My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider Skeleton Army Miner
Giant Snowball
Cannon Hog Rider Skeleton Army Miner
Zap
Cannon Skeleton Army
Barbarian Barrel
Cannon Elite Barbarians Skeleton Army Executioner
The Log
Cannon Elite Barbarians Hog Rider Skeleton Army
Earthquake
Cannon Hog Rider Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Hog Rider Skeleton Army Executioner Miner
Fireball
Cannon Elite Barbarians Hog Rider Skeleton Army Executioner
Poison
Cannon Skeleton Army Executioner
Lightning
Cannon Elite Barbarians Executioner
Rocket
Elite Barbarians Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Executioner Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Cannon Skeleton Army Miner Fireball Hog Rider Executioner Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Cannon Skeleton Army Miner

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Hog Rider Miner Executioner
Cannon
Elite Barbarians
Zap Fireball Hog Rider
Fireball
Zap Hog Rider Elite Barbarians Miner
Hog Rider
Zap Fireball Elite Barbarians Executioner
Skeleton Army
Executioner
Zap Hog Rider Miner
Miner
Zap Fireball Executioner

Defense Synergies 2 8

Zap
Cannon Fireball Elite Barbarians Skeleton Army Executioner Miner
Cannon
Zap Fireball Skeleton Army
Elite Barbarians
Zap
Fireball
Zap Cannon Miner
Hog Rider
Skeleton Army
Zap Cannon Executioner
Executioner
Zap Skeleton Army
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Cannon Fireball Executioner
Elite Barbarians Skeleton Army Zap Cannon Executioner
Cannon Skeleton Army Elite Barbarians Executioner
Cannon Elite Barbarians Skeleton Army
Elite Barbarians Fireball Skeleton Army
Fireball Skeleton Army Zap Cannon Executioner
Zap Cannon Fireball Executioner
Zap Cannon Fireball
Cannon Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Cannon Miner
Skeleton Army Executioner Zap Cannon Fireball
Executioner Zap Fireball
Cannon Skeleton Army Zap Elite Barbarians Fireball
Fireball Skeleton Army Executioner Zap Cannon
Elite Barbarians Skeleton Army Cannon
Skeleton Army Zap Cannon Elite Barbarians Fireball
Cannon Elite Barbarians Fireball Skeleton Army Executioner
Cannon Fireball Zap Elite Barbarians Skeleton Army Executioner
Zap Executioner Cannon Fireball
Cannon Elite Barbarians
Skeleton Army Cannon Elite Barbarians Fireball Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Fireball
Fireball Zap Elite Barbarians Executioner Miner
Skeleton Army Zap Elite Barbarians
Skeleton Army Zap Elite Barbarians Fireball
Cannon Elite Barbarians Skeleton Army Executioner
Fireball Executioner Zap
Skeleton Army Elite Barbarians Fireball
Elite Barbarians Skeleton Army
Zap Elite Barbarians Fireball Skeleton Army
Cannon Skeleton Army
Elite Barbarians
Skeleton Army Zap Elite Barbarians Fireball
Elite Barbarians Skeleton Army Cannon Fireball Executioner
Cannon Fireball Skeleton Army Executioner
Elite Barbarians Skeleton Army Zap Fireball Executioner
Executioner Zap Cannon Elite Barbarians Fireball
Zap Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Executioner Miner
Fireball Miner
Fireball
Fireball Executioner Zap
Fireball Executioner Zap
Executioner
Fireball Zap Executioner
Fireball Miner Zap
Elite Barbarians Fireball
Miner Zap Fireball
Fireball Zap Executioner
Elite Barbarians Fireball Executioner Miner
Fireball
Zap Elite Barbarians Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball
Zap Fireball Executioner
Zap Fireball Miner
Fireball
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Miner Zap Executioner
Fireball Zap Miner
Fireball Miner Zap
Elite Barbarians Zap Fireball Executioner
Zap Fireball
Elite Barbarians Fireball
Zap Fireball Miner
Zap Fireball
Fireball
Zap Fireball Skeleton Army
Fireball Zap Executioner
Fireball
Fireball Miner Executioner
Zap Fireball Executioner
Zap Fireball
Elite Barbarians Executioner
Zap Elite Barbarians Fireball
Zap Fireball Executioner
Zap Fireball Executioner Miner
Fireball

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