Dark Prince
Mini P.E.K.K.A Dark Prince
Zap Cannon Flying Machine Guards Dark Prince
Three Musketeers Zap Cannon Mortar Flying Machine
Zap Cannon Flying Machine
Cannon Mini P.E.K.K.A Three Musketeers Mortar
Guards Cannon Mini P.E.K.K.A Dark Prince
Guards Zap Cannon Flying Machine Dark Prince
Three Musketeers Zap Flying Machine
Cannon Mortar Mini P.E.K.K.A Zap Flying Machine Three Musketeers Guards Dark Prince
Three Musketeers Zap Cannon Mortar Mini P.E.K.K.A Guards Dark Prince
Mini P.E.K.K.A Cannon Mortar Three Musketeers
Zap Cannon Mortar Mini P.E.K.K.A Three Musketeers
Three Musketeers Cannon Mortar Mini P.E.K.K.A Dark Prince
Cannon Mortar Zap Flying Machine Three Musketeers Guards Dark Prince
Zap Mortar Cannon Flying Machine Guards Dark Prince
Mini P.E.K.K.A Cannon Mortar Three Musketeers
Dark Prince Cannon Mini P.E.K.K.A Flying Machine Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Guards Zap Dark Prince
Zap Mortar Mini P.E.K.K.A Flying Machine
Guards Zap Mini P.E.K.K.A Dark Prince
Mini P.E.K.K.A Guards Dark Prince Zap
Cannon Mini P.E.K.K.A Three Musketeers Guards Dark Prince
Zap Flying Machine Three Musketeers
Mini P.E.K.K.A Guards Dark Prince Flying Machine
Mini P.E.K.K.A Dark Prince
Zap Mortar Mini P.E.K.K.A Flying Machine Dark Prince
Cannon Three Musketeers Guards
Mini P.E.K.K.A Flying Machine Guards Dark Prince
Zap Guards Dark Prince
Mini P.E.K.K.A Dark Prince Cannon Three Musketeers Guards
Cannon Flying Machine Three Musketeers
Guards Zap Mortar Mini P.E.K.K.A Flying Machine Three Musketeers Dark Prince
Zap Cannon Mini P.E.K.K.A Flying Machine Dark Prince
Zap Cannon Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Flying Machine Guards
Mortar Zap Flying Machine
Flying Machine
Flying Machine Guards Dark Prince
Zap Mortar Dark Prince
Zap Flying Machine
Mortar Flying Machine
Zap Flying Machine
Zap Mortar Flying Machine
Mini P.E.K.K.A Three Musketeers Guards
Zap Mortar Flying Machine Dark Prince
Zap Flying Machine
Flying Machine Mortar Three Musketeers
Mortar Flying Machine
Zap Mortar Flying Machine
Zap Mortar Flying Machine Three Musketeers
Mortar Flying Machine Three Musketeers
Mortar Three Musketeers
Mini P.E.K.K.A
Zap Mortar Mini P.E.K.K.A Flying Machine Three Musketeers Dark Prince
Zap Mortar Flying Machine
Zap Mortar Flying Machine
Zap Mortar Dark Prince
Mortar Zap Flying Machine
Zap Mortar Flying Machine
Zap Mortar
Zap Flying Machine
Zap Flying Machine Guards
Mini P.E.K.K.A
Zap Mortar
Zap
Zap Flying Machine Guards Dark Prince
Zap Flying Machine Three Musketeers
Mini P.E.K.K.A Flying Machine Three Musketeers Dark Prince
Zap Mortar Flying Machine
Zap
Flying Machine Three Musketeers Dark Prince
Zap Flying Machine Guards
Zap Flying Machine
Zap Mortar Flying Machine Dark Prince
Mortar

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