My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Skeleton Barrel Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Skeleton Barrel
Giant Snowball
Cannon Goblin Gang Skeleton Barrel
Zap
Cannon Goblin Gang Skeleton Barrel Firecracker
Barbarian Barrel
Cannon Goblin Gang Skeleton Barrel Firecracker Valkyrie
The Log
Cannon Goblin Gang Skeleton Barrel Firecracker
Earthquake
Cannon Goblin Gang Firecracker
Arrows
Goblin Gang Skeleton Barrel Firecracker
Royal Delivery
Goblin Gang Skeleton Barrel Firecracker Valkyrie
Fireball
Cannon Goblin Gang Skeleton Barrel Firecracker
Poison
Cannon Goblin Gang Skeleton Barrel Firecracker
Lightning
Cannon Valkyrie
Rocket
Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Valkyrie Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Valkyrie Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Cannon Goblin Gang Skeleton Barrel Firecracker Valkyrie Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Cannon Goblin Gang

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Skeleton Barrel Valkyrie The Log
Cannon
Goblin Gang
Skeleton Barrel Firecracker Valkyrie
Skeleton Barrel
Firecracker Zap Goblin Gang Valkyrie
Firecracker
Zap Skeleton Barrel Goblin Gang Valkyrie
Valkyrie
Zap Goblin Gang Skeleton Barrel Firecracker
Rocket
The Log
Zap

Defense Synergies 4 14

Zap
Cannon Goblin Gang Skeleton Barrel Firecracker Valkyrie The Log
Cannon
Zap The Log Goblin Gang Firecracker Valkyrie Rocket
Goblin Gang
Zap Cannon Firecracker Valkyrie The Log
Skeleton Barrel
Zap
Firecracker
Valkyrie The Log Zap Cannon Goblin Gang
Valkyrie
Firecracker Zap Cannon Goblin Gang The Log
Rocket
Cannon The Log
The Log
Cannon Firecracker Zap Goblin Gang Valkyrie Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Zap Cannon Skeleton Barrel Firecracker Valkyrie The Log
Zap Cannon Goblin Gang Firecracker Valkyrie The Log
Cannon Goblin Gang Rocket Valkyrie
Cannon Goblin Gang Firecracker Valkyrie
Firecracker Valkyrie Rocket The Log
Goblin Gang The Log Zap Cannon Firecracker Valkyrie
Rocket Zap Cannon Goblin Gang Firecracker
Rocket Zap Cannon Skeleton Barrel Valkyrie The Log
Cannon Goblin Gang
Goblin Gang Cannon Firecracker Valkyrie
Goblin Gang Valkyrie Zap Cannon Firecracker The Log
Zap Goblin Gang Firecracker
Cannon Zap Goblin Gang Valkyrie Rocket The Log
Valkyrie Rocket Zap Cannon Goblin Gang Firecracker The Log
Cannon Goblin Gang
Rocket Zap Cannon Goblin Gang The Log
Cannon Goblin Gang Firecracker Valkyrie
Cannon Valkyrie Zap Goblin Gang Firecracker The Log
Zap Valkyrie The Log Cannon Firecracker
Cannon
Goblin Gang Valkyrie Cannon Firecracker The Log
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap
Zap Goblin Gang Skeleton Barrel Firecracker Valkyrie Rocket The Log
Goblin Gang Zap Valkyrie Rocket The Log
Goblin Gang Valkyrie Rocket Zap The Log
Cannon Goblin Gang Valkyrie
Firecracker Rocket Zap Goblin Gang Skeleton Barrel
Goblin Gang Rocket Valkyrie
Valkyrie
Zap Rocket Firecracker Valkyrie The Log
Cannon Goblin Gang
Valkyrie
Rocket Zap Valkyrie The Log
Rocket Cannon Goblin Gang Valkyrie
Cannon Firecracker Valkyrie
Goblin Gang Zap Firecracker Valkyrie Rocket The Log
Valkyrie Zap Cannon Firecracker The Log
Zap Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Valkyrie Rocket The Log
Firecracker Zap Skeleton Barrel The Log
Rocket Skeleton Barrel The Log
Skeleton Barrel Firecracker Valkyrie Rocket The Log
Rocket Zap Firecracker Valkyrie The Log
Firecracker Zap Skeleton Barrel Rocket
Firecracker The Log
The Log Zap Skeleton Barrel Firecracker
The Log Zap Skeleton Barrel Firecracker
Rocket Goblin Gang
Firecracker Rocket Zap Skeleton Barrel Valkyrie The Log
Zap Firecracker Rocket
Rocket Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker Rocket
Zap Skeleton Barrel Firecracker The Log
Rocket Zap Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker Rocket The Log
Rocket
Rocket
Rocket Zap Skeleton Barrel Firecracker The Log
Rocket Zap Skeleton Barrel Firecracker Valkyrie The Log
Rocket The Log
Rocket
Rocket The Log
Rocket Zap Skeleton Barrel The Log
Zap Firecracker The Log Valkyrie
Firecracker The Log Zap Skeleton Barrel
Zap Skeleton Barrel The Log
Rocket Zap Skeleton Barrel Firecracker The Log
Zap Firecracker
Zap Rocket Skeleton Barrel Firecracker
Zap Rocket The Log
Zap Rocket Firecracker
Rocket Firecracker The Log
Zap Skeleton Barrel Goblin Gang Rocket
Rocket Zap Firecracker
The Log
Goblin Gang Firecracker Valkyrie Rocket
The Log Zap Skeleton Barrel Firecracker
Rocket Zap
Firecracker
Zap Goblin Gang Firecracker Rocket The Log
Firecracker Zap Rocket
Zap Skeleton Barrel Firecracker Rocket The Log
Firecracker Rocket

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