My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard Magic Archer Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram P.E.K.K.A Electro Wizard Magic Archer Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Cannon Battle Ram Little Prince
Zap
Cannon Battle Ram Little Prince
Barbarian Barrel
Cannon Battle Ram Electro Wizard Magic Archer Little Prince
The Log
Cannon Battle Ram Little Prince
Earthquake
Cannon
Arrows
Little Prince
Royal Delivery
Battle Ram P.E.K.K.A Electro Wizard Magic Archer Little Prince
Fireball
Cannon Battle Ram Electro Wizard Magic Archer Little Prince
Poison
Cannon Electro Wizard Magic Archer Little Prince
Lightning
Cannon Battle Ram Electro Wizard Magic Archer Little Prince
Rocket
Magic Archer Little Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Little Prince Battle Ram Poison Electro Wizard Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Cannon Little Prince Battle Ram

Attack Synergies 8 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Battle Ram P.E.K.K.A Electro Wizard Poison Magic Archer Little Prince
Cannon
Battle Ram
Zap Poison Magic Archer P.E.K.K.A Electro Wizard
Poison
Battle Ram P.E.K.K.A Zap
P.E.K.K.A
Zap Poison Electro Wizard Magic Archer Battle Ram
Electro Wizard
Zap P.E.K.K.A Battle Ram Magic Archer
Magic Archer
Battle Ram P.E.K.K.A Zap Electro Wizard
Little Prince
Zap

Defense Synergies 2 12

Zap
Cannon Electro Wizard Poison P.E.K.K.A Magic Archer Little Prince
Cannon
Zap Poison Electro Wizard Magic Archer Little Prince
Battle Ram
Poison
Zap Cannon Electro Wizard
P.E.K.K.A
Zap Electro Wizard
Electro Wizard
Zap Cannon Poison P.E.K.K.A Magic Archer Little Prince
Magic Archer
Zap Cannon Electro Wizard
Little Prince
Zap Cannon Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Electro Wizard Magic Archer
P.E.K.K.A Zap Cannon Electro Wizard
Cannon P.E.K.K.A Electro Wizard
Cannon P.E.K.K.A Electro Wizard
Poison P.E.K.K.A
Zap Cannon Electro Wizard Magic Archer
Electro Wizard Zap Cannon Poison Magic Archer Little Prince
Zap Cannon Poison P.E.K.K.A Electro Wizard Magic Archer
Cannon P.E.K.K.A
Cannon Electro Wizard Little Prince
Poison Electro Wizard Zap Cannon Magic Archer
Zap Poison Electro Wizard Magic Archer
Cannon P.E.K.K.A Zap Electro Wizard
Zap Cannon Poison P.E.K.K.A Electro Wizard Magic Archer
P.E.K.K.A Cannon Electro Wizard
Zap Cannon P.E.K.K.A Electro Wizard
Cannon Poison P.E.K.K.A Electro Wizard
Cannon Zap Electro Wizard Magic Archer Little Prince
Zap Poison Cannon Electro Wizard Magic Archer Little Prince
P.E.K.K.A Cannon Electro Wizard
Cannon Poison P.E.K.K.A Electro Wizard Little Prince
P.E.K.K.A Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Magic Archer
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Cannon
Poison Zap Electro Wizard Magic Archer
P.E.K.K.A Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Poison Magic Archer
P.E.K.K.A Cannon
P.E.K.K.A
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A Cannon
Cannon Magic Archer
Electro Wizard Zap Poison P.E.K.K.A Magic Archer Little Prince
Poison Zap Cannon P.E.K.K.A Electro Wizard Magic Archer
Zap Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer
Poison Zap Electro Wizard Magic Archer
Poison Magic Archer
Poison
Poison Zap Magic Archer
Poison Zap Magic Archer
Poison Magic Archer
Poison Zap Magic Archer
Poison Zap
Poison Electro Wizard
Poison Zap Electro Wizard Magic Archer
Poison Zap Magic Archer
Poison Magic Archer
Poison Magic Archer
Zap Poison Magic Archer
Zap Poison Magic Archer
Magic Archer Poison
Poison
Zap Poison Electro Wizard Magic Archer
Zap Poison Magic Archer Little Prince
Poison Magic Archer
Poison
Zap Poison
Zap Poison Magic Archer Little Prince
Poison Zap Electro Wizard Magic Archer
Zap Poison Magic Archer
Poison Zap Magic Archer
Poison Zap Electro Wizard Magic Archer Little Prince
Zap Electro Wizard Poison
Poison Zap Magic Archer
Zap Poison Electro Wizard Magic Archer
P.E.K.K.A
Poison Magic Archer
Zap Electro Wizard Magic Archer
Poison Zap Electro Wizard Magic Archer
Poison Electro Wizard Magic Archer
Zap Poison Magic Archer
Zap Poison
P.E.K.K.A
Zap Poison Electro Wizard Magic Archer
Zap Poison Electro Wizard Magic Archer
Poison Zap Electro Wizard Magic Archer Little Prince
P.E.K.K.A

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